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authorFire-Head <Fire-Head@users.noreply.github.com>2020-12-07 19:50:18 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2020-12-07 19:50:18 +0100
commit87bca997a45c3364b3994fddb40230ef20a56d90 (patch)
tree1a4c6997451d097141386bf246dfeef97dd2794c /src/extras/shaders/simple_fs_gl.inc
parentps2 hud, restore original code (diff)
parentFixing the Ghost vehicle name. (diff)
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Diffstat (limited to 'src/extras/shaders/simple_fs_gl.inc')
-rw-r--r--src/extras/shaders/simple_fs_gl.inc19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/extras/shaders/simple_fs_gl.inc b/src/extras/shaders/simple_fs_gl.inc
new file mode 100644
index 00000000..614d79a0
--- /dev/null
+++ b/src/extras/shaders/simple_fs_gl.inc
@@ -0,0 +1,19 @@
+const char *simple_frag_src =
+"uniform sampler2D tex0;\n"
+
+"FSIN vec4 v_color;\n"
+"FSIN vec2 v_tex0;\n"
+"FSIN float v_fog;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" vec4 color;\n"
+" color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
+" color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n"
+" DoAlphaTest(color.a);\n"
+
+" FRAGCOLOR(color);\n"
+"}\n"
+
+;