diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/World.cpp | 24 | ||||
-rw-r--r-- | src/World.h | 3 |
2 files changed, 27 insertions, 0 deletions
diff --git a/src/World.cpp b/src/World.cpp index 1cf82d641..b5599c660 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -16,6 +16,7 @@ // Entities (except mobs): #include "Entities/ExpOrb.h" #include "Entities/FallingBlock.h" +#include "Entities/Minecart.h" #include "Entities/Pickup.h" #include "Entities/Player.h" #include "Entities/TNTEntity.h" @@ -1647,6 +1648,29 @@ int cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward) +int cWorld::SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType) +{ + cMinecart * Minecart; + switch (a_MinecartType) + { + case E_ITEM_MINECART: Minecart = new cEmptyMinecart (a_X, a_Y, a_Z); break; + case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (a_X, a_Y, a_Z); break; + case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace (a_X, a_Y, a_Z); break; + case E_ITEM_MINECART_WITH_TNT: Minecart = new cMinecartWithTNT (a_X, a_Y, a_Z); break; + case E_ITEM_MINECART_WITH_HOPPER: Minecart = new cMinecartWithHopper (a_X, a_Y, a_Z); break; + default: + { + ASSERT(!"Unhandled minecart item"); + return -1; + } + } // switch (a_MinecartType) + Minecart->Initialize(this); +} + + + + + void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff) { UNUSED(a_InitialVelocityCoeff); diff --git a/src/World.h b/src/World.h index b61708d03..89a236b62 100644 --- a/src/World.h +++ b/src/World.h @@ -363,6 +363,9 @@ public: /// Spawns an falling block entity at the given position. It returns the UniqueID of the spawned falling block. int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta); + /// Spawns an minecart at the given coordinates. + int SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType); + /// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb. int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward); |