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path: root/src/Mobs/SnowGolem.cpp (follow)
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* Implement ranged attack for snow golems. Fix failed assertion (#5417)DarkoGNU2022-05-071-0/+37
* Update entity sizesTiger Wang2021-04-121-1/+1
* Convert most calls to blocking GetHeight/GetBiomeAt to direct chunk accessesTiger Wang2021-01-111-6/+12
* Fixed snow golems and added documentation to damage type and added damage type for damage from environment to mobs (#4877)12xx122020-09-171-1/+1
* Using Super.Mattes D2020-04-161-2/+2
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-0/+1
* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-4/+4
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* Fixed reported parentheses around comparisons.Mattes D2014-12-051-1/+1
* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-1/+1
* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-1/+1
* Fixed Formatting, added compiler warning suppressing methods, fixed commentsTheJumper2014-02-241-0/+1
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-1/+1
* Increased Type safety of BiomesTycho2014-02-031-1/+1
* Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior2013-12-221-1/+3
* Snow golems die in hot biomes and leave a snow trail.STRWarrior2013-12-221-0/+17
* Moved source to srcAlexander Harkness2013-11-241-0/+26