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* Fixed gcc buildmadmaxoft@gmail.com2013-04-101-10/+12
* Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com2013-04-101-0/+42
* Plugins can now bind console commandsmadmaxoft@gmail.com2013-02-151-86/+159
* Fixed ASSERT / VERIFY mismatch in ManualBindings' error handlingmadmaxoft@gmail.com2013-02-101-4/+4
* Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorldfaketruth2013-02-031-377/+392
* Fixed GCC error in ManualBindingsmadmaxoft@gmail.com2013-02-021-1/+1
* Moved command API into cPluginManager.madmaxoft@gmail.com2013-02-011-16/+126
* Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com2013-01-271-1/+1
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-13/+4
* Fixed manual bindings' ForEachXXX mapping not checking the object instance for validity.madmaxoft@gmail.com2012-10-211-0/+5
* Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)faketruth2012-10-141-6/+16
* Got rid of "self" in plugins, which is deprecated anywayfaketruth2012-10-111-1/+1
* Can now send usertypes (cPlayer, cEntity, cCuboid) along with a plugin:Call()faketruth2012-10-111-2/+25
* Added functionality so one plugin can call functions on another plugin :Dfaketruth2012-10-101-0/+85
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-10/+10
* Exported cWorld::DoWithChestAt to Luafaketruth2012-09-021-0/+93
* Added plugin name to deprecation messagesmadmaxoft@gmail.com2012-08-231-1/+4
* Added a RateCompareString function to StringUtilsfaketruth2012-08-231-82/+94
* WebAdmin should not cause crashes anymorefaketruth2012-08-221-8/+19
* Added the cWorld::DoWithPlayer() function and exported it in the Lua API. Removed the obsolete cWorld::GetPlayer() function.madmaxoft@gmail.com2012-07-021-0/+92
* Removed the deprecated GetBlockEntity(), added several enumerators to replace it.madmaxoft@gmail.com2012-06-171-6/+10
* Macro-ized the ForEachSomethingInChunk Lua glue code (will soon be used for block entities, too)madmaxoft@gmail.com2012-06-171-92/+95
* Exported cWorld::ForEachEntity and cWorld::ForEachEntityInChunk; no idea if they actually workmadmaxoft@gmail.com2012-06-161-28/+132
* Rewritten ForEach using #define-s, new ones can be added as a simple one-linermadmaxoft@gmail.com2012-06-151-166/+86
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-614/+614
* Added Lua function cRoot:ForEachWorld(), removed the obsolete cRoot:GetWorld() method (both C++ and Lua)madmaxoft@gmail.com2012-06-021-3/+94
* Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core pluginfaketruth2012-04-111-0/+6
* git-svn-id: http://mc-server.googlecode.com/svn/trunk@281 0a769ca7-a7f5-676a-18bf-c427514a06d6faketruth2012-02-161-1/+1
* Can now pass any argument to cWorld:ForEachPlayer in Lua! But I'm not even using it.. lolfaketruth2012-02-151-18/+46
* Got rid of cWorld::GetAllPlayers() and implemented ForEachPlayer() more or less in Luafaketruth2012-02-141-5/+61
* Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!madmaxoft@gmail.com2012-02-011-2/+76
* Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPluginfaketruth2012-01-311-0/+59
* Added a WebAdmin interface to view users their groups, and the permissions of groups.faketruth2012-01-301-0/+22
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-1/+3
* Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.faketruth2012-01-281-0/+47
* MCServer c++ source filesfaketruth2011-10-031-0/+229