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#pragma once
#include "BlockHandler.h"
#include "../Chunk.h"
class cBlockWallSignHandler:
public cBlockHandler
{
using super = cBlockHandler;
public:
cBlockWallSignHandler(BLOCKTYPE a_BlockType):
super(a_BlockType)
{
}
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
return cItem(E_ITEM_SIGN, 1, 0);
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX;
int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ;
GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ);
BLOCKTYPE Type = a_ChunkInterface.GetBlock({BlockX, a_RelY, BlockZ});
return ((Type == E_BLOCK_WALLSIGN) || (Type == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(Type));
}
static void GetBlockCoordsBehindTheSign(NIBBLETYPE a_BlockMeta, int & a_BlockX, int & a_BlockZ)
{
switch (a_BlockMeta)
{
case 2: a_BlockZ++; break;
case 3: a_BlockZ--; break;
case 4: a_BlockX++; break;
case 5: a_BlockX--; break;
default: break;
}
}
static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction)
{
switch (a_Direction)
{
case BLOCK_FACE_ZM: return 0x02;
case BLOCK_FACE_ZP: return 0x03;
case BLOCK_FACE_XM: return 0x04;
case BLOCK_FACE_XP: return 0x05;
case BLOCK_FACE_NONE:
case BLOCK_FACE_YP:
case BLOCK_FACE_YM:
{
break;
}
}
return 0x02;
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 13;
}
} ;
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