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* Entity: fixed mass declarationmadmaxoft@gmail.com2013-04-281-1/+1
* cEntity: Added mass to entities.keyboard.osh@gmail.com2013-04-281-0/+9
* Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.keyboard.osh@gmail.com2013-04-221-1/+5
* Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com2013-04-181-0/+1
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-21/+15
* Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdatekeyboard.osh@gmail.com2013-04-021-0/+7
* Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.keyboard.osh@gmail.com2013-03-231-1/+10
* Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.keyboard.osh@gmail.com2013-03-221-7/+25
* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-091-23/+27
* Player can sit in minecarts (but not move them yet)madmaxoft@gmail.com2013-03-031-2/+20
* Previous commit was missing the Entity.h filemadmaxoft@gmail.com2013-03-011-4/+8
* Minecart entity now supports IsA() self-identificationmadmaxoft@gmail.com2013-02-271-4/+5
* Moved the Speed member into cEntity class instead of its descendants.madmaxoft@gmail.com2013-02-211-2/+12
* Minecarts can now be placed.madmaxoft@gmail.com2013-02-181-0/+1
* Removed useless logging from cEntity::GetLookVector()madmaxoft@gmail.com2013-02-101-9/+9
* Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorldfaketruth2013-02-031-25/+7
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-4/+4
* MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com2012-12-221-1/+3
* Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.madmaxoft@gmail.com2012-12-211-9/+21
* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-211-17/+39
* Replaced "const double &" with plain "double" for simplicitymadmaxoft@gmail.com2012-12-211-26/+26
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+172