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-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp133
1 files changed, 87 insertions, 46 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index a4c9f4fbf..4eb10fcc8 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -69,18 +69,6 @@ Since only the header is actually in the memory, this number can be high, but st
*/
#define MAX_MCA_FILES 32
-#define LOAD_FAILED(CHX, CHZ) \
- { \
- const int RegionX = FAST_FLOOR_DIV(CHX, 32); \
- const int RegionZ = FAST_FLOOR_DIV(CHZ, 32); \
- LOGERROR("%s (%d): Loading chunk [%d, %d] from file r.%d.%d.mca failed. " \
- "The server will now abort in order to avoid further data loss. " \
- "Please add the reported file and this message to the issue report.", \
- __FUNCTION__, __LINE__, CHX, CHZ, RegionX, RegionZ \
- ); \
- *(reinterpret_cast<volatile int *>(0)) = 0; /* Crash intentionally */ \
- }
-
@@ -109,11 +97,11 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
Writer.AddByte("thundering", a_World->IsWeatherStorm() ? 1 : 0);
Writer.AddInt("GameType", static_cast<int>(a_World->GetGameMode()));
Writer.AddInt("generatorVersion", 1);
- Writer.AddInt("SpawnX", static_cast<int>(a_World->GetSpawnX()));
- Writer.AddInt("SpawnY", static_cast<int>(a_World->GetSpawnY()));
- Writer.AddInt("SpawnZ", static_cast<int>(a_World->GetSpawnZ()));
+ Writer.AddInt("SpawnX", FloorC(a_World->GetSpawnX()));
+ Writer.AddInt("SpawnY", FloorC(a_World->GetSpawnY()));
+ Writer.AddInt("SpawnZ", FloorC(a_World->GetSpawnZ()));
Writer.AddInt("version", 19133);
- Writer.AddLong("DayTime", static_cast<Int64>(a_World->GetTimeOfDay()));
+ Writer.AddLong("DayTime", a_World->GetTimeOfDay());
Writer.AddLong("Time", a_World->GetWorldAge());
Writer.AddLong("SizeOnDisk", 0);
Writer.AddString("generatorName", "default");
@@ -122,11 +110,6 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
Writer.EndCompound();
Writer.Finish();
- #ifdef _DEBUG
- cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size());
- ASSERT(TestParse.IsValid());
- #endif // _DEBUG
-
gzFile gz = gzopen((FILE_IO_PREFIX + fnam).c_str(), "wb");
if (gz != nullptr)
{
@@ -191,6 +174,56 @@ bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk)
+void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, const AString & a_ChunkDataToSave)
+{
+ // Construct the filename for offloading:
+ AString OffloadFileName;
+ Printf(OffloadFileName, "%s%cregion%cbadchunks", m_World->GetName().c_str(), cFile::PathSeparator, cFile::PathSeparator);
+ cFile::CreateFolder(FILE_IO_PREFIX + OffloadFileName);
+ auto t = time(nullptr);
+ struct tm stm;
+ #ifdef _MSC_VER
+ localtime_s(&stm, &t);
+ #else
+ localtime_r(&t, &stm);
+ #endif
+ AppendPrintf(OffloadFileName, "%cch.%d.%d.%d-%02d-%02d-%02d-%02d-%02d.dat",
+ cFile::PathSeparator, a_ChunkX, a_ChunkZ,
+ stm.tm_year + 1900, stm.tm_mon + 1, stm.tm_mday, stm.tm_hour, stm.tm_min, stm.tm_sec
+ );
+
+ // Log the warning to console:
+ const int RegionX = FAST_FLOOR_DIV(a_ChunkX, 32);
+ const int RegionZ = FAST_FLOOR_DIV(a_ChunkZ, 32);
+ AString Info = Printf("Loading chunk [%d, %d] for world %s from file r.%d.%d.mca failed: %s. Offloading old chunk data to file %s and regenerating chunk.",
+ a_ChunkX, a_ChunkZ, m_World->GetName().c_str(), RegionX, RegionZ, a_Reason.c_str(), OffloadFileName.c_str()
+ );
+ LOGWARNING("%s", Info.c_str());
+
+ // Write the data:
+ cFile f;
+ if (!f.Open(OffloadFileName, cFile::fmWrite))
+ {
+ LOGWARNING("Cannot open file %s for writing! Old chunk data is lost.", OffloadFileName.c_str());
+ return;
+ }
+ f.Write(a_ChunkDataToSave.data(), a_ChunkDataToSave.size());
+ f.Close();
+
+ // Write a description file:
+ if (!f.Open(OffloadFileName + ".info", cFile::fmWrite))
+ {
+ LOGWARNING("Cannot open file %s.info for writing! The information about the failed chunk will not be written.", OffloadFileName.c_str());
+ return;
+ }
+ f.Write(Info.c_str(), Info.size());
+ f.Close();
+}
+
+
+
+
+
bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data)
{
cCSLock Lock(m_CS);
@@ -254,7 +287,7 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk)
Printf(FileName, "%s%cregion", m_World->GetName().c_str(), cFile::PathSeparator);
cFile::CreateFolder(FILE_IO_PREFIX + FileName);
AppendPrintf(FileName, "/r.%d.%d.mca", RegionX, RegionZ);
- cMCAFile * f = new cMCAFile(FileName, RegionX, RegionZ);
+ cMCAFile * f = new cMCAFile(*this, FileName, RegionX, RegionZ);
if (f == nullptr)
{
return nullptr;
@@ -282,7 +315,7 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString &
if (res != Z_OK)
{
LOGWARNING("Uncompressing chunk [%d, %d] failed: %d", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, res);
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "InflateString() failed", a_Data);
return false;
}
@@ -291,12 +324,12 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString &
if (!NBT.IsValid())
{
// NBT Parsing failed
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "NBT parsing failed", a_Data);
return false;
}
// Load the data from NBT:
- return LoadChunkFromNBT(a_Chunk, NBT);
+ return LoadChunkFromNBT(a_Chunk, NBT, a_Data);
}
@@ -321,7 +354,7 @@ bool cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data)
-bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT)
+bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT, const AString & a_RawChunkData)
{
// The data arrays, in MCA-native y / z / x ordering (will be reordered for the final chunk data)
cChunkDef::BlockTypes BlockTypes;
@@ -338,19 +371,19 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
int Level = a_NBT.FindChildByName(0, "Level");
if (Level < 0)
{
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing NBT tag: Level", a_RawChunkData);
return false;
}
int Sections = a_NBT.FindChildByName(Level, "Sections");
if ((Sections < 0) || (a_NBT.GetType(Sections) != TAG_List))
{
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing NBT tag: Sections", a_RawChunkData);
return false;
}
eTagType SectionsType = a_NBT.GetChildrenType(Sections);
if ((SectionsType != TAG_Compound) && (SectionsType != TAG_End))
{
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "NBT tag has wrong type: Sections", a_RawChunkData);
return false;
}
for (int Child = a_NBT.GetFirstChild(Sections); Child >= 0; Child = a_NBT.GetNextSibling(Child))
@@ -1888,7 +1921,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
case TAG_Short:
{
// Vanilla uses this
- Arrow->SetBlockHit(Vector3i(static_cast<int>(a_NBT.GetShort(InBlockXIdx)), static_cast<int>(a_NBT.GetShort(InBlockYIdx)), static_cast<int>(a_NBT.GetShort(InBlockZIdx))));
+ Arrow->SetBlockHit(Vector3i(a_NBT.GetShort(InBlockXIdx), a_NBT.GetShort(InBlockYIdx), a_NBT.GetShort(InBlockZIdx)));
break;
}
default:
@@ -3040,7 +3073,8 @@ bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int
////////////////////////////////////////////////////////////////////////////////
// cWSSAnvil::cMCAFile:
-cWSSAnvil::cMCAFile::cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ) :
+cWSSAnvil::cMCAFile::cMCAFile(cWSSAnvil & a_ParentSchema, const AString & a_FileName, int a_RegionX, int a_RegionZ) :
+ m_ParentSchema(a_ParentSchema),
m_RegionX(a_RegionX),
m_RegionZ(a_RegionZ),
m_FileName(a_FileName)
@@ -3138,38 +3172,45 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a
return false;
}
- m_File.Seek(static_cast<int>(ChunkOffset) * 4096);
+ m_File.Seek(static_cast<int>(ChunkOffset * 4096));
- int ChunkSize = 0;
+ UInt32 ChunkSize = 0;
if (m_File.Read(&ChunkSize, 4) != 4)
{
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk size", "");
+ return false;
+ }
+ ChunkSize = ntohl(ChunkSize);
+ if (ChunkSize < 1)
+ {
+ // Chunk size too small
+ m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Chunk size too small", "");
return false;
}
- ChunkSize = ntohl(static_cast<u_long>(ChunkSize));
+
char CompressionType = 0;
if (m_File.Read(&CompressionType, 1) != 1)
{
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk compression", "");
return false;
}
+ ChunkSize--;
+
+ a_Data = m_File.Read(ChunkSize);
+ if (a_Data.size() != ChunkSize)
+ {
+ m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read entire chunk data", a_Data);
+ return false;
+ }
+
if (CompressionType != 2)
{
// Chunk is in an unknown compression
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
+ m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Printf("Unknown chunk compression: %d", CompressionType).c_str(), a_Data);
return false;
}
- ChunkSize--;
-
- // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
- a_Data.assign(static_cast<size_t>(ChunkSize), '\0');
- if (static_cast<size_t>(m_File.Read(static_cast<void *>(const_cast<char*>(a_Data.data())), static_cast<size_t>(ChunkSize))) == static_cast<size_t>(ChunkSize))
- {
return true;
}
- LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
-}