blob: 4e8a9a747a7d10f8c5c8d5838f53920b9588d824 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
function HandleRequest_ManageServer( Request )
local Content = ""
if( Request.PostParams["RestartServer"] ~= nil ) then
cRoot:Get():ExecuteConsoleCommand("restart")
elseif( Request.PostParams["ReloadServer"] ~= nil ) then
cRoot:Get():GetPluginManager():ReloadPlugins()
elseif( Request.PostParams["StopServer"] ~= nil ) then
cRoot:Get():ExecuteConsoleCommand("stop")
elseif( Request.PostParams["WorldSaveAllChunks"] ~= nil ) then
cRoot:Get():GetWorld(Request.PostParams["WorldSaveAllChunks"]):SaveAllChunks()
end
Content = Content .. [[
<form method="POST">
<table>
<th colspan="2">Manage Server</th>
<tr><td><input type="submit" value="Restart Server" name="RestartServer"> restart the server</td></tr> <br />
<tr><td><input type="submit" value="Reload Server" name="ReloadServer"> reload the server</td></tr> <br />
<tr><td><input type="submit" value="Stop Server" name="StopServer"> stop the server</td></tr> <br />
</th>
</table>
<table>
<th colspan="2">Manage Worlds</th>
]]
local LoopWorlds = function( World )
Content = Content .. [[
<tr><td><input type="submit" value="]] .. World:GetName() .. [[" name="WorldSaveAllChunks"> Save all the chunks of world ]] .. World:GetName() .. [[</td></tr> <br />
]]
end
cRoot:Get():ForEachWorld( LoopWorlds )
Content = Content .. "</th></table>"
return Content
end
|