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path: root/src/Entities/EnderCrystal.cpp (follow)
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* Add beam target, configurable base visibility to Ender Crystals (#5010)12xx122020-10-291-4/+8
* Unify entity spawn packet sendingTiger Wang2020-05-011-1/+1
* Delet SpawnObject paramsTiger Wang2020-04-201-1/+1
* Using Super.Mattes D2020-04-161-2/+2
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-2/+2
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Made -Weverything an error.tycho2015-05-241-1/+1
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* Removed more unessicary includesTycho2014-09-261-1/+1
* On destroy ender crystal, create bedrock and firearchshift2014-08-061-3/+3
* Tailored death messagesTiger Wang2014-07-041-2/+2
* Ender crystalsandrew2014-03-251-0/+56