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#pragma once
#include "common.h"
#include "Object.h"

enum ePickupType
{
	PICKUP_NONE = 0,
	PICKUP_IN_SHOP = 1,
	PICKUP_ON_STREET = 2,
	PICKUP_ONCE = 3,
	PICKUP_ONCE_TIMEOUT = 4,
	PICKUP_COLLECTABLE1 = 5,
	PICKUP_IN_SHOP_OUT_OF_STOCK = 6,
	PICKUP_MONEY = 7,
	PICKUP_MINE_INACTIVE = 8,
	PICKUP_MINE_ARMED = 9,
	PICKUP_NAUTICAL_MINE_INACTIVE = 10,
	PICKUP_NAUTICAL_MINE_ARMED = 11,
	PICKUP_FLOATINGPACKAGE = 12,
	PICKUP_FLOATINGPACKAGE_FLOATING = 13,
	PICKUP_ON_STREET_SLOW = 14,
};

class CPickup
{
	ePickupType m_eType;
	uint16 m_wQuantity;
	CObject *m_pObject;
	uint32 m_nTimer;
	int16 m_eModelIndex;
	int16 m_wIndex;
	CVector m_vecPos;
};