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-rw-r--r--src/WorldStorage/FireworksSerializer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp
index e0cd69634..263c77a1c 100644
--- a/src/WorldStorage/FireworksSerializer.cpp
+++ b/src/WorldStorage/FireworksSerializer.cpp
@@ -96,7 +96,7 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB
if (ExplosionName == "Colors")
{
// Divide by four as data length returned in bytes
- int DataLength = a_NBT.GetDataLength(explosiontag);
+ size_t DataLength = a_NBT.GetDataLength(explosiontag);
// round to the next highest multiple of four
DataLength -= DataLength % 4;
if (DataLength == 0)
@@ -112,7 +112,7 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB
}
else if (ExplosionName == "FadeColors")
{
- int DataLength = a_NBT.GetDataLength(explosiontag) / 4;
+ size_t DataLength = a_NBT.GetDataLength(explosiontag) / 4;
// round to the next highest multiple of four
DataLength -= DataLength % 4;
if (DataLength == 0)