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function OnKilled( Killed, Killer )
if( Killer == nil ) then
local KilledPlayer = tolua.cast( Killed, "cPlayer")
if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
return false
end
local Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " died" )
else
local KilledPlayer = tolua.cast( Killed, "cPlayer")
if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
return false
end
local KillerPlayer = tolua.cast( Killer, "cPlayer")
if( not KillerPlayer:IsA("cPlayer") or KillerPlayer == nil ) then
return false
end
local Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " was killed by " .. KillerPlayer:GetName() .. "!" )
end
return false
end
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