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-rw-r--r--src/UI/EnchantingWindow.h77
1 files changed, 10 insertions, 67 deletions
diff --git a/src/UI/EnchantingWindow.h b/src/UI/EnchantingWindow.h
index 620d8fcef..bf805c6c8 100644
--- a/src/UI/EnchantingWindow.h
+++ b/src/UI/EnchantingWindow.h
@@ -21,73 +21,16 @@ class cEnchantingWindow :
typedef cWindow super;
public:
- cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
- cWindow(wtEnchantment, "Enchant"),
- m_SlotArea(),
- m_BlockX(a_BlockX),
- m_BlockY(a_BlockY),
- m_BlockZ(a_BlockZ)
- {
- m_SlotArea = new cSlotAreaEnchanting(*this, m_BlockX, m_BlockY, m_BlockZ);
- m_SlotAreas.push_back(m_SlotArea);
- m_SlotAreas.push_back(new cSlotAreaInventory(*this));
- m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
- }
-
- virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player) override
- {
- if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue)))
- {
- ASSERT(!"a_Property is invalid");
- return;
- }
-
- m_PropertyValue[a_Property] = a_Value;
- super::SetProperty(a_Property, a_Value, a_Player);
- }
-
- virtual void SetProperty(short a_Property, short a_Value) override
- {
- if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue)))
- {
- ASSERT(!"a_Property is invalid");
- return;
- }
-
- m_PropertyValue[a_Property] = a_Value;
- super::SetProperty(a_Property, a_Value);
- }
-
- /** Return the Value of a Property */
- short GetPropertyValue(short a_Property)
- {
- if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue)))
- {
- ASSERT(!"a_Property is invalid");
- return 0;
- }
-
- return m_PropertyValue[a_Property];
- }
-
- virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override
- {
- cSlotAreas AreasInOrder;
-
- if (a_ClickedArea == m_SlotAreas[0])
- {
- // Enchanting Area
- AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
- AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
- super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, true);
- }
- else
- {
- // Inventory or Hotbar
- AreasInOrder.push_back(m_SlotAreas[0]); /* Enchanting */
- super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
- }
- }
+ cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ);
+
+ virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player) override;
+
+ virtual void SetProperty(short a_Property, short a_Value) override;
+
+ /** Return the value of a property */
+ short GetPropertyValue(short a_Property);
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
cSlotArea * m_SlotArea;