summaryrefslogtreecommitdiffstats
path: root/src/core/config.h
diff options
context:
space:
mode:
authoreray orçunus <erayorcunus@gmail.com>2020-10-02 16:36:56 +0200
committereray orçunus <erayorcunus@gmail.com>2020-10-02 20:18:34 +0200
commit3bd333022778cee8dd95b58b02a7263870546c1b (patch)
treec75422bd786b704644e9944cca012397cee0d897 /src/core/config.h
parentMerge branch 'master' of github.com:erorcun/re3 (diff)
downloadre3-3bd333022778cee8dd95b58b02a7263870546c1b.tar
re3-3bd333022778cee8dd95b58b02a7263870546c1b.tar.gz
re3-3bd333022778cee8dd95b58b02a7263870546c1b.tar.bz2
re3-3bd333022778cee8dd95b58b02a7263870546c1b.tar.lz
re3-3bd333022778cee8dd95b58b02a7263870546c1b.tar.xz
re3-3bd333022778cee8dd95b58b02a7263870546c1b.tar.zst
re3-3bd333022778cee8dd95b58b02a7263870546c1b.zip
Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 0f3cb2ef..171c6be9 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -198,6 +198,7 @@ enum Config {
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
#define MORE_LANGUAGES // Add more translations to the game
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
+#define LOAD_INI_SETTINGS
// Rendering/display
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
@@ -226,8 +227,8 @@ enum Config {
#if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT
#endif
-#if defined(RW_GL3) && !defined(__SWITCH__) // TODO
-#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and want user to enter Cpntroller->Detect joysticks if his joystick isn't on that list.
+#if !defined(_WIN32) && !defined(__SWITCH__)
+#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list.
#endif
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
#define KANGAROO_CHEAT
@@ -309,4 +310,4 @@ enum Config {
#undef NO_ISLAND_LOADING
#define PC_PARTICLE
#define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
-#endif \ No newline at end of file
+#endif