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author_AG <gennariarmando@outlook.com>2019-06-15 01:34:19 +0200
committer_AG <gennariarmando@outlook.com>2019-06-15 01:34:36 +0200
commit92cc1cf3af5c5454eddd464e42c495d3739a1cce (patch)
tree1de213d2ed114443e28a72e486af0c173b8b3b1a /src/Camera.h
parentMerge pull request #15 from ShFil119/patch-1 (diff)
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Diffstat (limited to 'src/Camera.h')
-rw-r--r--src/Camera.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Camera.h b/src/Camera.h
index 73fce616..0f3a1128 100644
--- a/src/Camera.h
+++ b/src/Camera.h
@@ -161,7 +161,6 @@ struct CCam
CPed *m_pLastPedLookedAt;// So interpolation works
bool m_bFirstPersonRunAboutActive;
- Bool Using3rdPersonMouseCam();
void GetVectorsReadyForRW(void);
CVector DoAverageOnVector(const CVector &vec);
@@ -172,6 +171,7 @@ struct CCam
bool FixCamIfObscured(CVector &TargetCoors, float TargetHeight, float TargetOrientation);
void Cam_On_A_String_Unobscured(const CVector &TargetCoors, float BaseDist);
void FixCamWhenObscuredByVehicle(const CVector &TargetCoors);
+ bool Using3rdPersonMouseCam();
void Process_Debug(float *vec, float a, float b, float c);
void Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, float, float);
@@ -439,6 +439,7 @@ int m_iModeObbeCamIsInForCar;
uint32 m_uiFadeTimeStarted;
uint32 m_uiFadeTimeStartedMusic;
+ static Bool &m_bUseMouse3rdPerson;
CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; }
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }