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-rw-r--r--src/Statistics.cpp92
1 files changed, 37 insertions, 55 deletions
diff --git a/src/Statistics.cpp b/src/Statistics.cpp
index 7bc5ae413..f037ec7b1 100644
--- a/src/Statistics.cpp
+++ b/src/Statistics.cpp
@@ -9,61 +9,43 @@
-void cStatManager::SetValue(const Statistic a_Stat, const StatValue a_Value)
-{
- m_CustomStatistics[a_Stat] = a_Value;
-}
-
-
-
-
-
-cStatManager::StatValue cStatManager::AddValue(const Statistic a_Stat, const StatValue a_Delta)
-{
- return m_CustomStatistics[a_Stat] += a_Delta;
-}
-
-
-
-
-
-bool cStatManager::SatisfiesPrerequisite(const Statistic a_Stat)
+bool StatisticsManager::SatisfiesPrerequisite(const CustomStatistic a_Stat) const
{
switch (a_Stat)
{
- case Statistic::AchMineWood: return IsStatisticPresent(Statistic::AchOpenInventory);
- case Statistic::AchBuildWorkBench: return IsStatisticPresent(Statistic::AchMineWood);
- case Statistic::AchBuildHoe: return IsStatisticPresent(Statistic::AchBuildWorkBench);
- case Statistic::AchBakeCake: return IsStatisticPresent(Statistic::AchBuildHoe);
- case Statistic::AchMakeBread: return IsStatisticPresent(Statistic::AchBuildHoe);
- case Statistic::AchBuildSword: return IsStatisticPresent(Statistic::AchBuildWorkBench);
- case Statistic::AchKillCow: return IsStatisticPresent(Statistic::AchBuildSword);
- case Statistic::AchFlyPig: return IsStatisticPresent(Statistic::AchKillCow);
- case Statistic::AchBreedCow: return IsStatisticPresent(Statistic::AchKillCow);
- case Statistic::AchKillEnemy: return IsStatisticPresent(Statistic::AchBuildSword);
- case Statistic::AchSnipeSkeleton: return IsStatisticPresent(Statistic::AchKillEnemy);
- case Statistic::AchBuildPickaxe: return IsStatisticPresent(Statistic::AchBuildWorkBench);
- case Statistic::AchBuildBetterPickaxe: return IsStatisticPresent(Statistic::AchBuildPickaxe);
- case Statistic::AchBuildFurnace: return IsStatisticPresent(Statistic::AchBuildWorkBench);
- case Statistic::AchCookFish: return IsStatisticPresent(Statistic::AchBuildFurnace);
- case Statistic::AchAcquireIron: return IsStatisticPresent(Statistic::AchBuildFurnace);
- case Statistic::AchOnARail: return IsStatisticPresent(Statistic::AchAcquireIron);
- case Statistic::AchDiamonds: return IsStatisticPresent(Statistic::AchAcquireIron);
- case Statistic::AchPortal: return IsStatisticPresent(Statistic::AchDiamonds);
- case Statistic::AchGhast: return IsStatisticPresent(Statistic::AchPortal);
- case Statistic::AchBlazeRod: return IsStatisticPresent(Statistic::AchPortal);
- case Statistic::AchPotion: return IsStatisticPresent(Statistic::AchBlazeRod);
- case Statistic::AchTheEnd: return IsStatisticPresent(Statistic::AchBlazeRod);
- case Statistic::AchTheEnd2: return IsStatisticPresent(Statistic::AchTheEnd);
- case Statistic::AchEnchantments: return IsStatisticPresent(Statistic::AchDiamonds);
- case Statistic::AchOverkill: return IsStatisticPresent(Statistic::AchEnchantments);
- case Statistic::AchBookcase: return IsStatisticPresent(Statistic::AchEnchantments);
- case Statistic::AchExploreAllBiomes: return IsStatisticPresent(Statistic::AchTheEnd);
- case Statistic::AchSpawnWither: return IsStatisticPresent(Statistic::AchTheEnd2);
- case Statistic::AchKillWither: return IsStatisticPresent(Statistic::AchSpawnWither);
- case Statistic::AchFullBeacon: return IsStatisticPresent(Statistic::AchKillWither);
- case Statistic::AchDiamondsToYou: return IsStatisticPresent(Statistic::AchDiamonds);
- default: return true;
+ case CustomStatistic::AchMineWood: return IsStatisticPresent(CustomStatistic::AchOpenInventory);
+ case CustomStatistic::AchBuildWorkBench: return IsStatisticPresent(CustomStatistic::AchMineWood);
+ case CustomStatistic::AchBuildHoe: return IsStatisticPresent(CustomStatistic::AchBuildWorkBench);
+ case CustomStatistic::AchBakeCake: return IsStatisticPresent(CustomStatistic::AchBuildHoe);
+ case CustomStatistic::AchMakeBread: return IsStatisticPresent(CustomStatistic::AchBuildHoe);
+ case CustomStatistic::AchBuildSword: return IsStatisticPresent(CustomStatistic::AchBuildWorkBench);
+ case CustomStatistic::AchKillCow: return IsStatisticPresent(CustomStatistic::AchBuildSword);
+ case CustomStatistic::AchFlyPig: return IsStatisticPresent(CustomStatistic::AchKillCow);
+ case CustomStatistic::AchBreedCow: return IsStatisticPresent(CustomStatistic::AchKillCow);
+ case CustomStatistic::AchKillEnemy: return IsStatisticPresent(CustomStatistic::AchBuildSword);
+ case CustomStatistic::AchSnipeSkeleton: return IsStatisticPresent(CustomStatistic::AchKillEnemy);
+ case CustomStatistic::AchBuildPickaxe: return IsStatisticPresent(CustomStatistic::AchBuildWorkBench);
+ case CustomStatistic::AchBuildBetterPickaxe: return IsStatisticPresent(CustomStatistic::AchBuildPickaxe);
+ case CustomStatistic::AchBuildFurnace: return IsStatisticPresent(CustomStatistic::AchBuildWorkBench);
+ case CustomStatistic::AchCookFish: return IsStatisticPresent(CustomStatistic::AchBuildFurnace);
+ case CustomStatistic::AchAcquireIron: return IsStatisticPresent(CustomStatistic::AchBuildFurnace);
+ case CustomStatistic::AchOnARail: return IsStatisticPresent(CustomStatistic::AchAcquireIron);
+ case CustomStatistic::AchDiamonds: return IsStatisticPresent(CustomStatistic::AchAcquireIron);
+ case CustomStatistic::AchPortal: return IsStatisticPresent(CustomStatistic::AchDiamonds);
+ case CustomStatistic::AchGhast: return IsStatisticPresent(CustomStatistic::AchPortal);
+ case CustomStatistic::AchBlazeRod: return IsStatisticPresent(CustomStatistic::AchPortal);
+ case CustomStatistic::AchPotion: return IsStatisticPresent(CustomStatistic::AchBlazeRod);
+ case CustomStatistic::AchTheEnd: return IsStatisticPresent(CustomStatistic::AchBlazeRod);
+ case CustomStatistic::AchTheEnd2: return IsStatisticPresent(CustomStatistic::AchTheEnd);
+ case CustomStatistic::AchEnchantments: return IsStatisticPresent(CustomStatistic::AchDiamonds);
+ case CustomStatistic::AchOverkill: return IsStatisticPresent(CustomStatistic::AchEnchantments);
+ case CustomStatistic::AchBookcase: return IsStatisticPresent(CustomStatistic::AchEnchantments);
+ case CustomStatistic::AchExploreAllBiomes: return IsStatisticPresent(CustomStatistic::AchTheEnd);
+ case CustomStatistic::AchSpawnWither: return IsStatisticPresent(CustomStatistic::AchTheEnd2);
+ case CustomStatistic::AchKillWither: return IsStatisticPresent(CustomStatistic::AchSpawnWither);
+ case CustomStatistic::AchFullBeacon: return IsStatisticPresent(CustomStatistic::AchKillWither);
+ case CustomStatistic::AchDiamondsToYou: return IsStatisticPresent(CustomStatistic::AchDiamonds);
+ default: UNREACHABLE("Unsupported achievement type");
}
}
@@ -71,10 +53,10 @@ bool cStatManager::SatisfiesPrerequisite(const Statistic a_Stat)
-bool cStatManager::IsStatisticPresent(const Statistic a_Stat) const
+bool StatisticsManager::IsStatisticPresent(const CustomStatistic a_Stat) const
{
- const auto Result = m_CustomStatistics.find(a_Stat);
- if (Result != m_CustomStatistics.end())
+ const auto Result = Custom.find(a_Stat);
+ if (Result != Custom.end())
{
return Result->second > 0;
}