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* cClientHandles have a unique ID now to distinguish themfaketruth2012-03-091-2/+2
* Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380faketruth2012-03-071-1/+1
* Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the timefaketruth2012-02-221-0/+1
* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-2/+5
* Added total chunk count to webadminmadmaxoft@gmail.com2012-02-081-0/+2
* Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;madmaxoft@gmail.com2012-02-011-10/+32
* You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth2011-11-011-2/+11
* Fixed bug in cMakeDir where it would only create directories named "world"faketruth2011-10-261-1/+3
* MCServer c++ source filesfaketruth2011-10-031-0/+52