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* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-12/+0
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-11/+11
* Updated fluid simulators with geser's patch file!faketruth2012-02-141-0/+1
* Removed nonsense "virtual inline" declaration from functionsmadmaxoft@gmail.com2012-02-021-1/+1
* - water slacks fire nowlapayo94@gmail.com2011-12-291-1/+0
* Refactored both simulators (water and lava) to make them more flexible and easier to modifylapayo94@gmail.com2011-12-251-18/+5
* Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch.admin@omencraft.com2011-11-061-0/+25