summaryrefslogtreecommitdiffstats
path: root/src/extras/shaders/default_UV2_gl3.inc
diff options
context:
space:
mode:
authoraap <aap@papnet.eu>2020-08-19 14:36:38 +0200
committerGitHub <noreply@github.com>2020-08-19 14:36:38 +0200
commit76fe1247c86873fa548c85ae8598efd4ce1947c2 (patch)
tree0d7d5e42a8e92841af0f89dc577eb0888831fd9f /src/extras/shaders/default_UV2_gl3.inc
parentIsland loading cleanup and fix (diff)
parentMerge branch 'master' of github.com:gtamodding/re3 (diff)
downloadre3-76fe1247c86873fa548c85ae8598efd4ce1947c2.tar
re3-76fe1247c86873fa548c85ae8598efd4ce1947c2.tar.gz
re3-76fe1247c86873fa548c85ae8598efd4ce1947c2.tar.bz2
re3-76fe1247c86873fa548c85ae8598efd4ce1947c2.tar.lz
re3-76fe1247c86873fa548c85ae8598efd4ce1947c2.tar.xz
re3-76fe1247c86873fa548c85ae8598efd4ce1947c2.tar.zst
re3-76fe1247c86873fa548c85ae8598efd4ce1947c2.zip
Diffstat (limited to 'src/extras/shaders/default_UV2_gl3.inc')
-rw-r--r--src/extras/shaders/default_UV2_gl3.inc31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/extras/shaders/default_UV2_gl3.inc b/src/extras/shaders/default_UV2_gl3.inc
new file mode 100644
index 00000000..14106b29
--- /dev/null
+++ b/src/extras/shaders/default_UV2_gl3.inc
@@ -0,0 +1,31 @@
+const char *default_UV2_vert_src =
+"layout(location = 0) in vec3 in_pos;\n"
+"layout(location = 1) in vec3 in_normal;\n"
+"layout(location = 2) in vec4 in_color;\n"
+"layout(location = 3) in vec2 in_tex0;\n"
+"layout(location = 4) in vec2 in_tex1;\n"
+
+"out vec4 v_color;\n"
+"out vec2 v_tex0;\n"
+"out vec2 v_tex1;\n"
+"out float v_fog;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n"
+" gl_Position = u_proj * u_view * Vertex;\n"
+" vec3 Normal = mat3(u_world) * in_normal;\n"
+
+" v_tex0 = in_tex0;\n"
+" v_tex1 = in_tex1;\n"
+
+" v_color = in_color;\n"
+" v_color.rgb += u_ambLight.rgb*surfAmbient;\n"
+" v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;\n"
+" v_color = clamp(v_color, 0.0, 1.0);\n"
+" v_color *= u_matColor;\n"
+
+" v_fog = DoFog(gl_Position.w);\n"
+"}\n"
+;