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-rw-r--r--src/UI/SlotArea.cpp4
-rw-r--r--src/UI/SlotArea.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index 52b849784..3a01d78ef 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -1576,7 +1576,7 @@ void cSlotAreaEnchanting::UpdateResult(cPlayer & a_Player)
if (cItem::IsEnchantable(Item.m_ItemType) && Item.m_Enchantments.IsEmpty())
{
- int Bookshelves = std::min(GetBookshelvesCount(a_Player.GetWorld()), 15);
+ int Bookshelves = std::min(GetBookshelvesCount(*a_Player.GetWorld()), 15);
cFastRandom Random;
int Base = (Random.GenerateRandomInteger(1, 8) + static_cast<int>(floor(static_cast<float>(Bookshelves / 2)) + Random.GenerateRandomInteger(0, Bookshelves)));
@@ -1600,7 +1600,7 @@ void cSlotAreaEnchanting::UpdateResult(cPlayer & a_Player)
-int cSlotAreaEnchanting::GetBookshelvesCount(cWorld * a_World)
+int cSlotAreaEnchanting::GetBookshelvesCount(cWorld & a_World)
{
int Bookshelves = 0;
cBlockArea Area;
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h
index b5809b872..f613df9af 100644
--- a/src/UI/SlotArea.h
+++ b/src/UI/SlotArea.h
@@ -362,7 +362,7 @@ public:
virtual void OnPlayerRemoved(cPlayer & a_Player) override;
/* Get the count of bookshelves who stand in the near of the enchanting table */
- int GetBookshelvesCount(cWorld * a_World);
+ int GetBookshelvesCount(cWorld & a_World);
protected:
/** Handles a click in the item slot. */