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path: root/src/BlockEntities/EnderChestEntity.h (follow)
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* Fix potential destruction crashes (#5095)Tiger Wang2021-01-021-1/+1
* Remove BLOCKENTITY_PROTODEFTiger Wang2020-10-241-6/+0
* Using Super.Mattes D2020-04-161-1/+1
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-4/+5
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+2
* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
* Fixed invisible chests (#3722)Pablo Beltrán2017-05-211-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+1
* BlockEntities: Removed the extra semicolon.Mattes D2014-11-271-1/+1
* cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D2014-10-191-2/+2
* Removed WSSCompactTiger Wang2014-09-301-1/+0
* Removed more unessicary includesTycho2014-09-261-1/+0
* Basic style fixes.madmaxoft2014-07-171-2/+2
* Properly implemented enderchestsTiger Wang2014-06-291-30/+14
* Changed inheritance a bitTiger Wang2014-02-121-3/+1
* Fixed multiple inheritance in ToLua++.madmaxoft2013-12-161-4/+4
* Added basic ender chestsTiger Wang2013-12-071-0/+59