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authorNikolay Korolev <nickvnuk@gmail.com>2019-11-09 14:44:36 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2019-11-09 14:44:36 +0100
commit5ef291ddf27aed2c27b39c3c30a9d5d27f7548b9 (patch)
tree710f5904ec705a30d64a568ce5f3ede0e2d91690 /src/core/config.h
parentscript stubs (diff)
parentFix link to config.h in readme (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 12cb7be8..175a5f61 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -87,6 +87,9 @@ enum Config {
NUM_FIRES = 40,
NUMPEDROUTES = 200,
+
+ NUMVISIBLEENTITIES = 2000,
+ NUMINVISIBLEENTITIES = 150,
};
// We'll use this once we're ready to become independent of the game
@@ -141,17 +144,17 @@ enum Config {
# define CHATTYSPLASH // print what the game is loading
#endif
-#define FIX_BUGS // fix bugs in the game, TODO: use this more
+#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
// Pad
#define KANGAROO_CHEAT
// Hud & radar
#define ASPECT_RATIO_SCALE
-#define TRIANGULAR_BLIPS
+#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
// Script
-#define USE_DEBUG_SCRIPT_LOADER
+#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
// Vehicles
#define EXPLODING_AIRTRAIN // can blow up jumbo jet with rocket launcher
@@ -162,6 +165,6 @@ enum Config {
// Peds
#define ANIMATE_PED_COL_MODEL
-#define VC_PED_PORTS
-#define NEW_WALK_AROUND_ALGORITHM
+#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
+#define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
#define CANCELLABLE_CAR_ENTER