index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cFluidSimulator.cpp
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Author
Age
Files
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*
Fixed block-getting so that simulators work again
madmaxoft@gmail.com
2012-02-21
1
-7
/
+58
*
Updated fluid simulators with geser's patch file!
faketruth
2012-02-14
1
-49
/
+324
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-1
/
+3
*
Cactus towers can be destroyed by removing the bottom block
faketruth
2012-01-23
1
-2
/
+34
*
- Pickups should now burn in fire
lapayo94@gmail.com
2011-12-29
1
-8
/
+10
*
- water slacks fire now
lapayo94@gmail.com
2011-12-29
1
-0
/
+8
*
Fixed some small memory leaks
lapayo94@gmail.com
2011-12-28
1
-0
/
+6
*
Little improvement to save some cpu time but it´s still very heavy cpu load
lapayo94@gmail.com
2011-12-28
1
-1
/
+5
*
- Implemented Drops from Burning animals
lapayo94@gmail.com
2011-12-28
1
-1
/
+1
*
- improved Simulator system
lapayo94@gmail.com
2011-12-26
1
-14
/
+4
*
- Implemented function to check item category
lapayo94@gmail.com
2011-12-25
1
-1
/
+2
*
Refactored both simulators (water and lava) to make them more flexible and easier to modify
lapayo94@gmail.com
2011-12-25
1
-0
/
+304