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* Source files cleanup: Protocol-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-1391/+0
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@880 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: UI files renamedmadmaxoft@gmail.com2012-09-231-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@878 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Tweaked logging.madmaxoft@gmail.com2012-09-231-7/+0
| | | | | | | Less output for UI. More output for player pos confirming (FS #245) and for player spawning git-svn-id: http://mc-server.googlecode.com/svn/trunk@875 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Refactored windows.madmaxoft@gmail.com2012-09-201-8/+19
| | | | | | | As described on the forum: http://forum.mc-server.org/showthread.php?tid=561 For now, only basic clicking works; shift-click not implemented yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com2012-09-111-0/+10
| | | | | | http://forum.mc-server.org/showthread.php?tid=434&pid=4564#pid4564 git-svn-id: http://mc-server.googlecode.com/svn/trunk@858 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed slot parsing in 1.2.5 causing weird behavior ( http://forum.mc-server.org/showthread.php?tid=551&pid=4413#pid4413 )madmaxoft@gmail.com2012-09-061-1/+1
| | | | | | Also added some asserts into ByteBuffer so that this won't happen again. git-svn-id: http://mc-server.googlecode.com/svn/trunk@842 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2madmaxoft@gmail.com2012-09-061-0/+11
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@841 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the possibility of reserved player slots by implementing the HandleHandshake hook!faketruth2012-09-051-3/+2
| | | | | | More info: http://forum.mc-server.org/showthread.php?tid=555 git-svn-id: http://mc-server.googlecode.com/svn/trunk@836 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed a possible race condition in cClientHandle's packet sending code; prepared for moving cSocket out of cClientHandle's ownership.madmaxoft@gmail.com2012-09-041-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@832 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)madmaxoft@gmail.com2012-09-021-1/+2
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@819 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Progress on the 1.3.2 protocol.madmaxoft@gmail.com2012-08-311-61/+63
| | | | | | Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason. git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added a basic protocol recognizer and the base for 1.3.2 protocol.madmaxoft@gmail.com2012-08-301-3/+3
| | | | | | Also fixed a few type-related warnings. git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cProtocol handles the initial handshake up to player loginmadmaxoft@gmail.com2012-08-301-1/+45
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@804 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.madmaxoft@gmail.com2012-08-291-156/+241
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.madmaxoft@gmail.com2012-08-281-303/+434
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@800 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Cut out all packet handling to a separate cProtocol descendantmadmaxoft@gmail.com2012-08-271-0/+1104
git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6