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path: root/source/Generating/FinishGen.cpp (follow)
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* Moved source to srcAlexander Harkness2013-11-241-664/+0
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* Added the End height and composition generators.madmaxoft@gmail.com2013-06-221-3/+3
| | | | | | Also made the dimension in world.ini specifiable by a string. Exported StringToDimension() and StringToBiome() to Lua API. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1621 0a769ca7-a7f5-676a-18bf-c427514a06d6
* The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com2013-03-191-10/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1286 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com2013-03-171-221/+77
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1282 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed zero-probability height distribution in FluidSprings finishermadmaxoft@gmail.com2013-03-171-4/+11
| | | | | | FS #330 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1279 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added water and lava springs.madmaxoft@gmail.com2013-03-141-0/+175
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1269 0a769ca7-a7f5-676a-18bf-c427514a06d6
* FinishGen: Fixed sand collapsing and fluid stationarizingmadmaxoft@gmail.com2013-03-031-3/+14
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1246 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Presimulator finisher now drops sand and gravel through fire blocks as wellmadmaxoft@gmail.com2013-03-021-0/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1238 0a769ca7-a7f5-676a-18bf-c427514a06d6
* PreSimulator finisher should now drop blocks through water and lava (untested)madmaxoft@gmail.com2012-12-221-0/+4
| | | | | | http://forum.mc-server.org/showthread.php?tid=409&pid=5728#pid5728 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1097 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com2012-11-111-8/+76
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1037 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.madmaxoft@gmail.com2012-10-211-1/+82
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@999 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com2012-10-211-0/+79
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-0/+387
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6