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path: root/source/packets/cPacket_EntityLook.cpp
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#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "cPacket_EntityLook.h"

#include "../cEntity.h"





cPacket_EntityLook::cPacket_EntityLook(cEntity* a_Entity)
{
	m_PacketID = E_ENT_LOOK;

	m_UniqueID = a_Entity->GetUniqueID();
	m_Rotation = (char)((a_Entity->GetRotation() / 360.f) * 256);
	m_Pitch    = (char)((a_Entity->GetPitch()    / 360.f) * 256);
}





void cPacket_EntityLook::Serialize(AString & a_Data) const
{
	AppendByte   (a_Data, m_PacketID);
	AppendInteger(a_Data, m_UniqueID);
	AppendByte   (a_Data, m_Rotation);
	AppendByte   (a_Data, m_Pitch);
}