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* cItemGrid: Allocate storage lazily (#4083)peterbell102018-01-211-75/+113
* cItemGrid bounds check (#3837)peterbell102017-07-091-12/+62
* BlockEntities: Support cloning self.Mattes D2017-06-161-0/+16
* Bulk clearing of whitespaceLogicParrot2016-02-051-13/+13
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-3/+3
* Made -Weverything an error.tycho2015-05-241-1/+1
* Fixed a possible division by zero.Mattes D2014-12-211-1/+1
* Moved all Noise-related files into a separate folder.Mattes D2014-11-181-1/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Fixed minor style issues.Mattes D2014-10-191-1/+1
* Changed i variable to jSTRWarrior2014-10-161-3/+10
* The code now prevents conflicting enchantments.STRWarrior2014-10-151-0/+1
* Adding enchantments directly instead of first getting the name of it.STRWarrior2014-10-151-1/+1
* Renamed the counter to 'j'STRWarrior2014-10-151-1/+1
* Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to beforeSTRWarrior2014-10-151-1/+1
* Enchanted books generate in MineShafts chestsSTRWarrior2014-10-151-1/+14
* Merge branch 'master' into InventoryHowaner2014-07-261-0/+33
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| * Added RemoveItem() function to the player inventory.Howaner2014-07-181-0/+33
* | Items should first added to the first slot, not the latest.Howaner2014-07-181-3/+3
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* Nullify deleted pointers.archshift2014-06-191-0/+1
* Changed inheritance a bitTiger Wang2014-02-121-0/+7
* Removed obsoleted functionsTiger Wang2014-01-161-4/+4
* Fixed signedness warning in cItemGrid.madmaxoft2013-12-221-3/+3
* Moved source to srcAlexander Harkness2013-11-241-0/+665