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// BlockDropSpenser.h

// Declares the cBlockDropSpenserHandler class representing the BlockHandler for Dropper and Dispenser blocks

#pragma once

#include "Mixins.h"





class cBlockDropSpenserHandler final :
	public cDisplacementYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00>
{
	using Super = cDisplacementYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00>;

public:

	using Super::Super;

private:

	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_Meta);
		return 11;
	}
} ;