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path: root/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h (follow)
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* Redstone: inline -> staticTiger Wang2021-01-221-4/+4
* Replace PowerData struct with PowerLevelTiger Wang2020-08-211-6/+6
* Remove std::make_unique from redstone handler creationTiger Wang2020-08-211-14/+13
* Remove the redstone solid block handlerTiger Wang2020-08-081-6/+4
* Use SimulateChunk in redstone simulatorTiger Wang2020-07-261-35/+35
* Using Super.Mattes D2020-04-161-2/+4
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* Replace ItemCallbacks with lambdas (#3993)peterbell102017-09-111-20/+1
* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-4/+4
* Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot2017-09-021-1/+20
* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-20/+1
* Allocate redstone component handlers upfrontpeterbell102017-07-171-14/+10
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+136