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path: root/src/Generating/PieceGenerator.h (follow)
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* Gen: Moved PiecePool into a separate file.Mattes D2017-05-041-446/+0
* PieceGenerator: Added rotation-aware vertical connectors.Mattes D2017-02-131-3/+49
* Bulk clearing of whitespaceLogicParrot2016-02-051-31/+31
* Added PieceStructures generator.Mattes D2015-12-011-18/+120
* Moved all Noise-related files into a separate folder.Mattes D2014-11-181-1/+1
* Basic style fixes.madmaxoft2014-07-171-2/+2
* cPieceGenerator chooses starting pieces based on weights.madmaxoft2014-05-271-0/+9
* Added support for Miners' Village.madmaxoft2014-05-251-5/+16
* Villages have min and max density setting.madmaxoft2014-05-221-0/+5
* Village roads are drawn properly.madmaxoft2014-05-171-2/+2
* Village houses are height-adjusted onto the terrain.madmaxoft2014-05-171-0/+7
* Changed cPieceGenerator to support pairings.madmaxoft2014-05-051-1/+2
* Added support for per-piece per-placement weights in cPieceGenerator.madmaxoft2014-04-151-1/+19
* Fixed xofts issuesTycho2014-03-141-2/+2
* Fixed Warnings in PieceGeneratorTycho2014-03-111-2/+2
* A working POCPiece generator.madmaxoft2014-03-091-1/+9
* cPieceGenerator: New connectors are added to the free pool.madmaxoft2014-03-091-3/+4
* PieceGenerator can connect two connectors of the same type.madmaxoft2014-03-091-13/+38
* Added the first skeleton code for PieceGenerator.madmaxoft2014-03-091-0/+213