index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cInventory.h
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*
Prepared WindowOwner class hierarchy for minecart with chest.
madmaxoft@gmail.com
2012-08-07
1
-0
/
+3
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-82
/
+82
*
Basic cWindow thread-safety
madmaxoft@gmail.com
2012-03-19
1
-1
/
+10
*
CreativeInventory Update
lapayo94@gmail.com
2012-01-01
1
-0
/
+2
*
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
2012-01-01
1
-6
/
+5
*
Player data is saved and loaded as human readable JSON now.
faketruth
2011-10-31
1
-2
/
+7
*
Made several recomended changes. Gamemode is now world based. Need to add it to player.
admin@omencraft.com
2011-10-26
1
-1
/
+0
*
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
admin@omencraft.com
2011-10-26
1
-1
/
+2
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+67