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path: root/src/Generating/PrefabPiecePool.h (follow)
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* shared_ptr -> unique_ptr in generatorsTiger Wang2021-03-181-1/+1
* zlib -> libdeflate (#5085)Tiger Wang2021-01-111-4/+0
* Precompile unordered_map/setTiger Wang2020-07-191-1/+0
* Remove smart pointer macrospeterbell102017-07-211-1/+1
* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
* Gen: Moved PiecePool into a separate file.Mattes D2017-05-041-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-10/+10
* Added PieceStructures generator.Mattes D2015-12-011-12/+50
* Added basic support for loading village prefabs from files.Mattes D2015-06-201-8/+55
* PrefabPiecePool: Added loading from cubeset file.Mattes D2015-06-181-0/+79
* Merge remote-tracking branch 'origin/master' into VillageGenmadmaxoft2014-05-291-1/+6
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| * Fixed a memory leak in cPrefabPiecePool.madmaxoft2014-05-281-1/+6
* | cPieceGenerator chooses starting pieces based on weights.madmaxoft2014-05-271-0/+1
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* cNetherFortGen uses cGridStructGen.madmaxoft2014-05-071-2/+6
* Initial cPrefabPiecePool refactoring.madmaxoft2014-05-071-0/+75