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authoraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
committeraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
commit53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb (patch)
treefc65a6c40fa719f9d43be9e0e15be79c490135e0 /src/Streaming.cpp
parentfinished CPhysical (diff)
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Diffstat (limited to 'src/Streaming.cpp')
-rw-r--r--src/Streaming.cpp2509
1 files changed, 0 insertions, 2509 deletions
diff --git a/src/Streaming.cpp b/src/Streaming.cpp
deleted file mode 100644
index 08fd80f0..00000000
--- a/src/Streaming.cpp
+++ /dev/null
@@ -1,2509 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "Pad.h"
-#include "Hud.h"
-#include "Text.h"
-#include "Clock.h"
-#include "Renderer.h"
-#include "ModelInfo.h"
-#include "TxdStore.h"
-#include "ModelIndices.h"
-#include "Pools.h"
-#include "Directory.h"
-#include "RwHelper.h"
-#include "World.h"
-#include "Entity.h"
-#include "FileMgr.h"
-#include "FileLoader.h"
-#include "Zones.h"
-#include "CullZones.h"
-#include "Radar.h"
-#include "Camera.h"
-#include "Record.h"
-#include "CarCtrl.h"
-#include "Population.h"
-#include "Gangs.h"
-#include "CutsceneMgr.h"
-#include "CdStream.h"
-#include "Streaming.h"
-
-bool &CStreaming::ms_disableStreaming = *(bool*)0x95CD6E;
-bool &CStreaming::ms_bLoadingBigModel = *(bool*)0x95CDB0;
-int32 &CStreaming::ms_numModelsRequested = *(int32*)0x8E2C10;
-CStreamingInfo *CStreaming::ms_aInfoForModel = (CStreamingInfo*)0x6C7088;
-CStreamingInfo &CStreaming::ms_startLoadedList = *(CStreamingInfo*)0x942F60;
-CStreamingInfo &CStreaming::ms_endLoadedList = *(CStreamingInfo*)0x8F1AC0;
-CStreamingInfo &CStreaming::ms_startRequestedList = *(CStreamingInfo*)0x8F1B3C;
-CStreamingInfo &CStreaming::ms_endRequestedList = *(CStreamingInfo*)0x940738;
-int32 &CStreaming::ms_oldSectorX = *(int32*)0x8F2C84;
-int32 &CStreaming::ms_oldSectorY = *(int32*)0x8F2C88;
-int32 &CStreaming::ms_streamingBufferSize = *(int32*)0x942FB0;
-int8 **CStreaming::ms_pStreamingBuffer = (int8**)0x87F818;
-int32 &CStreaming::ms_memoryUsed = *(int32*)0x940568;
-CStreamingChannel *CStreaming::ms_channel = (CStreamingChannel*)0x727EE0;
-int32 &CStreaming::ms_channelError = *(int32*)0x880DB8;
-int32 &CStreaming::ms_numVehiclesLoaded = *(int32*)0x8F2C80;
-int32 *CStreaming::ms_vehiclesLoaded = (int32*)0x773560;
-int32 &CStreaming::ms_lastVehicleDeleted = *(int32*)0x95CBF8;
-CDirectory *&CStreaming::ms_pExtraObjectsDir = *(CDirectory**)0x95CB90;
-int32 &CStreaming::ms_numPriorityRequests = *(int32*)0x8F31C4;
-bool &CStreaming::ms_hasLoadedLODs = *(bool*)0x95CD47;
-int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC;
-int32 CStreaming::ms_currentPedLoading;
-int32 CStreaming::ms_lastCullZone;
-uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60;
-uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E;
-int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0;
-int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C;
-int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34;
-uint32 &CStreaming::ms_memoryAvailable = *(uint32*)0x880F8C;
-
-int32 &desiredNumVehiclesLoaded = *(int32*)0x5EC194;
-
-CEntity *&pIslandLODindustEntity = *(CEntity**)0x6212DC;
-CEntity *&pIslandLODcomIndEntity = *(CEntity**)0x6212E0;
-CEntity *&pIslandLODcomSubEntity = *(CEntity**)0x6212E4;
-CEntity *&pIslandLODsubIndEntity = *(CEntity**)0x6212E8;
-CEntity *&pIslandLODsubComEntity = *(CEntity**)0x6212EC;
-int32 &islandLODindust = *(int32*)0x6212C8;
-int32 &islandLODcomInd = *(int32*)0x6212CC;
-int32 &islandLODcomSub = *(int32*)0x6212D0;
-int32 &islandLODsubInd = *(int32*)0x6212D4;
-int32 &islandLODsubCom = *(int32*)0x6212D8;
-
-bool
-CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
-{
- if(m_size == 0)
- return false;
- posn = m_position;
- size = m_size;
- return true;
-}
-
-void
-CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
-{
- m_position = posn;
- m_size = size;
-}
-
-void
-CStreamingInfo::AddToList(CStreamingInfo *link)
-{
- // Insert this after link
- m_next = link->m_next;
- m_prev = link;
- link->m_next = this;
- m_next->m_prev = this;
-}
-
-void
-CStreamingInfo::RemoveFromList(void)
-{
- m_next->m_prev = m_prev;
- m_prev->m_next = m_next;
- m_next = nil;
- m_prev = nil;
-}
-
-void
-CStreaming::Init(void)
-{
- int i;
-
- for(i = 0; i < NUMSTREAMINFO; i++){
- ms_aInfoForModel[i].m_loadState = STREAMSTATE_NOTLOADED;
- ms_aInfoForModel[i].m_next = nil;
- ms_aInfoForModel[i].m_prev = nil;
- ms_aInfoForModel[i].m_nextID = -1;
- ms_aInfoForModel[i].m_size = 0;
- ms_aInfoForModel[i].m_position = 0;
- }
-
- ms_channelError = -1;
-
- // init lists
-
- ms_startLoadedList.m_next = &ms_endLoadedList;
- ms_startLoadedList.m_prev = nil;
- ms_endLoadedList.m_prev = &ms_startLoadedList;
- ms_endLoadedList.m_next = nil;
-
- ms_startRequestedList.m_next = &ms_endRequestedList;
- ms_startRequestedList.m_prev = nil;
- ms_endRequestedList.m_prev = &ms_startRequestedList;
- ms_endRequestedList.m_next = nil;
-
- // init misc
-
- ms_oldSectorX = 0;
- ms_oldSectorY = 0;
- ms_streamingBufferSize = 0;
- ms_disableStreaming = false;
- ms_memoryUsed = 0;
- ms_bLoadingBigModel = false;
-
- // init channels
-
- ms_channel[0].state = CHANNELSTATE_IDLE;
- ms_channel[1].state = CHANNELSTATE_IDLE;
- for(i = 0; i < 4; i++){
- ms_channel[0].streamIds[i] = -1;
- ms_channel[0].offsets[i] = -1;
- ms_channel[1].streamIds[i] = -1;
- ms_channel[1].offsets[i] = -1;
- }
-
- // init stream info, mark things that are already loaded
-
- for(i = 0; i < MODELINFOSIZE; i++){
- CBaseModelInfo *mi = CModelInfo::GetModelInfo(i);
- if(mi && mi->GetRwObject()){
- ms_aInfoForModel[i].m_loadState = STREAMSTATE_LOADED;
- ms_aInfoForModel[i].m_flags = STREAMFLAGS_DONT_REMOVE;
- if(mi->IsSimple())
- ((CSimpleModelInfo*)mi)->m_alpha = 255;
- }
- }
-
- for(i = 0; i < TXDSTORESIZE; i++)
- if(CTxdStore::GetSlot(i) && CTxdStore::GetSlot(i)->texDict)
- ms_aInfoForModel[i + STREAM_OFFSET_TXD].m_loadState = STREAMSTATE_LOADED;
-
-
- for(i = 0; i < MAXVEHICLESLOADED; i++)
- ms_vehiclesLoaded[i] = -1;
- ms_numVehiclesLoaded = 0;
-
- ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE);
- ms_numPriorityRequests = 0;
- ms_hasLoadedLODs = true;
- ms_currentPedGrp = -1;
- ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone
- ms_loadedGangs = 0;
- ms_currentPedLoading = 8; // unused, whatever it is
-
- LoadCdDirectory();
-
- // allocate streaming buffers
- if(ms_streamingBufferSize & 1) ms_streamingBufferSize++;
- ms_pStreamingBuffer[0] = (int8*)RwMallocAlign(ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE, CDSTREAM_SECTOR_SIZE);
- ms_streamingBufferSize /= 2;
- ms_pStreamingBuffer[1] = ms_pStreamingBuffer[0] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE;
- debug("Streaming buffer size is %d sectors", ms_streamingBufferSize);
-
- // PC only, figure out how much memory we got
-#ifdef GTA_PC
-#define MB (1024*1024)
- extern DWORD &_dwMemAvailPhys;
- ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2;
- if(ms_memoryAvailable < 50*MB)
- ms_memoryAvailable = 50*MB;
- desiredNumVehiclesLoaded = (ms_memoryAvailable/MB - 50)/3 + 12;
- if(desiredNumVehiclesLoaded > MAXVEHICLESLOADED)
- desiredNumVehiclesLoaded = MAXVEHICLESLOADED;
- debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable/MB);
-#undef MB
-#endif
-
- // find island LODs
-
- pIslandLODindustEntity = nil;
- pIslandLODcomIndEntity = nil;
- pIslandLODcomSubEntity = nil;
- pIslandLODsubIndEntity = nil;
- pIslandLODsubComEntity = nil;
- islandLODindust = -1;
- islandLODcomInd = -1;
- islandLODcomSub = -1;
- islandLODsubInd = -1;
- islandLODsubCom = -1;
- CModelInfo::GetModelInfo("IslandLODInd", &islandLODindust);
- CModelInfo::GetModelInfo("IslandLODcomIND", &islandLODcomInd);
- CModelInfo::GetModelInfo("IslandLODcomSUB", &islandLODcomSub);
- CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd);
- CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom);
-
- for(i = 0; i < CPools::GetBuildingPool()->GetSize(); i++){
- CBuilding *building = CPools::GetBuildingPool()->GetSlot(i);
- if(building == nil)
- continue;
- if(building->GetModelIndex() == islandLODindust) pIslandLODindustEntity = building;
- if(building->GetModelIndex() == islandLODcomInd) pIslandLODcomIndEntity = building;
- if(building->GetModelIndex() == islandLODcomSub) pIslandLODcomSubEntity = building;
- if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building;
- if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building;
- }
-}
-
-void
-CStreaming::Shutdown(void)
-{
- RwFreeAlign(ms_pStreamingBuffer[0]);
- ms_streamingBufferSize = 0;
- if(ms_pExtraObjectsDir)
- delete ms_pExtraObjectsDir;
-}
-
-void
-CStreaming::Update(void)
-{
- CEntity *train;
- CStreamingInfo *si, *prev;
- bool requestedSubway = false;
-
- UpdateMemoryUsed();
-
- if(ms_channelError != -1){
- RetryLoadFile(ms_channelError);
- return;
- }
-
- if(CTimer::GetIsPaused())
- return;
-
- train = FindPlayerTrain();
- if(train && train->GetPosition().z < 0.0f){
- RequestSubway();
- requestedSubway = true;
- }else if(!ms_disableStreaming)
- AddModelsToRequestList(TheCamera.GetPosition());
-
- DeleteFarAwayRwObjects(TheCamera.GetPosition());
-
- if(!ms_disableStreaming &&
- !CCutsceneMgr::IsRunning() &&
- !requestedSubway &&
- !CGame::playingIntro &&
- ms_numModelsRequested < 5 &&
- !CRenderer::m_loadingPriority){
- StreamVehiclesAndPeds();
- StreamZoneModels(FindPlayerCoors());
- }
-
- LoadRequestedModels();
-
- for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
- prev = si->m_prev;
- if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
- RemoveModel(si - ms_aInfoForModel);
- }
-}
-
-void
-CStreaming::LoadCdDirectory(void)
-{
- char dirname[132];
- int i;
-
-#ifdef GTA_PC
- ms_imageOffsets[0] = 0;
- ms_imageOffsets[1] = -1;
- ms_imageOffsets[2] = -1;
- ms_imageOffsets[3] = -1;
- ms_imageOffsets[4] = -1;
- ms_imageOffsets[5] = -1;
- ms_imageOffsets[6] = -1;
- ms_imageOffsets[7] = -1;
- ms_imageOffsets[8] = -1;
- ms_imageOffsets[9] = -1;
- ms_imageOffsets[10] = -1;
- ms_imageOffsets[11] = -1;
- ms_imageSize = GetGTA3ImgSize();
- // PS2 uses CFileMgr::GetCdFile on all IMG files to fill the array
-#endif
-
- i = CdStreamGetNumImages();
- while(i-- >= 1){
- strcpy(dirname, CdStreamGetImageName(i));
- strncpy(strrchr(dirname, '.') + 1, "DIR", 3);
- LoadCdDirectory(dirname, i);
- }
-
- ms_lastImageRead = 0;
- ms_imageSize /= CDSTREAM_SECTOR_SIZE;
-}
-
-void
-CStreaming::LoadCdDirectory(const char *dirname, int n)
-{
- int fd, lastID, imgSelector;
- int modelId, txdId;
- uint32 posn, size;
- CDirectory::DirectoryInfo direntry;
- char *dot;
-
- lastID = -1;
- fd = CFileMgr::OpenFile(dirname, "rb");
- assert(fd > 0);
-
- imgSelector = n<<24;
- assert(sizeof(direntry) == 32);
- while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){
- dot = strchr(direntry.name, '.');
- if(dot) *dot = '\0';
- if(direntry.size > (uint32)ms_streamingBufferSize)
- ms_streamingBufferSize = direntry.size;
-
- if(strcmp(dot+1, "DFF") == 0 || strcmp(dot+1, "dff") == 0){
- if(CModelInfo::GetModelInfo(direntry.name, &modelId)){
- if(ms_aInfoForModel[modelId].GetCdPosnAndSize(posn, size)){
- debug("%s appears more than once in %s\n", direntry.name, dirname);
- lastID = -1;
- }else{
- direntry.offset |= imgSelector;
- ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size);
- if(lastID != -1)
- ms_aInfoForModel[lastID].m_nextID = modelId;
- lastID = modelId;
- }
- }else{
- // BUG: doesn't remember which cdimage this was in
- ms_pExtraObjectsDir->AddItem(direntry);
- lastID = -1;
- }
- }else if(strcmp(dot+1, "TXD") == 0 || strcmp(dot+1, "txd") == 0){
- txdId = CTxdStore::FindTxdSlot(direntry.name);
- if(txdId == -1)
- txdId = CTxdStore::AddTxdSlot(direntry.name);
- if(ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].GetCdPosnAndSize(posn, size)){
- debug("%s appears more than once in %s\n", direntry.name, dirname);
- lastID = -1;
- }else{
- direntry.offset |= imgSelector;
- ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].SetCdPosnAndSize(direntry.offset, direntry.size);
- if(lastID != -1)
- ms_aInfoForModel[lastID].m_nextID = txdId + STREAM_OFFSET_TXD;
- lastID = txdId + STREAM_OFFSET_TXD;
- }
- }else
- lastID = -1;
- }
-
- CFileMgr::CloseFile(fd);
-}
-
-bool
-CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
-{
- RwMemory mem;
- RwStream *stream;
- int cdsize;
- uint32 startTime, endTime, timeDiff;
- CBaseModelInfo *mi;
- bool success;
-
- startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
-
- cdsize = ms_aInfoForModel[streamId].GetCdSize();
- mem.start = (uint8*)buf;
- mem.length = cdsize * CDSTREAM_SECTOR_SIZE;
- stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
-
- if(streamId < STREAM_OFFSET_TXD){
- // Model
- mi = CModelInfo::GetModelInfo(streamId);
-
- // Txd has to be loaded
- if(CTxdStore::GetSlot(mi->GetTxdSlot())->texDict == nil){
- debug("failed to load %s because TXD %s is not in memory\n", mi->GetName(), CTxdStore::GetTxdName(mi->GetTxdSlot()));
- RemoveModel(streamId);
- RemoveTxd(mi->GetTxdSlot());
- ReRequestModel(streamId);
- RwStreamClose(stream, &mem);
- return false;
- }
-
- // Set Txd to use
- CTxdStore::AddRef(mi->GetTxdSlot());
- CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
-
- if(mi->IsSimple()){
- success = CFileLoader::LoadAtomicFile(stream, streamId);
- }else if(mi->m_type == MITYPE_VEHICLE){
- // load vehicles in two parts
- CModelInfo::GetModelInfo(streamId)->AddRef();
- success = CFileLoader::StartLoadClumpFile(stream, streamId);
- if(success)
- ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
- }else{
- success = CFileLoader::LoadClumpFile(stream, streamId);
- }
- UpdateMemoryUsed();
-
- // Txd no longer needed unless we only read part of the file
- if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED)
- CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
-
- if(!success){
- debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetName());
- RemoveModel(streamId);
- ReRequestModel(streamId);
- RwStreamClose(stream, &mem);
- return false;
- }
- }else{
- // Txd
- assert(streamId < NUMSTREAMINFO);
- if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 &&
- !IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){
- RemoveModel(streamId);
- RwStreamClose(stream, &mem);
- return false;
- }
-
- if(ms_bLoadingBigModel || cdsize > 200){
- success = CTxdStore::StartLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
- if(success)
- ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
- }else
- success = CTxdStore::LoadTxd(streamId - STREAM_OFFSET_TXD, stream);
- UpdateMemoryUsed();
-
- if(!success){
- debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
- RemoveModel(streamId);
- ReRequestModel(streamId);
- RwStreamClose(stream, &mem);
- return false;
- }
- }
-
- RwStreamClose(stream, &mem);
-
- // We shouldn't even end up here unless load was successful
- if(!success){
- ReRequestModel(streamId);
- if(streamId < STREAM_OFFSET_TXD)
- debug("Failed to load %s.dff\n", mi->GetName());
- else
- debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
- return false;
- }
-
- if(streamId < STREAM_OFFSET_TXD){
- // Model
- // Vehicles and Peds not in loaded list
- if(mi->m_type != MITYPE_VEHICLE && mi->m_type != MITYPE_PED){
- CSimpleModelInfo *smi = (CSimpleModelInfo*)mi;
-
- // Set fading for some objects
- if(mi->IsSimple() && !smi->m_isBigBuilding){
- if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOFADE)
- smi->m_alpha = 255;
- else
- smi->m_alpha = 0;
- }
-
- if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
- ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
- }
- }else{
- // Txd
- if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
- ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
- }
-
- // Mark objects as loaded
- if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
- ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
- ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
- }
-
- endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
- timeDiff = endTime - startTime;
- if(timeDiff > 5){
- if(streamId < STREAM_OFFSET_TXD)
- debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff);
- else
- debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
- }
-
- return true;
-}
-
-
-bool
-CStreaming::FinishLoadingLargeFile(int8 *buf, int32 streamId)
-{
- RwMemory mem;
- RwStream *stream;
- uint32 startTime, endTime, timeDiff;
- CBaseModelInfo *mi;
- bool success;
-
- startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
-
- if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
- if(streamId < STREAM_OFFSET_TXD)
- CModelInfo::GetModelInfo(streamId)->RemoveRef();
- return false;
- }
-
- mem.start = (uint8*)buf;
- mem.length = ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
- stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
-
- if(streamId < STREAM_OFFSET_TXD){
- // Model
- mi = CModelInfo::GetModelInfo(streamId);
- CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
- success = CFileLoader::FinishLoadClumpFile(stream, streamId);
- if(success)
- success = AddToLoadedVehiclesList(streamId);
- mi->RemoveRef();
- CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
- }else{
- // Txd
- CTxdStore::AddRef(streamId - STREAM_OFFSET_TXD);
- success = CTxdStore::FinishLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
- CTxdStore::RemoveRefWithoutDelete(streamId - STREAM_OFFSET_TXD);
- }
-
- RwStreamClose(stream, &mem);
- ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
- ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
-
- if(!success){
- RemoveModel(streamId);
- ReRequestModel(streamId);
- UpdateMemoryUsed();
- return false;
- }
-
- UpdateMemoryUsed();
-
- endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
- timeDiff = endTime - startTime;
- if(timeDiff > 5){
- if(streamId < STREAM_OFFSET_TXD)
- debug("finish model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff);
- else
- debug("finish txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
- }
-
- return true;
-}
-
-void
-CStreaming::RequestModel(int32 id, int32 flags)
-{
- CSimpleModelInfo *mi;
-
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE){
- // updgrade to priority
- if(flags & STREAMFLAGS_PRIORITY && !ms_aInfoForModel[id].IsPriority()){
- ms_numPriorityRequests++;
- ms_aInfoForModel[id].m_flags |= STREAMFLAGS_PRIORITY;
- }
- }else if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_NOTLOADED){
- flags &= ~STREAMFLAGS_PRIORITY;
- }
- ms_aInfoForModel[id].m_flags |= flags;
-
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
- // Already loaded, only check changed flags
-
- if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOFADE && id < STREAM_OFFSET_TXD){
- mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
- if(mi->IsSimple())
- mi->m_alpha = 255;
- }
-
- // reinsert into list
- if(ms_aInfoForModel[id].m_next){
- ms_aInfoForModel[id].RemoveFromList();
- if((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
- ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
- }
- }else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED ||
- ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ // how can this be true again?
-
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED){
- if(id < STREAM_OFFSET_TXD)
- RequestTxd(CModelInfo::GetModelInfo(id)->GetTxdSlot(), flags);
- ms_aInfoForModel[id].AddToList(&ms_startRequestedList);
- ms_numModelsRequested++;
- if(flags & STREAMFLAGS_PRIORITY)
- ms_numPriorityRequests++;
- }
-
- ms_aInfoForModel[id].m_loadState = STREAMSTATE_INQUEUE;
- ms_aInfoForModel[id].m_flags = flags;
- }
-}
-
-void
-CStreaming::RequestSubway(void)
-{
- RequestModel(MI_SUBWAY1, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY2, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY3, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY4, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY5, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY6, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY7, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY8, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY9, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY10, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY11, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY12, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY13, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY14, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY15, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY16, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY17, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBWAY18, STREAMFLAGS_NOFADE);
-
- switch(CGame::currLevel){
- case LEVEL_INDUSTRIAL:
- RequestModel(MI_SUBPLATFORM_IND, STREAMFLAGS_NOFADE);
- break;
- case LEVEL_COMMERCIAL:
- if(FindPlayerTrain()->GetPosition().y < -700.0f){
- RequestModel(MI_SUBPLATFORM_COMS, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBPLATFORM_COMS2, STREAMFLAGS_NOFADE);
- }else{
- RequestModel(MI_SUBPLATFORM_COMN, STREAMFLAGS_NOFADE);
- }
- break;
- case LEVEL_SUBURBAN:
- RequestModel(MI_SUBPLATFORM_SUB, STREAMFLAGS_NOFADE);
- RequestModel(MI_SUBPLATFORM_SUB2, STREAMFLAGS_NOFADE);
- break;
- }
-}
-
-void
-CStreaming::RequestBigBuildings(eLevelName level)
-{
- int i, n;
- CBuilding *b;
-
- n = CPools::GetBuildingPool()->GetSize();
- for(i = 0; i < n; i++){
- b = CPools::GetBuildingPool()->GetSlot(i);
- if(b && b->bIsBIGBuilding && b->m_level == level)
- RequestModel(b->GetModelIndex(), STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
- }
- RequestIslands(level);
- ms_hasLoadedLODs = false;
-}
-
-void
-CStreaming::RequestIslands(eLevelName level)
-{
- switch(level){
- case LEVEL_INDUSTRIAL:
- RequestModel(islandLODcomInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
- RequestModel(islandLODsubInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
- break;
- case LEVEL_COMMERCIAL:
- RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
- RequestModel(islandLODsubCom, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
- break;
- case LEVEL_SUBURBAN:
- RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
- RequestModel(islandLODcomSub, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
- break;
- }
-}
-
-void
-CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flags)
-{
- CBaseModelInfo *mi;
- int txdId;
- char oldName[48];
- uint32 pos, size;
-
- mi = CModelInfo::GetModelInfo(modelId);
- if(strcmp(mi->GetName(), modelName) == 0){
- // Already have the correct name, just request it
- RequestModel(modelId, flags);
- return;
- }
-
- strcpy(oldName, mi->GetName());
- mi->SetName(modelName);
-
- // What exactly is going on here?
- if(CModelInfo::GetModelInfo(oldName, nil)){
- txdId = CTxdStore::FindTxdSlot(oldName);
- if(txdId != -1 && CTxdStore::GetSlot(txdId)->texDict){
- CTxdStore::AddRef(txdId);
- RemoveModel(modelId);
- CTxdStore::RemoveRefWithoutDelete(txdId);
- }else
- RemoveModel(modelId);
- }else
- RemoveModel(modelId);
-
- ms_pExtraObjectsDir->FindItem(modelName, pos, size);
- mi->ClearTexDictionary();
- if(CTxdStore::FindTxdSlot(modelName) == -1)
- mi->SetTexDictionary("generic");
- else
- mi->SetTexDictionary(modelName);
- ms_aInfoForModel[modelId].SetCdPosnAndSize(pos, size);
- RequestModel(modelId, flags);
-}
-
-void
-CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
-{
- RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
-}
-
-bool
-CStreaming::HasSpecialCharLoaded(int32 id)
-{
- return HasModelLoaded(id + MI_SPECIAL01);
-}
-
-void
-CStreaming::SetMissionDoesntRequireSpecialChar(int32 id)
-{
- return SetMissionDoesntRequireModel(id + MI_SPECIAL01);
-}
-
-void
-CStreaming::DecrementRef(int32 id)
-{
- ms_numModelsRequested--;
- if(ms_aInfoForModel[id].IsPriority()){
- ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_PRIORITY;
- ms_numPriorityRequests--;
- }
-}
-
-void
-CStreaming::RemoveModel(int32 id)
-{
- int i;
-
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED)
- return;
-
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
- if(id < STREAM_OFFSET_TXD)
- CModelInfo::GetModelInfo(id)->DeleteRwObject();
- else
- CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
- ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE;
- }
-
- if(ms_aInfoForModel[id].m_next){
- // Remove from list, model is neither loaded nor requested
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE)
- DecrementRef(id);
- ms_aInfoForModel[id].RemoveFromList();
- }else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_READING){
- for(i = 0; i < 4; i++){
- if(ms_channel[0].streamIds[i] == id)
- ms_channel[0].streamIds[i] = -1;
- if(ms_channel[1].streamIds[i] == id)
- ms_channel[1].streamIds[i] = -1;
- }
- }
-
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
- if(id < STREAM_OFFSET_TXD)
- RpClumpGtaCancelStream();
- else
- CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
- }
-
- ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
-}
-
-void
-CStreaming::RemoveUnusedBuildings(eLevelName level)
-{
- if(level != LEVEL_INDUSTRIAL)
- RemoveBuildings(LEVEL_INDUSTRIAL);
- if(level != LEVEL_COMMERCIAL)
- RemoveBuildings(LEVEL_COMMERCIAL);
- if(level != LEVEL_SUBURBAN)
- RemoveBuildings(LEVEL_SUBURBAN);
-}
-
-void
-CStreaming::RemoveBuildings(eLevelName level)
-{
- int i, n;
- CEntity *e;
- CBaseModelInfo *mi;
-
- n = CPools::GetBuildingPool()->GetSize();
- for(i = 0; i < n; i++){
- e = CPools::GetBuildingPool()->GetSlot(i);
- if(e && e->m_level == level){
- mi = CModelInfo::GetModelInfo(e->GetModelIndex());
- if(!e->bImBeingRendered){
- e->DeleteRwObject();
- if(mi->m_refCount == 0)
- RemoveModel(e->GetModelIndex());
- }
- }
- }
-
- n = CPools::GetTreadablePool()->GetSize();
- for(i = 0; i < n; i++){
- e = CPools::GetTreadablePool()->GetSlot(i);
- if(e && e->m_level == level){
- mi = CModelInfo::GetModelInfo(e->GetModelIndex());
- if(!e->bImBeingRendered){
- e->DeleteRwObject();
- if(mi->m_refCount == 0)
- RemoveModel(e->GetModelIndex());
- }
- }
- }
-
- n = CPools::GetObjectPool()->GetSize();
- for(i = 0; i < n; i++){
- e = CPools::GetObjectPool()->GetSlot(i);
- if(e && e->m_level == level){
- mi = CModelInfo::GetModelInfo(e->GetModelIndex());
- if(!e->bImBeingRendered && ((CObject*)e)->ObjectCreatedBy == GAME_OBJECT){
- e->DeleteRwObject();
- if(mi->m_refCount == 0)
- RemoveModel(e->GetModelIndex());
- }
- }
- }
-
- n = CPools::GetDummyPool()->GetSize();
- for(i = 0; i < n; i++){
- e = CPools::GetDummyPool()->GetSlot(i);
- if(e && e->m_level == level){
- mi = CModelInfo::GetModelInfo(e->GetModelIndex());
- if(!e->bImBeingRendered){
- e->DeleteRwObject();
- if(mi->m_refCount == 0)
- RemoveModel(e->GetModelIndex());
- }
- }
- }
-}
-
-void
-CStreaming::RemoveUnusedBigBuildings(eLevelName level)
-{
- if(level != LEVEL_INDUSTRIAL)
- RemoveBigBuildings(LEVEL_INDUSTRIAL);
- if(level != LEVEL_COMMERCIAL)
- RemoveBigBuildings(LEVEL_COMMERCIAL);
- if(level != LEVEL_SUBURBAN)
- RemoveBigBuildings(LEVEL_SUBURBAN);
- RemoveIslandsNotUsed(level);
-}
-
-void
-DeleteIsland(CEntity *island)
-{
- if(island == nil)
- return;
- if(island->bImBeingRendered)
- debug("Didn't delete island because it was being rendered\n");
- else{
- island->DeleteRwObject();
- CStreaming::RemoveModel(island->GetModelIndex());
- }
-}
-
-void
-CStreaming::RemoveIslandsNotUsed(eLevelName level)
-{
- switch(level){
- case LEVEL_INDUSTRIAL:
- DeleteIsland(pIslandLODindustEntity);
- DeleteIsland(pIslandLODcomSubEntity);
- DeleteIsland(pIslandLODsubComEntity);
- break;
- case LEVEL_COMMERCIAL:
- DeleteIsland(pIslandLODcomIndEntity);
- DeleteIsland(pIslandLODcomSubEntity);
- DeleteIsland(pIslandLODsubIndEntity);
- break;
- case LEVEL_SUBURBAN:
- DeleteIsland(pIslandLODsubIndEntity);
- DeleteIsland(pIslandLODsubComEntity);
- DeleteIsland(pIslandLODcomIndEntity);
- break;
- default:
- DeleteIsland(pIslandLODindustEntity);
- DeleteIsland(pIslandLODcomIndEntity);
- DeleteIsland(pIslandLODcomSubEntity);
- DeleteIsland(pIslandLODsubIndEntity);
- DeleteIsland(pIslandLODsubComEntity);
- break;
- }
-}
-
-void
-CStreaming::RemoveBigBuildings(eLevelName level)
-{
- int i, n;
- CEntity *e;
- CBaseModelInfo *mi;
-
- n = CPools::GetBuildingPool()->GetSize();
- for(i = 0; i < n; i++){
- e = CPools::GetBuildingPool()->GetSlot(i);
- if(e && e->bIsBIGBuilding && e->m_level == level){
- mi = CModelInfo::GetModelInfo(e->GetModelIndex());
- if(!e->bImBeingRendered){
- e->DeleteRwObject();
- if(mi->m_refCount == 0)
- RemoveModel(e->GetModelIndex());
- }
- }
- }
-}
-
-bool
-CStreaming::RemoveLoadedVehicle(void)
-{
- int i, id;
-
- for(i = 0; i < MAXVEHICLESLOADED; i++){
- ms_lastVehicleDeleted++;
- if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
- ms_lastVehicleDeleted = 0;
- id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
- if(id != -1 &&
- (ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 &&
- CModelInfo::GetModelInfo(id)->m_refCount == 0 &&
- ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED)
- goto found;
- }
- return false;
-found:
- RemoveModel(ms_vehiclesLoaded[ms_lastVehicleDeleted]);
- ms_numVehiclesLoaded--;
- ms_vehiclesLoaded[ms_lastVehicleDeleted] = -1;
- return true;
-}
-
-bool
-CStreaming::RemoveLeastUsedModel(void)
-{
- CStreamingInfo *si;
- int streamId;
-
- for(si = ms_endLoadedList.m_prev; si != &ms_startLoadedList; si = si->m_prev){
- streamId = si - ms_aInfoForModel;
- if(streamId < STREAM_OFFSET_TXD){
- if(CModelInfo::GetModelInfo(streamId)->m_refCount == 0){
- RemoveModel(streamId);
- return true;
- }
- }else{
- if(CTxdStore::GetNumRefs(streamId - STREAM_OFFSET_TXD) == 0 &&
- !IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){
- RemoveModel(streamId);
- return true;
- }
- }
- }
- return ms_numVehiclesLoaded > 7 && RemoveLoadedVehicle();
-}
-
-void
-CStreaming::RemoveAllUnusedModels(void)
-{
- int i;
-
- for(i = 0; i < MAXVEHICLESLOADED; i++)
- RemoveLoadedVehicle();
-
- for(i = NUM_DEFAULT_MODELS; i < MODELINFOSIZE; i++){
- if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED &&
- ms_aInfoForModel[i].m_flags & STREAMFLAGS_DONT_REMOVE &&
- CModelInfo::GetModelInfo(i)->m_refCount == 0){
- RemoveModel(i);
- ms_aInfoForModel[i].m_loadState = STREAMSTATE_NOTLOADED;
- }
- }
-}
-
-bool
-CStreaming::RemoveReferencedTxds(int32 mem)
-{
- CStreamingInfo *si;
- int streamId;
-
- for(si = ms_endLoadedList.m_prev; si != &ms_startLoadedList; si = si->m_prev){
- streamId = si - ms_aInfoForModel;
- if(streamId >= STREAM_OFFSET_TXD &&
- CTxdStore::GetNumRefs(streamId-STREAM_OFFSET_TXD) == 0){
- RemoveModel(streamId);
- if(ms_memoryUsed < mem)
- return true;
- }
- }
- return false;
-}
-
-// TODO: RemoveCurrentZonesModels
-
-void
-CStreaming::RemoveUnusedModelsInLoadedList(void)
-{
- // empty
-}
-
-bool
-CStreaming::IsTxdUsedByRequestedModels(int32 txdId)
-{
- CStreamingInfo *si;
- int streamId;
- int i;
-
- for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = si->m_next){
- streamId = si - ms_aInfoForModel;
- if(streamId < STREAM_OFFSET_TXD &&
- CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId)
- return true;
- }
-
- for(i = 0; i < 4; i++){
- streamId = ms_channel[0].streamIds[i];
- if(streamId != -1 && streamId < STREAM_OFFSET_TXD &&
- CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId)
- return true;
- streamId = ms_channel[1].streamIds[i];
- if(streamId != -1 && streamId < STREAM_OFFSET_TXD &&
- CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId)
- return true;
- }
-
- return false;
-}
-
-int32
-CStreaming::GetAvailableVehicleSlot(void)
-{
- int i;
- for(i = 0; i < MAXVEHICLESLOADED; i++)
- if(ms_vehiclesLoaded[i] == -1)
- return i;
- return -1;
-}
-
-bool
-CStreaming::AddToLoadedVehiclesList(int32 modelId)
-{
- int i;
- int id;
-
- if(ms_numVehiclesLoaded < desiredNumVehiclesLoaded){
- // still room for vehicles
- for(i = 0; i < MAXVEHICLESLOADED; i++){
- if(ms_vehiclesLoaded[ms_lastVehicleDeleted] == -1)
- break;
- ms_lastVehicleDeleted++;
- if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
- ms_lastVehicleDeleted = 0;
- }
- assert(ms_vehiclesLoaded[ms_lastVehicleDeleted] == -1);
- ms_numVehiclesLoaded++;
- }else{
- // find vehicle we can remove
- for(i = 0; i < MAXVEHICLESLOADED; i++){
- id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
- if(id != -1 &&
- (ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 &&
- CModelInfo::GetModelInfo(id)->m_refCount == 0)
- goto found;
- ms_lastVehicleDeleted++;
- if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
- ms_lastVehicleDeleted = 0;
- }
- id = -1;
-found:
- if(id == -1){
- // didn't find anything, try a free slot
- id = GetAvailableVehicleSlot();
- if(id == -1)
- return false; // still no luck
- ms_lastVehicleDeleted = id;
- // this is more that we wanted actually
- ms_numVehiclesLoaded++;
- }else
- RemoveModel(id);
- }
-
- ms_vehiclesLoaded[ms_lastVehicleDeleted++] = modelId;
- if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
- ms_lastVehicleDeleted = 0;
- return true;
-}
-
-bool
-CStreaming::IsObjectInCdImage(int32 id)
-{
- uint32 posn, size;
- return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size);
-}
-
-void
-CStreaming::HaveAllBigBuildingsLoaded(eLevelName level)
-{
- int i, n;
- CEntity *e;
-
- if(ms_hasLoadedLODs)
- return;
-
- if(level == LEVEL_INDUSTRIAL){
- if(ms_aInfoForModel[islandLODcomInd].m_loadState != STREAMSTATE_LOADED ||
- ms_aInfoForModel[islandLODsubInd].m_loadState != STREAMSTATE_LOADED)
- return;
- }else if(level == LEVEL_COMMERCIAL){
- if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED ||
- ms_aInfoForModel[islandLODsubCom].m_loadState != STREAMSTATE_LOADED)
- return;
- }else if(level == LEVEL_SUBURBAN){
- if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED ||
- ms_aInfoForModel[islandLODcomSub].m_loadState != STREAMSTATE_LOADED)
- return;
- }
-
- n = CPools::GetBuildingPool()->GetSize();
- for(i = 0; i < n; i++){
- e = CPools::GetBuildingPool()->GetSlot(i);
- if(e && e->bIsBIGBuilding && e->m_level == level &&
- ms_aInfoForModel[e->GetModelIndex()].m_loadState != STREAMSTATE_LOADED)
- return;
- }
-
- RemoveUnusedBigBuildings(level);
- ms_hasLoadedLODs = true;
-}
-
-void
-CStreaming::SetModelIsDeletable(int32 id)
-{
- ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_DONT_REMOVE;
- if((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->m_type != MITYPE_VEHICLE) &&
- (ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED) == 0){
- if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
- RemoveModel(id);
- else if(ms_aInfoForModel[id].m_next == nil)
- ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
- }
-}
-
-void
-CStreaming::SetModelTxdIsDeletable(int32 id)
-{
- SetModelIsDeletable(CModelInfo::GetModelInfo(id)->GetTxdSlot() + STREAM_OFFSET_TXD);
-}
-
-void
-CStreaming::SetMissionDoesntRequireModel(int32 id)
-{
- ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_SCRIPTOWNED;
- if((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->m_type != MITYPE_VEHICLE) &&
- (ms_aInfoForModel[id].m_flags & STREAMFLAGS_DONT_REMOVE) == 0){
- if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
- RemoveModel(id);
- else if(ms_aInfoForModel[id].m_next == nil)
- ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
- }
-}
-
-void
-CStreaming::LoadInitialPeds(void)
-{
- RequestModel(MI_COP, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_TAXI_D, STREAMFLAGS_DONT_REMOVE);
-}
-
-void
-CStreaming::LoadInitialVehicles(void)
-{
- int id;
-
- ms_numVehiclesLoaded = 0;
- ms_lastVehicleDeleted = 0;
-
- if(CModelInfo::GetModelInfo("taxi", &id))
- RequestModel(id, STREAMFLAGS_DONT_REMOVE);
- if(CModelInfo::GetModelInfo("police", &id))
- RequestModel(id, STREAMFLAGS_DONT_REMOVE);
-}
-
-void
-CStreaming::StreamVehiclesAndPeds(void)
-{
- int i, model;
- static int timeBeforeNextLoad = 0;
- static int modelQualityClass = 0;
-
- if(CRecordDataForGame::RecordingState == RECORDSTATE_1 ||
- CRecordDataForGame::RecordingState == RECORDSTATE_2)
- return;
-
- if(FindPlayerPed()->m_pWanted->AreSwatRequired()){
- RequestModel(MI_ENFORCER, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_SWAT, STREAMFLAGS_DONT_REMOVE);
- }else{
- SetModelIsDeletable(MI_ENFORCER);
- if(!HasModelLoaded(MI_ENFORCER))
- SetModelIsDeletable(MI_SWAT);
- }
-
- if(FindPlayerPed()->m_pWanted->AreFbiRequired()){
- RequestModel(MI_FBICAR, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_FBI, STREAMFLAGS_DONT_REMOVE);
- }else{
- SetModelIsDeletable(MI_FBICAR);
- if(!HasModelLoaded(MI_FBICAR))
- SetModelIsDeletable(MI_FBI);
- }
-
- if(FindPlayerPed()->m_pWanted->AreArmyRequired()){
- RequestModel(MI_RHINO, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_BARRACKS, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_ARMY, STREAMFLAGS_DONT_REMOVE);
- }else{
- SetModelIsDeletable(MI_RHINO);
- SetModelIsDeletable(MI_BARRACKS);
- if(!HasModelLoaded(MI_RHINO) && !HasModelLoaded(MI_BARRACKS))
- SetModelIsDeletable(MI_ARMY);
- }
-
- if(FindPlayerPed()->m_pWanted->NumOfHelisRequired() > 0)
- RequestModel(MI_CHOPPER, STREAMFLAGS_DONT_REMOVE);
- else
- SetModelIsDeletable(MI_CHOPPER);
-
- if(timeBeforeNextLoad >= 0)
- timeBeforeNextLoad--;
- else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){
- for(i = 0; i <= 10; i++){
- model = CCarCtrl::ChooseCarModel(modelQualityClass);
- modelQualityClass++;
- if(modelQualityClass >= NUM_VEHICLE_CLASSES)
- modelQualityClass = 0;
-
- // check if we want to load this model
- if(ms_aInfoForModel[model].m_loadState == STREAMSTATE_NOTLOADED &&
- ((CVehicleModelInfo*)CModelInfo::GetModelInfo(model))->m_level & (1 << (CGame::currLevel-1)))
- break;
- }
-
- if(i <= 10){
- RequestModel(model, STREAMFLAGS_DEPENDENCY);
- timeBeforeNextLoad = 500;
- }
- }
-}
-
-void
-CStreaming::StreamZoneModels(const CVector &pos)
-{
- int i;
- uint16 gangsToLoad, gangCarsToLoad, bit;
- CZoneInfo info;
-
- CTheZones::GetZoneInfoForTimeOfDay(&pos, &info);
-
- if(info.pedGroup != ms_currentPedGrp){
-
- // unload pevious group
- if(ms_currentPedGrp != -1)
- for(i = 0; i < 8; i++){
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
- SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
- }
-
- ms_currentPedGrp = info.pedGroup;
-
- for(i = 0; i < 8; i++){
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
- }
- }
- RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
-
- gangsToLoad = 0;
- gangCarsToLoad = 0;
- if(info.gangDensity[0] != 0) gangsToLoad |= 1<<0;
- if(info.gangDensity[1] != 0) gangsToLoad |= 1<<1;
- if(info.gangDensity[2] != 0) gangsToLoad |= 1<<2;
- if(info.gangDensity[3] != 0) gangsToLoad |= 1<<3;
- if(info.gangDensity[4] != 0) gangsToLoad |= 1<<4;
- if(info.gangDensity[5] != 0) gangsToLoad |= 1<<5;
- if(info.gangDensity[6] != 0) gangsToLoad |= 1<<6;
- if(info.gangDensity[7] != 0) gangsToLoad |= 1<<7;
- if(info.gangDensity[8] != 0) gangsToLoad |= 1<<8;
- if(info.gangThreshold[0] != info.copDensity) gangCarsToLoad |= 1<<0;
- if(info.gangThreshold[1] != info.gangThreshold[0]) gangCarsToLoad |= 1<<1;
- if(info.gangThreshold[2] != info.gangThreshold[1]) gangCarsToLoad |= 1<<2;
- if(info.gangThreshold[3] != info.gangThreshold[2]) gangCarsToLoad |= 1<<3;
- if(info.gangThreshold[4] != info.gangThreshold[3]) gangCarsToLoad |= 1<<4;
- if(info.gangThreshold[5] != info.gangThreshold[4]) gangCarsToLoad |= 1<<5;
- if(info.gangThreshold[6] != info.gangThreshold[5]) gangCarsToLoad |= 1<<6;
- if(info.gangThreshold[7] != info.gangThreshold[6]) gangCarsToLoad |= 1<<7;
- if(info.gangThreshold[8] != info.gangThreshold[7]) gangCarsToLoad |= 1<<8;
-
- if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars)
- return;
-
- // This makes things simpler than the game does it
- gangsToLoad |= gangCarsToLoad;
-
- for(i = 0; i < NUM_GANGS; i++){
- bit = 1<<i;
-
- if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){
- RequestModel(MI_GANG01 + i*2, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_GANG01 + i*2 + 1, STREAMFLAGS_DONT_REMOVE);
- ms_loadedGangs |= bit;
- }else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){
- SetModelIsDeletable(MI_GANG01 + i*2);
- SetModelIsDeletable(MI_GANG01 + i*2 + 1);
- SetModelTxdIsDeletable(MI_GANG01 + i*2);
- SetModelTxdIsDeletable(MI_GANG01 + i*2 + 1);
- ms_loadedGangs &= ~bit;
- }
-
- if(gangCarsToLoad & bit && (ms_loadedGangCars & bit) == 0){
- RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DONT_REMOVE);
- }else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
- SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
- SetModelTxdIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
- }
- }
- ms_loadedGangCars = gangCarsToLoad;
-}
-
-void
-CStreaming::RemoveCurrentZonesModels(void)
-{
- int i;
-
- if(ms_currentPedGrp != -1)
- for(i = 0; i < 8; i++){
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01)
- SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
- }
-
- for(i = 0; i < NUM_GANGS; i++){
- SetModelIsDeletable(MI_GANG01 + i*2);
- SetModelIsDeletable(MI_GANG01 + i*2 + 1);
- if(CGangs::GetGangInfo(i)->m_nVehicleMI != -1)
- SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
- }
-
- ms_currentPedGrp = -1;
- ms_loadedGangs = 0;
- ms_loadedGangCars = 0;
-}
-
-
-
-// Find starting offset of the cdimage we next want to read
-// Not useful at all on PC...
-int32
-CStreaming::GetCdImageOffset(int32 lastPosn)
-{
- int offset, off;
- int i, img;
- int dist, mindist;
-
- img = -1;
- mindist = INT_MAX;
- offset = ms_imageOffsets[ms_lastImageRead];
- if(lastPosn <= offset || lastPosn > offset + ms_imageSize){
- // last read position is not in last image
- for(i = 0; i < NUMCDIMAGES; i++){
- off = ms_imageOffsets[i];
- if(off == -1) continue;
- if((uint32)lastPosn > (uint32)off)
- // after start of image, get distance from end
- // negative if before end!
- dist = lastPosn - (off + ms_imageSize);
- else
- // before image, get offset to start
- // this will never be negative
- dist = off - lastPosn;
- if(dist < mindist){
- img = i;
- mindist = dist;
- }
- }
- assert(img >= 0);
- offset = ms_imageOffsets[img];
- ms_lastImageRead = img;
- }
- return offset;
-}
-
-inline bool
-TxdAvailable(int32 txdId)
-{
- CStreamingInfo *si = &CStreaming::ms_aInfoForModel[txdId + STREAM_OFFSET_TXD];
- return si->m_loadState == STREAMSTATE_LOADED || si->m_loadState == STREAMSTATE_READING;
-}
-
-// Find stream id of next requested file in cdimage
-int32
-CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority)
-{
- CStreamingInfo *si, *next;
- int streamId;
- uint32 posn, size;
- int streamIdFirst, streamIdNext;
- uint32 posnFirst, posnNext;
-
- streamIdFirst = -1;
- streamIdNext = -1;
- posnFirst = UINT_MAX;
- posnNext = UINT_MAX;
-
- for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){
- next = si->m_next;
- streamId = si - ms_aInfoForModel;
-
- // only priority requests if there are any
- if(priority && ms_numPriorityRequests != 0 && !si->IsPriority())
- continue;
-
- // request Txd if necessary
- if(streamId < STREAM_OFFSET_TXD &&
- !TxdAvailable(CModelInfo::GetModelInfo(streamId)->GetTxdSlot())){
- ReRequestTxd(CModelInfo::GetModelInfo(streamId)->GetTxdSlot());
- }else if(ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)){
- if(posn < posnFirst){
- // find first requested file in image
- streamIdFirst = streamId;
- posnFirst = posn;
- }
- if(posn < posnNext && posn >= (uint32)lastPosn){
- // find first requested file after last read position
- streamIdNext = streamId;
- posnNext = posn;
- }
- }else{
- // empty file
- DecrementRef(streamId);
- si->RemoveFromList();
- si->m_loadState = STREAMSTATE_LOADED;
- }
- }
-
- // wrap around
- if(streamIdNext == -1)
- streamIdNext = streamIdFirst;
-
- if(streamIdNext == -1 && ms_numPriorityRequests != 0){
- // try non-priority files
- ms_numPriorityRequests = 0;
- streamIdNext = GetNextFileOnCd(lastPosn, false);
- }
-
- return streamIdNext;
-}
-
-/*
- * Streaming buffer size is half of the largest file.
- * Files larger than the buffer size can only be loaded by channel 0,
- * which then uses both buffers, while channel 1 is idle.
- * ms_bLoadingBigModel is set to true to indicate this state.
- *
- * TODO: two-part files
- */
-
-// Make channel read from disc
-void
-CStreaming::RequestModelStream(int32 ch)
-{
- int lastPosn, imgOffset, streamId;
- int totalSize;
- uint32 posn, size, unused;
- int i;
- int haveBigFile, havePed;
-
- lastPosn = CdStreamGetLastPosn();
- imgOffset = GetCdImageOffset(lastPosn);
- streamId = GetNextFileOnCd(lastPosn - imgOffset, true);
-
- if(streamId == -1)
- return;
-
- // remove Txds that aren't requested anymore
- while(streamId >= STREAM_OFFSET_TXD){
- if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY ||
- IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD))
- break;
- RemoveModel(streamId);
- // so try next file
- ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size);
- streamId = GetNextFileOnCd(posn + size, true);
- }
-
- if(streamId == -1)
- return;
-
- ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size);
- if(size > (uint32)ms_streamingBufferSize){
- // Can only load big models on channel 0, and 1 has to be idle
- if(ch == 1 || ms_channel[1].state != CHANNELSTATE_IDLE)
- return;
- ms_bLoadingBigModel = true;
- }
-
- // Load up to 4 adjacent files
- haveBigFile = 0;
- havePed = 0;
- totalSize = 0;
- for(i = 0; i < 4; i++){
- // no more files we can read
- if(streamId == -1 || ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_INQUEUE)
- break;
-
- // also stop at non-priority files
- ms_aInfoForModel[streamId].GetCdPosnAndSize(unused, size);
- if(ms_numPriorityRequests != 0 && !ms_aInfoForModel[streamId].IsPriority())
- break;
-
- // Can't load certain combinations of files together
- if(streamId < STREAM_OFFSET_TXD){
- if(havePed && CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_PED ||
- haveBigFile && CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_VEHICLE ||
- !TxdAvailable(CModelInfo::GetModelInfo(streamId)->GetTxdSlot()))
- break;
- }else{
- if(haveBigFile && size > 200)
- break;
- }
-
- // Now add the file
- ms_channel[ch].streamIds[i] = streamId;
- ms_channel[ch].offsets[i] = totalSize;
- totalSize += size;
-
- // To big for buffer, remove again
- if(totalSize > ms_streamingBufferSize && i > 0){
- totalSize -= size;
- break;
- }
- if(streamId < STREAM_OFFSET_TXD){
- if(CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_PED)
- havePed = 1;
- if(CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_VEHICLE)
- haveBigFile = 1;
- }else{
- if(size > 200)
- haveBigFile = 1;
- }
- ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING;
- ms_aInfoForModel[streamId].RemoveFromList();
- DecrementRef(streamId);
-
- streamId = ms_aInfoForModel[streamId].m_nextID;
- }
-
- // clear remaining slots
- for(; i < 4; i++)
- ms_channel[ch].streamIds[i] = -1;
- // Now read the data
- assert(!(ms_bLoadingBigModel && ch == 1)); // this would clobber the buffer
- if(CdStreamRead(ch, ms_pStreamingBuffer[ch], imgOffset+posn, totalSize) == STREAM_NONE)
- debug("FUCKFUCKFUCK\n");
- ms_channel[ch].state = CHANNELSTATE_READING;
- ms_channel[ch].field24 = 0;
- ms_channel[ch].size = totalSize;
- ms_channel[ch].position = imgOffset+posn;
- ms_channel[ch].numTries = 0;
-}
-
-// Load data previously read from disc
-bool
-CStreaming::ProcessLoadingChannel(int32 ch)
-{
- int status;
- int i, id, cdsize;
-
- status = CdStreamGetStatus(ch);
- if(status != STREAM_NONE){
- // busy
- if(status != STREAM_READING && status != STREAM_WAITING){
- ms_channelError = ch;
- ms_channel[ch].state = CHANNELSTATE_ERROR;
- ms_channel[ch].status = status;
- }
- return false;
- }
-
- if(ms_channel[ch].state == CHANNELSTATE_STARTED){
- ms_channel[ch].state = CHANNELSTATE_IDLE;
- FinishLoadingLargeFile(&ms_pStreamingBuffer[ch][ms_channel[ch].offsets[0]*CDSTREAM_SECTOR_SIZE],
- ms_channel[ch].streamIds[0]);
- ms_channel[ch].streamIds[0] = -1;
- }else{
- ms_channel[ch].state = CHANNELSTATE_IDLE;
- for(i = 0; i < 4; i++){
- id = ms_channel[ch].streamIds[i];
- if(id == -1)
- continue;
-
- cdsize = ms_aInfoForModel[id].GetCdSize();
- if(id < STREAM_OFFSET_TXD &&
- CModelInfo::GetModelInfo(id)->m_type == MITYPE_VEHICLE &&
- ms_numVehiclesLoaded >= desiredNumVehiclesLoaded &&
- !RemoveLoadedVehicle() &&
- ((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 || GetAvailableVehicleSlot() == -1)){
- // can't load vehicle
- RemoveModel(id);
- if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST)
- ReRequestModel(id);
- else if(CTxdStore::GetNumRefs(CModelInfo::GetModelInfo(id)->GetTxdSlot()) == 0)
- RemoveTxd(CModelInfo::GetModelInfo(id)->GetTxdSlot());
- }else{
- MakeSpaceFor(cdsize * CDSTREAM_SECTOR_SIZE);
- ConvertBufferToObject(&ms_pStreamingBuffer[ch][ms_channel[ch].offsets[i]*CDSTREAM_SECTOR_SIZE],
- id);
- if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
- // queue for second part
- ms_channel[ch].state = CHANNELSTATE_STARTED;
- ms_channel[ch].offsets[0] = ms_channel[ch].offsets[i];
- ms_channel[ch].streamIds[0] = id;
- if(i != 0)
- ms_channel[ch].streamIds[i] = -1;
- }else
- ms_channel[ch].streamIds[i] = -1;
- }
- }
- }
-
- if(ms_bLoadingBigModel && ms_channel[ch].state != CHANNELSTATE_STARTED){
- ms_bLoadingBigModel = false;
- // reset channel 1 after loading a big model
- for(i = 0; i < 4; i++)
- ms_channel[1].streamIds[i] = -1;
- ms_channel[1].state = CHANNELSTATE_IDLE;
- }
-
- return true;
-}
-
-void
-CStreaming::RetryLoadFile(int32 ch)
-{
- char *key;
-
- CPad::StopPadsShaking();
-
- if(ms_channel[ch].numTries >= 3){
- switch(ms_channel[ch].status){
- case STREAM_ERROR_NOCD: key = "NOCD"; break;
- case STREAM_ERROR_OPENCD: key = "OPENCD"; break;
- case STREAM_ERROR_WRONGCD: key = "WRONGCD"; break;
- default: key = "CDERROR"; break;
- }
- CHud::SetMessage(TheText.Get(key));
- CTimer::SetCodePause(true);
- }
-
- switch(ms_channel[ch].state){
- case CHANNELSTATE_IDLE:
-streamread:
- CdStreamRead(ch, ms_pStreamingBuffer[ch], ms_channel[ch].position, ms_channel[ch].size);
- ms_channel[ch].state = CHANNELSTATE_READING;
- ms_channel[ch].field24 = -600;
- break;
- case CHANNELSTATE_READING:
- if(ProcessLoadingChannel(ch)){
- ms_channelError = -1;
- CTimer::SetCodePause(false);
- }
- break;
- case CHANNELSTATE_ERROR:
- ms_channel[ch].numTries++;
- if(CdStreamGetStatus(ch) != STREAM_READING && CdStreamGetStatus(ch) != STREAM_WAITING)
- goto streamread;
- break;
- }
-}
-
-void
-CStreaming::LoadRequestedModels(void)
-{
- static int currentChannel = 0;
-
- // We can't read with channel 1 while channel 0 is using its buffer
- if(ms_bLoadingBigModel)
- currentChannel = 0;
-
- // We have data, load
- if(ms_channel[currentChannel].state == CHANNELSTATE_READING ||
- ms_channel[currentChannel].state == CHANNELSTATE_STARTED)
- ProcessLoadingChannel(currentChannel);
-
- if(ms_channelError == -1){
- // Channel is idle, read more data
- if(ms_channel[currentChannel].state == CHANNELSTATE_IDLE)
- RequestModelStream(currentChannel);
- // Switch channel
- if(ms_channel[currentChannel].state != CHANNELSTATE_STARTED)
- currentChannel = 1 - currentChannel;
- }
-}
-
-void
-CStreaming::LoadAllRequestedModels(bool priority)
-{
- static bool bInsideLoadAll = false;
- int imgOffset, streamId, status;
- int i;
- uint32 posn, size;
-
- if(bInsideLoadAll)
- return;
-
- FlushChannels();
- imgOffset = GetCdImageOffset(CdStreamGetLastPosn());
-
- while(ms_endRequestedList.m_prev != &ms_startRequestedList){
- streamId = GetNextFileOnCd(0, priority);
- if(streamId == -1)
- break;
-
- ms_aInfoForModel[streamId].RemoveFromList();
- DecrementRef(streamId);
-
- if(ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)){
- do
- status = CdStreamRead(0, ms_pStreamingBuffer[0], imgOffset+posn, size);
- while(CdStreamSync(0) || status == STREAM_NONE);
- ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING;
-
- MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE);
- ConvertBufferToObject(ms_pStreamingBuffer[0], streamId);
- if(ms_aInfoForModel[streamId].m_loadState == STREAMSTATE_STARTED)
- FinishLoadingLargeFile(ms_pStreamingBuffer[0], streamId);
-
- if(streamId < STREAM_OFFSET_TXD){
- CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(streamId);
- if(mi->IsSimple())
- mi->m_alpha = 255;
- }
- }else{
- // empty
- ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
- }
- }
-
- ms_bLoadingBigModel = false;
- for(i = 0; i < 4; i++){
- ms_channel[1].streamIds[i] = -1;
- ms_channel[1].offsets[i] = -1;
- }
- ms_channel[1].state = CHANNELSTATE_IDLE;
- bInsideLoadAll = false;
-}
-
-void
-CStreaming::FlushChannels(void)
-{
- if(ms_channel[1].state == CHANNELSTATE_STARTED)
- ProcessLoadingChannel(1);
-
- if(ms_channel[0].state == CHANNELSTATE_READING){
- CdStreamSync(0);
- ProcessLoadingChannel(0);
- }
- if(ms_channel[0].state == CHANNELSTATE_STARTED)
- ProcessLoadingChannel(0);
-
- if(ms_channel[1].state == CHANNELSTATE_READING){
- CdStreamSync(1);
- ProcessLoadingChannel(1);
- }
- if(ms_channel[1].state == CHANNELSTATE_STARTED)
- ProcessLoadingChannel(1);
-}
-
-void
-CStreaming::FlushRequestList(void)
-{
- CStreamingInfo *si, *next;
-
- for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){
- next = si->m_next;
- RemoveModel(si - ms_aInfoForModel);
- }
- FlushChannels();
-}
-
-
-void
-CStreaming::ImGonnaUseStreamingMemory(void)
-{
- // empty
-}
-
-void
-CStreaming::IHaveUsedStreamingMemory(void)
-{
- UpdateMemoryUsed();
-}
-
-void
-CStreaming::UpdateMemoryUsed(void)
-{
- // empty
-}
-
-#define STREAM_DIST (2*SECTOR_SIZE_X)
-
-void
-CStreaming::AddModelsToRequestList(const CVector &pos)
-{
- float xmin, xmax, ymin, ymax;
- int ixmin, ixmax, iymin, iymax;
- int ix, iy;
- int dx, dy, d;
- CSector *sect;
-
- xmin = pos.x - STREAM_DIST;
- ymin = pos.y - STREAM_DIST;
- xmax = pos.x + STREAM_DIST;
- ymax = pos.y + STREAM_DIST;
-
- ixmin = CWorld::GetSectorIndexX(xmin);
- if(ixmin < 0) ixmin = 0;
- ixmax = CWorld::GetSectorIndexX(xmax);
- if(ixmax >= NUMSECTORS_X) ixmax = NUMSECTORS_X-1;
- iymin = CWorld::GetSectorIndexY(ymin);
- if(iymin < 0) iymin = 0;
- iymax = CWorld::GetSectorIndexY(ymax);
- if(iymax >= NUMSECTORS_Y) iymax = NUMSECTORS_Y-1;
-
- CWorld::AdvanceCurrentScanCode();
-
- for(iy = iymin; iy < iymax; iy++){
- dy = iy - CWorld::GetSectorIndexY(pos.y);
- for(ix = ixmin; ix < ixmax; ix++){
-
- if(CRenderer::m_loadingPriority && ms_numModelsRequested > 5)
- return;
-
- dx = ix - CWorld::GetSectorIndexX(pos.x);
- d = dx*dx + dy*dy;
- sect = CWorld::GetSector(ix, iy);
- if(d <= 1){
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- }else if(d <= 4*4){
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], pos.x, pos.y, xmin, ymin, xmax, ymax);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], pos.x, pos.y, xmin, ymin, xmax, ymax);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], pos.x, pos.y, xmin, ymin, xmax, ymax);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], pos.x, pos.y, xmin, ymin, xmax, ymax);
- }
- }
- }
-}
-
-void
-CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax)
-{
- CPtrNode *node;
- CEntity *e;
- float lodDistSq;
- CVector2D pos;
-
- for(node = list.first; node; node = node->next){
- e = (CEntity*)node->item;
-
- if(e->m_scanCode == CWorld::GetCurrentScanCode())
- continue;
-
- e->m_scanCode = CWorld::GetCurrentScanCode();
- if(!e->bStreamingDontDelete && !e->bIsSubway &&
- (!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
- CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
- if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())){
- lodDistSq = sq(mi->GetLargestLodDistance());
- lodDistSq = min(lodDistSq, sq(STREAM_DIST));
- pos = CVector2D(e->GetPosition());
- if(xmin < pos.x && pos.x < xmax &&
- ymin < pos.y && pos.y < ymax &&
- (CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
- if(CRenderer::IsEntityCullZoneVisible(e))
- RequestModel(e->GetModelIndex(), 0);
- }
- }
- }
-}
-
-void
-CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
-{
- CPtrNode *node;
- CEntity *e;
-
- for(node = list.first; node; node = node->next){
- e = (CEntity*)node->item;
-
- if(e->m_scanCode == CWorld::GetCurrentScanCode())
- continue;
-
- e->m_scanCode = CWorld::GetCurrentScanCode();
- if(!e->bStreamingDontDelete && !e->bIsSubway &&
- (!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
- CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
- if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
- if(CRenderer::IsEntityCullZoneVisible(e))
- RequestModel(e->GetModelIndex(), 0);
- }
- }
-}
-
-void
-CStreaming::DeleteFarAwayRwObjects(const CVector &pos)
-{
- int posx, posy;
- int x, y;
- int r, i;
- CSector *sect;
-
- posx = CWorld::GetSectorIndexX(pos.x);
- posy = CWorld::GetSectorIndexY(pos.y);
-
- // Move oldSectorX/Y to new sector and delete RW objects in its "wake" for every step:
- // O is the old sector, <- is the direction in which we move it,
- // X are the sectors we delete RW objects from (except we go up to 10)
- // X
- // X X
- // X X X
- // X X X
- // <- O X X X
- // X X X
- // X X X
- // X X
- // X
-
- while(posx != ms_oldSectorX){
- if(posx < ms_oldSectorX){
- for(r = 2; r <= 10; r++){
- x = ms_oldSectorX + r;
- if(x < 0)
- continue;
- if(x >= NUMSECTORS_X)
- break;
-
- for(i = -r; i <= r; i++){
- y = ms_oldSectorY + i;
- if(y < 0)
- continue;
- if(y >= NUMSECTORS_Y)
- break;
-
- sect = CWorld::GetSector(x, y);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- }
- }
- ms_oldSectorX--;
- }else{
- for(r = 2; r <= 10; r++){
- x = ms_oldSectorX - r;
- if(x < 0)
- break;
- if(x >= NUMSECTORS_X)
- continue;
-
- for(i = -r; i <= r; i++){
- y = ms_oldSectorY + i;
- if(y < 0)
- continue;
- if(y >= NUMSECTORS_Y)
- break;
-
- sect = CWorld::GetSector(x, y);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- }
- }
- ms_oldSectorX++;
- }
- }
-
- while(posy != ms_oldSectorY){
- if(posy < ms_oldSectorY){
- for(r = 2; r <= 10; r++){
- y = ms_oldSectorY + r;
- if(y < 0)
- continue;
- if(y >= NUMSECTORS_Y)
- break;
-
- for(i = -r; i <= r; i++){
- x = ms_oldSectorX + i;
- if(x < 0)
- continue;
- if(x >= NUMSECTORS_X)
- break;
-
- sect = CWorld::GetSector(x, y);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- }
- }
- ms_oldSectorY--;
- }else{
- for(r = 2; r <= 10; r++){
- y = ms_oldSectorY - r;
- if(y < 0)
- break;
- if(y >= NUMSECTORS_Y)
- continue;
-
- for(i = -r; i <= r; i++){
- x = ms_oldSectorX + i;
- if(x < 0)
- continue;
- if(x >= NUMSECTORS_X)
- break;
-
- sect = CWorld::GetSector(x, y);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- }
- }
- ms_oldSectorY++;
- }
- }
-}
-
-void
-CStreaming::DeleteAllRwObjects(void)
-{
- int x, y;
- CSector *sect;
-
- for(x = 0; x < NUMSECTORS_X; x++)
- for(y = 0; y < NUMSECTORS_Y; y++){
- sect = CWorld::GetSector(x, y);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
- }
-}
-
-void
-CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos)
-{
- int ix, iy;
- int x, y;
- CSector *sect;
-
- ix = CWorld::GetSectorIndexX(pos.x);
- iy = CWorld::GetSectorIndexX(pos.y);
-
- for(x = 0; x < NUMSECTORS_X; x++)
- for(y = 0; y < NUMSECTORS_Y; y++)
- if(fabs(ix - x) > 3.0f &&
- fabs(iy - y) > 3.0f){
- sect = CWorld::GetSector(x, y);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
- }
-}
-
-void
-CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
-{
- int ix, iy;
- int x, y;
- int xmin, xmax, ymin, ymax;
- int inc;
- CSector *sect;
-
- if(ms_memoryUsed < mem)
- return;
-
- ix = CWorld::GetSectorIndexX(TheCamera.GetPosition().x);
- iy = CWorld::GetSectorIndexX(TheCamera.GetPosition().y);
-
- if(fabs(TheCamera.GetForward().x) > fabs(TheCamera.GetForward().y)){
- // looking west/east
-
- ymin = max(iy - 10, 0);
- ymax = min(iy + 10, NUMSECTORS_Y);
- assert(ymin <= ymax);
-
- // Delete a block of sectors that we know is behind the camera
- if(TheCamera.GetForward().x > 0){
- // looking east
- xmax = max(ix - 2, 0);
- xmin = max(ix - 10, 0);
- inc = 1;
- }else{
- // looking west
- xmax = min(ix + 2, NUMSECTORS_X);
- xmin = min(ix + 10, NUMSECTORS_X);
- inc = -1;
- }
- for(y = ymin; y <= ymax; y++){
- for(x = xmin; x != xmax; x += inc){
- sect = CWorld::GetSector(x, y);
- if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
- return;
- }
- }
-
- // Now a block that intersects with the camera's frustum
- if(TheCamera.GetForward().x > 0){
- // looking east
- xmax = max(ix + 10, 0);
- xmin = max(ix - 2, 0);
- inc = 1;
- }else{
- // looking west
- xmax = min(ix - 10, NUMSECTORS_X);
- xmin = min(ix + 2, NUMSECTORS_X);
- inc = -1;
- }
- for(y = ymin; y <= ymax; y++){
- for(x = xmin; x != xmax; x += inc){
- sect = CWorld::GetSector(x, y);
- if(DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
- DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
- DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
- return;
- }
- }
-
- if(RemoveReferencedTxds(mem))
- return;
-
- // As last resort, delete objects from the last step more aggressively
- for(y = ymin; y <= ymax; y++){
- for(x = xmax; x != xmin; x -= inc){
- sect = CWorld::GetSector(x, y);
- if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
- return;
- }
- }
- }else{
- // looking north/south
-
- xmin = max(ix - 10, 0);
- xmax = min(ix + 10, NUMSECTORS_X);
- assert(xmin <= xmax);
-
- // Delete a block of sectors that we know is behind the camera
- if(TheCamera.GetForward().y > 0){
- // looking north
- ymax = max(iy - 2, 0);
- ymin = max(iy - 10, 0);
- inc = 1;
- }else{
- // looking south
- ymax = min(iy + 2, NUMSECTORS_Y);
- ymin = min(iy + 10, NUMSECTORS_Y);
- inc = -1;
- }
- for(x = xmin; x <= xmax; x++){
- for(y = ymin; y != ymax; y += inc){
- sect = CWorld::GetSector(x, y);
- if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
- return;
- }
- }
-
- // Now a block that intersects with the camera's frustum
- if(TheCamera.GetForward().y > 0){
- // looking north
- ymax = max(iy + 10, 0);
- ymin = max(iy - 2, 0);
- inc = 1;
- }else{
- // looking south
- ymax = min(iy - 10, NUMSECTORS_Y);
- ymin = min(iy + 2, NUMSECTORS_Y);
- inc = -1;
- }
- for(x = xmin; x <= xmax; x++){
- for(y = ymin; y != ymax; y += inc){
- sect = CWorld::GetSector(x, y);
- if(DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
- DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
- DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
- return;
- }
- }
-
- if(RemoveReferencedTxds(mem))
- return;
-
- // As last resort, delete objects from the last step more aggressively
- for(x = xmin; x <= xmax; x++){
- for(y = ymax; y != ymin; y -= inc){
- sect = CWorld::GetSector(x, y);
- if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
- DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
- return;
- }
- }
- }
-}
-
-void
-CStreaming::DeleteRwObjectsInSectorList(CPtrList &list)
-{
- CPtrNode *node;
- CEntity *e;
-
- for(node = list.first; node; node = node->next){
- e = (CEntity*)node->item;
- if(!e->bStreamingDontDelete && !e->bImBeingRendered)
- e->DeleteRwObject();
- }
-}
-
-void
-CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y)
-{
- CPtrNode *node;
- CEntity *e;
-
- for(node = list.first; node; node = node->next){
- e = (CEntity*)node->item;
- if(e->m_rwObject && !e->bStreamingDontDelete && !e->bImBeingRendered){
- // Now this is pretty weird...
- if(fabs(CWorld::GetSectorIndexX(e->GetPosition().x) - x) >= 2.0f)
-// {
- e->DeleteRwObject();
-// return; // BUG?
-// }
- else // FIX?
- if(fabs(CWorld::GetSectorIndexY(e->GetPosition().y) - y) >= 2.0f)
- e->DeleteRwObject();
- }
- }
-}
-
-bool
-CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem)
-{
- CPtrNode *node;
- CEntity *e;
-
- for(node = list.first; node; node = node->next){
- e = (CEntity*)node->item;
- if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
- e->m_rwObject && ms_aInfoForModel[e->GetModelIndex()].m_next){
- e->DeleteRwObject();
- if(CModelInfo::GetModelInfo(e->GetModelIndex())->m_refCount == 0){
- RemoveModel(e->GetModelIndex());
- if(ms_memoryUsed < mem)
- return true;
- }
- }
- }
- return false;
-}
-
-bool
-CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem)
-{
- CPtrNode *node;
- CEntity *e;
-
- for(node = list.first; node; node = node->next){
- e = (CEntity*)node->item;
- if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
- e->m_rwObject && !e->IsVisible() && ms_aInfoForModel[e->GetModelIndex()].m_next){
- e->DeleteRwObject();
- if(CModelInfo::GetModelInfo(e->GetModelIndex())->m_refCount == 0){
- RemoveModel(e->GetModelIndex());
- if(ms_memoryUsed < mem)
- return true;
- }
- }
- }
- return false;
-}
-
-void
-CStreaming::MakeSpaceFor(int32 size)
-{
- // BUG: ms_memoryAvailable can be uninitialized
- // the code still happens to work in that case because ms_memoryAvailable is unsigned
- // but it's not nice....
-
- while((uint32)ms_memoryUsed >= ms_memoryAvailable - size)
- if(!RemoveLeastUsedModel()){
- DeleteRwObjectsBehindCamera(ms_memoryAvailable - size);
- return;
- }
-}
-
-void
-CStreaming::LoadScene(const CVector &pos)
-{
- CStreamingInfo *si, *prev;
- eLevelName level;
-
- level = CTheZones::GetLevelFromPosition(pos);
- debug("Start load scene\n");
- for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
- prev = si->m_prev;
- if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
- RemoveModel(si - ms_aInfoForModel);
- }
- CRenderer::m_loadingPriority = false;
- CCullZones::ForceCullZoneCoors(pos);
- DeleteAllRwObjects();
- AddModelsToRequestList(pos);
- CRadar::StreamRadarSections(pos);
- RemoveUnusedBigBuildings(level);
- RequestBigBuildings(level);
- LoadAllRequestedModels(false);
- debug("End load scene\n");
-}
-
-void
-CStreaming::MemoryCardSave(uint8 *buffer, uint32 *length)
-{
- int i;
-
- *length = NUM_DEFAULT_MODELS;
- for(i = 0; i < NUM_DEFAULT_MODELS; i++)
- if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
- buffer[i] = ms_aInfoForModel[i].m_flags;
- else
- buffer[i] = 0xFF;
-}
-
-void
-CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length)
-{
- uint32 i;
-
- assert(length == NUM_DEFAULT_MODELS);
- for(i = 0; i < length; i++)
- if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
- if(buffer[i] != 0xFF)
- ms_aInfoForModel[i].m_flags = buffer[i];
-}
-
-STARTPATCHES
- InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
- InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
- InjectHook(0x4076C0, CStreaming::Update, PATCH_JUMP);
- InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
- InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
- InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
- InjectHook(0x409580, CStreaming::FinishLoadingLargeFile, PATCH_JUMP);
- InjectHook(0x407EA0, CStreaming::RequestModel, PATCH_JUMP);
- InjectHook(0x407FD0, CStreaming::RequestSubway, PATCH_JUMP);
- InjectHook(0x408190, CStreaming::RequestBigBuildings, PATCH_JUMP);
- InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
- InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
- InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
- InjectHook(0x54A5F0, CStreaming::HasModelLoaded, PATCH_JUMP);
- InjectHook(0x40ADC0, CStreaming::HasSpecialCharLoaded, PATCH_JUMP);
- InjectHook(0x40ADE0, CStreaming::SetMissionDoesntRequireSpecialChar, PATCH_JUMP);
-
- InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
- InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP);
- InjectHook(0x4083D0, CStreaming::RemoveBuildings, PATCH_JUMP);
- InjectHook(0x408640, CStreaming::RemoveUnusedBigBuildings, PATCH_JUMP);
- InjectHook(0x408680, CStreaming::RemoveBigBuildings, PATCH_JUMP);
- InjectHook(0x408780, CStreaming::RemoveIslandsNotUsed, PATCH_JUMP);
- InjectHook(0x40B180, CStreaming::RemoveLoadedVehicle, PATCH_JUMP);
- InjectHook(0x4089B0, CStreaming::RemoveLeastUsedModel, PATCH_JUMP);
- InjectHook(0x408940, CStreaming::RemoveAllUnusedModels, PATCH_JUMP);
- InjectHook(0x409450, CStreaming::RemoveReferencedTxds, PATCH_JUMP);
-
- InjectHook(0x40B160, CStreaming::GetAvailableVehicleSlot, PATCH_JUMP);
- InjectHook(0x40B060, CStreaming::AddToLoadedVehiclesList, PATCH_JUMP);
- InjectHook(0x4094C0, CStreaming::IsTxdUsedByRequestedModels, PATCH_JUMP);
- InjectHook(0x407E70, CStreaming::IsObjectInCdImage, PATCH_JUMP);
- InjectHook(0x408280, CStreaming::HaveAllBigBuildingsLoaded, PATCH_JUMP);
- InjectHook(0x40A790, CStreaming::SetModelIsDeletable, PATCH_JUMP);
- InjectHook(0x40A800, CStreaming::SetModelTxdIsDeletable, PATCH_JUMP);
- InjectHook(0x40A820, CStreaming::SetMissionDoesntRequireModel, PATCH_JUMP);
-
- InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP);
- InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP);
- InjectHook(0x40AE60, CStreaming::StreamVehiclesAndPeds, PATCH_JUMP);
- InjectHook(0x40AA30, CStreaming::StreamZoneModels, PATCH_JUMP);
- InjectHook(0x40AD00, CStreaming::RemoveCurrentZonesModels, PATCH_JUMP);
-
- InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP);
- InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP);
- InjectHook(0x40A680, CStreaming::FlushRequestList, PATCH_JUMP);
- InjectHook(0x409FF0, CStreaming::GetCdImageOffset, PATCH_JUMP);
- InjectHook(0x409E50, CStreaming::GetNextFileOnCd, PATCH_JUMP);
- InjectHook(0x40A060, CStreaming::RequestModelStream, PATCH_JUMP);
- InjectHook(0x4077F0, CStreaming::RetryLoadFile, PATCH_JUMP);
- InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP);
- InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP);
-
- InjectHook(0x4078F0, CStreaming::AddModelsToRequestList, PATCH_JUMP);
- InjectHook(0x407C50, (void (*)(CPtrList&,float,float,float,float,float,float))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
- InjectHook(0x407DD0, (void (*)(CPtrList&))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
-
- InjectHook(0x407070, CStreaming::DeleteFarAwayRwObjects, PATCH_JUMP);
- InjectHook(0x407390, CStreaming::DeleteAllRwObjects, PATCH_JUMP);
- InjectHook(0x407400, CStreaming::DeleteRwObjectsAfterDeath, PATCH_JUMP);
- InjectHook(0x408A60, CStreaming::DeleteRwObjectsBehindCamera, PATCH_JUMP);
- InjectHook(0x407560, CStreaming::DeleteRwObjectsInSectorList, PATCH_JUMP);
- InjectHook(0x4075A0, CStreaming::DeleteRwObjectsInOverlapSectorList, PATCH_JUMP);
- InjectHook(0x409340, CStreaming::DeleteRwObjectsBehindCameraInSectorList, PATCH_JUMP);
- InjectHook(0x4093C0, CStreaming::DeleteRwObjectsNotInFrustumInSectorList, PATCH_JUMP);
- InjectHook(0x409B70, CStreaming::MakeSpaceFor, PATCH_JUMP);
- InjectHook(0x40A6D0, CStreaming::LoadScene, PATCH_JUMP);
-
- InjectHook(0x40B210, CStreaming::MemoryCardSave, PATCH_JUMP);
- InjectHook(0x40B250, CStreaming::MemoryCardLoad, PATCH_JUMP);
-
- InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
- InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
- InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);
- InjectHook(0x406380, &CStreamingInfo::AddToList, PATCH_JUMP);
- InjectHook(0x4063A0, &CStreamingInfo::RemoveFromList, PATCH_JUMP);
-ENDPATCHES