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* Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com2012-08-181-9/+16
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-51/+51
* Chests and Furnaces are now saved properly into Anvil scheme.madmaxoft@gmail.com2012-05-281-1/+1
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-0/+7
* - implemented the fire simulation in native c++ (cFireSimulator)lapayo94@gmail.com2011-12-281-1/+1
* - Crafting fixed in 1.0.0lapayo94@gmail.com2011-12-211-0/+22
* Player data is saved and loaded as human readable JSON now.faketruth2011-10-311-0/+22