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* Reverted moving Lua to C++.Mattes D2024-03-151-0/+0
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* Compile the entire Lua stack as C++Tiger Wang2021-06-251-0/+0
| | | | * Fixes #5216
* Update the minimodulesTiger Wang2021-04-121-0/+0
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* Jenkins crosscompileTiger Wang2020-07-131-0/+0
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* Jenkins fixesTiger Wang2020-07-131-0/+0
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* Upgrade to C++17 [CMake] (#4717)Tiger Wang2020-05-161-0/+0
| | | * Make our CMake slightly less insane
* Update submodules (#4727)peterbell102020-05-091-0/+0
| | | | | | | | | | | | | Closes #4708 This updates jsoncpp, mbedtls, TCLAP and SQLiteCpp to their latest stable release. A few additional changes were needed: * jsoncpp deprecated Reader, FastWriter and StyledWriter which I've replaced with some helper functions in JsonUtils.cpp * SQLiteCpp changed how it builds with external sqlite libraries, now expecting them to be installed. The simplest path was to remove sqlite from cuberite's submodule and just use SQLiteCpp's internal version.
* Updated Lua submodulesMattes D2019-12-301-0/+0
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* Output the binaries into a per-configuration Server subfolder. (#4440)Mattes D2019-12-281-0/+0
| | | Make links to the original Server subfolder's items from the per-configuration Server subfolder.
* Fixed SysLua builds.Mattes D2017-05-041-0/+0
| | | | Ref.: https://github.com/cuberite/cuberite/pull/3690#issuecomment-299300034
* Removed binary ToLua++ from build.Mattes D2017-05-041-0/+0
| | | | A local Lua executable is used instead.
* Build Lua in C++ mode, use exceptions for error-raising. (#3680)Mattes D2017-04-261-0/+0
| | | Fixes #3678 .
* Fixed ToLua compatibility between Lua 5.1 and Lua 5.2+.Mattes D2016-12-151-0/+0
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* Use CMake's Android generators to crosscompileTiger Wang2016-12-121-0/+0
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* Ignore MSVC build artefacts in submodularised libraries.Mattes D2015-11-051-0/+0
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* Outsourced all libraries into submodulesJulian Laubstein2015-11-0462-17572/+0
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* Fixed Lua output folders for Windows builds.Mattes D2015-09-081-15/+15
| | | | Fixes #2468.
* Fixed lua compilation under MinGW.Mattes D2014-06-301-8/+4
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* for compiliers other than msvc we need to tell lua that its building as a dllworktycho2014-05-281-0/+6
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* Fixed compatibility with ZeroBraneStudio and LuaRocks.madmaxoft2014-02-281-1/+5
| | | | Lua now compiles into lua51.dll and there's a lua5.1.dll that acts as a export-forwarding proxy to lua51.dll.
* CMake: Fixed Lua output folder for MSVC2010+.Mattes D2014-01-171-2/+13
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* CMake: Fixed output paths for all MSVC versions.madmaxoft2014-01-161-4/+10
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* CMake: Removed SCL warnings from Lua and ZLib.madmaxoft2014-01-151-0/+1
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* CMake: Lua DLL is built in the correct folder.madmaxoft2014-01-131-0/+11
| | | | Also removed SCL warnings from MSVC builds.
* Using dlopen() on all platforms except WIN32.madmaxoft2014-01-101-5/+1
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* Specified the dynamic loader Lua should use.madmaxoft2014-01-091-0/+9
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* Fixed FreeBSD compilitionTycho2014-01-071-1/+1
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* removed lua makefileTycho Bickerstaff2013-12-221-944/+0
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* fixed rdynamic as its not acctually needed a cmake handles it, looks like the problem was caused by the linux linker accepting the option twice and the os x linker notTycho Bickerstaff2013-12-221-54/+0
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* Fixed unix Lua dependencies.madmaxoft2013-12-271-1/+1
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* Made cmake compilation possible on Windows.madmaxoft2013-12-271-5/+16
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* fixed lua dynamic libraryTycho Bickerstaff2013-12-211-2/+2
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* fixed include of math on windowstycho2013-12-201-0/+2
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* made LUA shared unless STATIC_LUA is setTycho Bickerstaff2013-12-201-0/+4
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* fixed lua dependency on libmTycho Bickerstaff2013-12-201-0/+1
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* fixed bindings generationTycho Bickerstaff2013-12-192-19/+881
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* bindings regenration logicTycho Bickerstaff2013-12-192-128/+148
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* Moved LuaAlexander Harkness2013-11-2461-0/+17630