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* Fixed MSVC compilation.Mattes D2014-10-101-1/+0
* Float/Ciel: If it's going to use C++11, it might as well take advantage of itarchshift2014-10-091-3/+3
* Use static casts instead of C casts, add floor-cast functionsarchshift2014-10-091-17/+16
* Fixed spaces around single-line comments.madmaxoft2014-07-171-1/+1
* Fixed a missing "inline" keyword.madmaxoft2014-07-101-1/+1
* Fixed Vector3.h compilation in MSVC2008.madmaxoft2014-07-101-0/+9
* Compile fixTiger Wang2014-07-041-1/+1
* SuggestionsTiger Wang2014-07-041-5/+5
* Vector clamping fixesTiger Wang2014-07-011-17/+16
* Implemented Vector3<>::Floor()Tiger Wang2014-06-301-8/+16
* SuggestionsTiger Wang2014-06-291-0/+14
* Merge branch 'master' into chunksparsing/structsTycho2014-05-101-15/+40
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| * Merge branch 'master' into fixesTiger Wang2014-05-061-20/+40
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| | * Removed convert-assign operator.madmaxoft2014-05-041-8/+0
| | * Removed the controversial Vector3::operator <.madmaxoft2014-05-031-6/+0
| | * Fixed float comparison warnings in Vector3.madmaxoft2014-05-031-5/+23
| | * Implemented a true assignment operator for Vector3.madmaxoft2014-05-031-1/+9
| | * Attempted fix for CLang warnings in Vector3.h.madmaxoft2014-05-021-1/+9
| * | Suggestions'd #2Tiger Wang2014-05-061-0/+5
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* / cCHunkBuffer that compiles with TestGlobals.hTycho2014-05-031-0/+2
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* Rewrote redstone powering to use power levelsTiger Wang2014-04-151-0/+5
* Added Vector3::Move(const Vector3 &).madmaxoft2014-03-251-0/+7
* Vector3: More castsandrew2014-03-121-9/+9
* M_PI MSVC Fixandrew2014-03-121-1/+1
* Vector3: Length() should always return a floatandrew2014-03-121-9/+9
* Matrix4: Removed enumandrew2014-03-111-0/+6
* Unified Matrix4 codeandrew2014-03-111-1/+1
* LineCoeff Docandrew2014-03-111-4/+20
* Unified Vector classesandrew2014-03-111-0/+264