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path: root/src/Blocks/BlockEnchantmentTable.h (follow)
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* Added end portal and enchanting table block entities12xx122020-09-201-64/+0
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* cWindow: Convert XYZ to Vector3 (#4764)MaxwellScroggs2020-07-041-1/+1
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* Vector3 in Handlers (#4680)Mattes D2020-04-211-5/+27
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* cBlockHandler: take player by refpeterbell102017-08-011-2/+2
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* Fixes problems with windows:Lukas Pioch2017-06-051-1/+1
| | | | | - Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check - Close open lua window in destructor, to avoid dangling pointers
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
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* Improved mapsTiger Wang2015-07-141-2/+6
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* Own classes for all windows.Howaner2014-12-131-1/+1
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* Fixed Errorsdaniel09162014-04-071-1/+1
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* first changes for enchanting (not finished)daniel09162014-01-201-0/+37
- added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more...