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2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-76/+0
2012-09-08Added cPlugin_NewLua::GetLocalDirectory() and exported it to Lua so plugins can store their settings in their own folder.faketruth1-0/+1
2012-09-05Added the possibility of reserved player slots by implementing the HandleHandshake hook!faketruth1-5/+6
2012-09-01Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393)madmaxoft@gmail.com1-2/+2
2012-08-24cPickup doesn't use cPackets.madmaxoft@gmail.com1-1/+1
2012-08-23Added plugin name to deprecation messagesmadmaxoft@gmail.com1-4/+9
2012-08-22Added a documentation for block and item handlerslapayo94@gmail.com1-1/+0
2012-08-22WebAdmin should not cause crashes anymorefaketruth1-5/+10
2012-08-22Fixed cWebPlugin_Lua being not thread safe. And I don't know why, but it still crashes in Lua sometimes o_Ofaketruth1-0/+2
2012-08-19Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.madmaxoft@gmail.com1-1/+1
2012-08-18Chat packet handled in the new way; fixed missing packet sending for inventory slot.madmaxoft@gmail.com1-13/+13
2012-08-18Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com1-3/+3
2012-06-16Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool valuemadmaxoft@gmail.com1-0/+2
2012-06-14Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually workmadmaxoft@gmail.com1-0/+1
2012-06-14Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-59/+59
2012-06-13Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com1-15/+14
2012-06-12Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com1-0/+4
2012-06-11Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth1-0/+1
2012-06-05New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com1-13/+13
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-2/+9
2012-02-22Added a CriticalSection to cPlugin_NewLua. Lua plugins are not threadsafe but they ARE accessed by multiple threads, this can create some hard to find errors, but I fixed it now :Pfaketruth1-0/+2
2012-02-01Added all current hooks to the new plugin structure.faketruth1-7/+19
2012-01-28Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.faketruth1-0/+8
2012-01-27Converted all of the Core plugin to the new plugin structure, except for the WebAdmin partfaketruth1-5/+12
2012-01-26Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth1-0/+20