summaryrefslogtreecommitdiffstats
path: root/src/Items/ItemChest.h (unfollow)
Commit message (Expand)AuthorFilesLines
2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-6/+3
2021-05-05Move item placement into item handlers (#5184)Tiger Wang1-68/+15
2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-4/+2
2020-08-04OnBroken/OnPlaced are for entity actionsTiger Wang1-2/+0
2020-04-21Vector3 in Handlers (#4680)Mattes D1-30/+32
2020-04-16Using Super.Mattes D1-2/+4
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-0/+1
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-6/+8
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-12/+0
2017-08-01cBlockHandler: take player by refpeterbell101-1/+1
2017-07-07BigFlower fixes (#3826)peterbell101-9/+3
2017-06-03Fixed double chests (#3741)peterbell101-1/+1
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-14/+0
2016-02-05Bulk clearing of whitespaceLogicParrot1-3/+3
2015-06-21Refactored block placement workflow.Mattes D1-26/+49
2015-05-09CheckBasicStyle: checks spaces around * and &.Mattes D1-1/+1
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-0/+167