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* Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol132020-09-251-4/+0
* Add enhanced Gold generation in Mesa-Type Biomes (#4821)12xx122020-08-121-0/+3
* small issues addressed in #4817 fixed because was merged to fast12xx122020-08-101-1/+1
* Adding Emeralds to generation (#4817)12xx122020-08-091-0/+3
* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
* Namechange to CuberiteMattes D2015-09-251-1/+1
* Unified the doxy-comment format.Mattes D2015-07-311-1/+1
* Added basic support for loading village prefabs from files.Mattes D2015-06-201-0/+22
* GetSnowStartHeight returns an intSTRWarrior2015-02-281-1/+1
* changed int to unsignedSTRWarrior2015-02-261-1/+1
* Added GetSnowStartHeightSTRWarrior2015-02-251-0/+3
* Added new biomegen: GrownMattes D2014-10-261-0/+6
* Added IsBiomeVeryCold() and IsBiomeCold() functions.Mattes D2014-10-261-0/+9
* cCHunkBuffer that compiles with TestGlobals.hTycho2014-05-031-1/+1
* Added BiomeToString() API function.madmaxoft2014-04-291-2/+5
* Fixed Compile errorsTycho2014-02-031-3/+3
* Increased Type safety of BiomesTycho2014-02-031-1/+8
* Added newlines at ends of filesBill Derouin2014-01-101-1/+1
* Move biome definition to separate filesBill Derouin2014-01-091-0/+107