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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Vector3f.h"
#include "Vector3d.h"
#include "Vector3i.h"
Vector3f::Vector3f( const Vector3d & v )
: x( (float)v.x )
, y( (float)v.y )
, z( (float)v.z )
{
}
Vector3f::Vector3f( const Vector3d * v )
: x( (float)v->x )
, y( (float)v->y )
, z( (float)v->z )
{
}
Vector3f::Vector3f( const Vector3i & v )
: x( (float)v.x )
, y( (float)v.y )
, z( (float)v.z )
{
}
Vector3f::Vector3f( const Vector3i * v )
: x( (float)v->x )
, y( (float)v->y )
, z( (float)v->z )
{
}
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