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path: root/src/Blocks/BlockCauldron.h (follow)
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* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
* cBlockHandler: take player by refpeterbell102017-08-011-7/+7
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
* Improved mapsTiger Wang2015-07-141-0/+6
* Cauldrons check the heightmapTiger Wang2014-06-141-1/+5
* Added checks for no downfall biomesTiger Wang2014-06-041-1/+1
* Cauldrons fillTiger Wang2014-05-291-0/+14
* Fixed a few Clang warnings in BlockHandlers.madmaxoft2014-03-301-1/+1
* Fix CauldronHowaner2014-02-201-8/+11
* Add 'Meta < 3' to CauldronHowaner2014-02-201-5/+8
* Refactored cBlockHandler::OnUse and dependentsTycho2014-01-261-4/+4
* First attempt at Implementing InterfacesTycho2014-01-251-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+59