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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h
index 6f8dbc196..c420251b1 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h
@@ -1,15 +1,13 @@
#pragma once
-#include "RedstoneHandler.h"
-
-class cPoweredRailHandler final : public cRedstoneHandler
+namespace PoweredRailHandler
{
- static Vector3i GetPoweredRailAdjacentXZCoordinateOffset(NIBBLETYPE a_Meta) // Not in cBlockRailHandler since specific to powered rails
+ Vector3i GetPoweredRailAdjacentXZCoordinateOffset(NIBBLETYPE a_Meta) // Not in cBlockRailHandler since specific to powered rails
{
switch (a_Meta & 0x7)
{
@@ -27,7 +25,7 @@ class cPoweredRailHandler final : public cRedstoneHandler
}
}
- virtual unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) const override
+ inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
{
UNUSED(a_QueryBlockType);
@@ -41,7 +39,7 @@ class cPoweredRailHandler final : public cRedstoneHandler
return 0;
}
- virtual void Update(cChunk & a_Chunk, cChunk & CurrentlyTickingChunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
+ inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTickingChunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData)
{
// LOGD("Evaluating tracky the rail (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
@@ -78,7 +76,7 @@ class cPoweredRailHandler final : public cRedstoneHandler
}
}
- virtual void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override
+ inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
{
UNUSED(a_Chunk);
UNUSED(a_Meta);