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#include "cPacket_WindowClick.h"
bool cPacket_WindowClick::Parse(cSocket & a_Socket)
{
// LOG("-----------INV66-----------");
m_Socket = a_Socket;
if( !ReadByte(m_WindowID) ) return false;
if( !ReadShort(m_SlotNum) ) return false;
if( !ReadByte(m_RightMouse) ) return false;
if( !ReadShort(m_NumClicks) ) return false;
if( !ReadBool(m_Bool) ) return false;
// LOG("WindowID : %i", m_Type );
// LOG("FromSlot: %i", m_SlotNum );
// LOG("Right/Le: %i", m_RightMouse );
// LOG("NumClick: %i", m_NumClicks );
if( !ReadShort(m_ItemID) ) return false;
// LOG("ItemID: %i", m_ItemID );
if( m_ItemID > -1 )
{
if( !ReadByte(m_ItemCount) ) return false;
if( !ReadShort(m_ItemUses) ) return false;
// LOG("Count : %i", m_ItemCount );
// LOG("Uses : %i", m_ItemUses );
}
else
{
m_ItemCount = 0;
m_ItemUses = 0;
}
return true;
}
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