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path: root/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h (follow)
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* Redstone: inline -> staticTiger Wang2021-01-221-3/+3
* Replace PowerData struct with PowerLevelTiger Wang2020-08-211-3/+3
* Remove std::make_unique from redstone handler creationTiger Wang2020-08-211-6/+4
* Remove the redstone solid block handlerTiger Wang2020-08-081-5/+3
* Use SimulateChunk in redstone simulatorTiger Wang2020-07-261-22/+9
* Using Super.Mattes D2020-04-161-2/+4
* TNT position fixes (#4519)Mat2020-03-221-2/+1
* Fix building with clang 8.0 (#4346)Bond-0092019-08-111-1/+1
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-1/+1
* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-5/+5
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-2/+0
* Allocate redstone component handlers upfrontpeterbell102017-07-171-12/+10
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Silenced the Redstone Simulator console spamSafwat Halaby2015-12-241-1/+1
* Fixes for clang-3.7Lukas Pioch2015-12-191-1/+1
* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+58