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authorSergeanur <s.anureev@yandex.ua>2021-07-15 17:19:32 +0200
committerSergeanur <s.anureev@yandex.ua>2021-07-17 23:04:26 +0200
commitd0404cbdb77bd82abf578ce28093990db94743f2 (patch)
tree1a7232c3dcdd6c371ab5fbde0fc6bf04c5bc7005 /src/render/Font.cpp
parentMerge pull request #1217 from Nopey/master (diff)
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Diffstat (limited to 'src/render/Font.cpp')
-rw-r--r--src/render/Font.cpp1628
1 files changed, 0 insertions, 1628 deletions
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
deleted file mode 100644
index 6a9944e1..00000000
--- a/src/render/Font.cpp
+++ /dev/null
@@ -1,1628 +0,0 @@
-#include "common.h"
-
-#include "Sprite2d.h"
-#include "TxdStore.h"
-#include "Font.h"
-#ifdef BUTTON_ICONS
-#include "FileMgr.h"
-#endif
-
-void
-AsciiToUnicode(const char *src, wchar *dst)
-{
- while((*dst++ = (unsigned char)*src++) != '\0');
-}
-
-void
-UnicodeStrcat(wchar *dst, wchar *append)
-{
- UnicodeStrcpy(&dst[UnicodeStrlen(dst)], append);
-}
-
-void
-UnicodeStrcpy(wchar *dst, const wchar *src)
-{
- while((*dst++ = *src++) != '\0');
-}
-
-int
-UnicodeStrlen(const wchar *str)
-{
- int len;
- for(len = 0; *str != '\0'; len++, str++);
- return len;
-}
-
-CFontDetails CFont::Details;
-bool16 CFont::NewLine;
-CSprite2d CFont::Sprite[MAX_FONTS];
-
-#ifdef MORE_LANGUAGES
-uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
-int32 CFont::Slot = -1;
-#define JAP_TERMINATION (0x8000 | '~')
-
-int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = {
- {
-#else
-int16 CFont::Size[MAX_FONTS][193] = {
-#endif
-
-#if !defined(GTA_PS2) || defined(FIX_BUGS)
- {
- 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
- 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
- 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
- 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
- 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
- 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
- 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
- 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
- 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
- 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 20
- },
-
- {
- 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
- 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
- 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
- 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
- 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
- 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 16
- },
-
- {
- 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
- 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
- 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
- 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
- 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
- 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
- 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19
- }
-#else // #if defined(GTA_PS2) && !defined(FIX_BUGS)
- {
- 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
- 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
- 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
- 24, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
- 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
- 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
- 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
- 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
- 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
- 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 20
- },
-
- {
- 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
- 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
- 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
- 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
- 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
- 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 16
- },
-
- {
- 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
- 19, 18, 19, 19, 21, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 19,
- 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
- 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
- 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
- 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19,
- 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, 12,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19
- }
-#endif
-
-#ifdef MORE_LANGUAGES
- },
- {
- { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17,
- 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10,
- 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24,
- 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22,
- 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21,
- 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21,
- 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 13,
- 33, 13, 13, 13, 24, 22, 22, 19, 26, 21, 30, 20, 23,
- 23, 21, 24, 26, 23, 22, 23, 21, 22, 20, 20, 26, 25,
- 24, 22, 31, 32, 23, 30, 22, 22, 32, 23, 19, 18, 18,
- 15, 22, 19, 27, 19, 20, 20, 18, 22, 24, 20, 19, 19,
- 20, 19, 16, 19, 28, 20, 20, 18, 26, 27, 19, 26, 18,
- 19, 27, 19, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 },
- { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11,
- 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22,
- 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24,
- 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23,
- 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19,
- 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20,
- 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33,
- 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 16, },
- { 15, 14, 16, 25, 19,
- 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19,
- 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29,
- 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19,
- 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23,
- 21, 21, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35,
- 35, 35, 35, 37, 19, 19, 19, 19, 19, 19, 29, 19, 19,
- 19, 20, 22, 31, 19, 19, 19, 19, 19, 29, 19, 29, 19,
- 21, 19, 30, 31, 21, 29, 19, 19, 29, 19, 21, 23, 32,
- 21, 21, 30, 31, 22, 21, 32, 33, 23, 32, 21, 21, 32,
- 21, 19, 19, 30, 31, 22, 22, 21, 32, 33, 23, 32, 21,
- 21, 32, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 },
- },
-
- {
- {
- 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
- 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
- 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
- 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
- 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
- 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
- 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
- 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
- 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
- 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 20
- },
-
- {
- 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
- 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
- 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
- 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
- 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
- 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 16
- },
-
- {
- 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
- 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
- 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
- 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
- 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
- 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
- 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19
- }
- }
-#endif
-};
-
-#ifdef MORE_LANGUAGES
-int16 Size_jp[] = {
- 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0
- 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13
- 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26
- 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39
- 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52
- 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65
- 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78
- 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91
- 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104
- 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118
- 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157
- 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 21
-};
-#endif
-
-wchar foreign_table[128] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175,
- 128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141,
- 0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150,
- 151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
- 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
-};
-
-#ifdef BUTTON_ICONS
-CSprite2d CFont::ButtonSprite[MAX_BUTTON_ICONS];
-int CFont::PS2Symbol = BUTTON_NONE;
-int CFont::ButtonsSlot = -1;
-#endif // BUTTON_ICONS
-
-void
-CFont::Initialise(void)
-{
- int slot;
-
- slot = CTxdStore::AddTxdSlot("fonts");
-#ifdef MORE_LANGUAGES
- Slot = slot;
- switch (LanguageSet)
- {
- case FONT_LANGSET_EFIGS:
- default:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
- break;
- case FONT_LANGSET_POLISH:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_P.TXD");
- break;
- case FONT_LANGSET_RUSSIAN:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD");
- break;
- case FONT_LANGSET_JAPANESE:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD");
- break;
- }
-#else
- CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
-#endif
- CTxdStore::AddRef(slot);
- CTxdStore::PushCurrentTxd();
- CTxdStore::SetCurrentTxd(slot);
- Sprite[0].SetTexture("font2", "font2_mask");
-#ifdef MORE_LANGUAGES
- if (IsJapanese()) {
- Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
- Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
- }
- else
-#endif // MORE_LANGUAGES
- Sprite[1].SetTexture("pager", "pager_mask");
- Sprite[2].SetTexture("font1", "font1_mask");
- SetScale(1.0f, 1.0f);
- SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
- SetSlant(0.0f);
- SetColor(CRGBA(255, 255, 255, 0));
- SetJustifyOff();
- SetCentreOff();
-#ifdef FIX_BUGS
- SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
- SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
-#else
- SetWrapx(DEFAULT_SCREEN_WIDTH);
- SetCentreSize(DEFAULT_SCREEN_WIDTH);
-#endif
- SetBackgroundOff();
- SetBackgroundColor(CRGBA(128, 128, 128, 128));
- SetBackGroundOnlyTextOff();
- SetPropOn();
- SetFontStyle(FONT_BANK);
- SetRightJustifyWrap(0.0f);
- SetAlphaFade(255.0f);
- SetDropShadowPosition(0);
- CTxdStore::PopCurrentTxd();
-
-#if !defined(GAMEPAD_MENU) && defined(BUTTON_ICONS)
- // loaded in CMenuManager with GAMEPAD_MENU defined
- LoadButtons("MODELS/X360BTNS.TXD");
-#endif
-}
-
-#ifdef BUTTON_ICONS
-void
-CFont::LoadButtons(const char* txdPath)
-{
- if (int file = CFileMgr::OpenFile(txdPath)) {
- CFileMgr::CloseFile(file);
- if (ButtonsSlot == -1)
- ButtonsSlot = CTxdStore::AddTxdSlot("buttons");
- else {
- for (int i = 0; i < MAX_BUTTON_ICONS; i++)
- ButtonSprite[i].Delete();
- CTxdStore::RemoveTxd(ButtonsSlot);
- }
- CTxdStore::LoadTxd(ButtonsSlot, txdPath);
- CTxdStore::AddRef(ButtonsSlot);
- CTxdStore::PushCurrentTxd();
- CTxdStore::SetCurrentTxd(ButtonsSlot);
-#if 0 // unused
- ButtonSprite[BUTTON_UP].SetTexture("up");
- ButtonSprite[BUTTON_DOWN].SetTexture("down");
- ButtonSprite[BUTTON_LEFT].SetTexture("left");
- ButtonSprite[BUTTON_RIGHT].SetTexture("right");
-#endif
- ButtonSprite[BUTTON_CROSS].SetTexture("cross");
- ButtonSprite[BUTTON_CIRCLE].SetTexture("circle");
- ButtonSprite[BUTTON_SQUARE].SetTexture("square");
- ButtonSprite[BUTTON_TRIANGLE].SetTexture("triangle");
- ButtonSprite[BUTTON_L1].SetTexture("l1");
- ButtonSprite[BUTTON_L2].SetTexture("l2");
- ButtonSprite[BUTTON_L3].SetTexture("l3");
- ButtonSprite[BUTTON_R1].SetTexture("r1");
- ButtonSprite[BUTTON_R2].SetTexture("r2");
- ButtonSprite[BUTTON_R3].SetTexture("r3");
- CTxdStore::PopCurrentTxd();
- }
- else {
- if (ButtonsSlot != -1) {
- for (int i = 0; i < MAX_BUTTON_ICONS; i++)
- ButtonSprite[i].Delete();
- CTxdStore::RemoveTxdSlot(ButtonsSlot);
- ButtonsSlot = -1;
- }
- }
-}
-#endif // BUTTON_ICONS
-
-#ifdef MORE_LANGUAGES
-void
-CFont::ReloadFonts(uint8 set)
-{
- if (Slot != -1 && LanguageSet != set) {
- Sprite[0].Delete();
- Sprite[1].Delete();
- Sprite[2].Delete();
- if (IsJapanese())
- Sprite[3].Delete();
- CTxdStore::PushCurrentTxd();
- CTxdStore::RemoveTxd(Slot);
- switch (set)
- {
- case FONT_LANGSET_EFIGS:
- default:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS.TXD");
- break;
- case FONT_LANGSET_POLISH:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS_P.TXD");
- break;
- case FONT_LANGSET_RUSSIAN:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD");
- break;
- case FONT_LANGSET_JAPANESE:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD");
- break;
- }
- CTxdStore::SetCurrentTxd(Slot);
- Sprite[0].SetTexture("font2", "font2_mask");
- if (set == FONT_LANGSET_JAPANESE) {
- Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
- Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
- }
- else
- Sprite[1].SetTexture("pager", "pager_mask");
- Sprite[2].SetTexture("font1", "font1_mask");
- CTxdStore::PopCurrentTxd();
- }
- LanguageSet = set;
-}
-#endif
-
-void
-CFont::Shutdown(void)
-{
-#ifdef BUTTON_ICONS
- if (ButtonsSlot != -1) {
- for (int i = 0; i < MAX_BUTTON_ICONS; i++)
- ButtonSprite[i].Delete();
- CTxdStore::RemoveTxdSlot(ButtonsSlot);
- ButtonsSlot = -1;
- }
-#endif
- Sprite[0].Delete();
- Sprite[1].Delete();
- Sprite[2].Delete();
-#ifdef MORE_LANGUAGES
- if (IsJapanese())
- Sprite[3].Delete();
- CTxdStore::RemoveTxdSlot(Slot);
- Slot = -1;
-#else
- CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts"));
-#endif
-}
-
-void
-CFont::InitPerFrame(void)
-{
- Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
- CSprite2d::GetBank(15, Sprite[1].m_pTexture);
- CSprite2d::GetBank(15, Sprite[2].m_pTexture);
-#ifdef MORE_LANGUAGES
- if (IsJapanese())
- CSprite2d::GetBank(15, Sprite[3].m_pTexture);
-#endif
- SetDropShadowPosition(0);
- NewLine = false;
-#ifdef BUTTON_ICONS
- PS2Symbol = BUTTON_NONE;
-#endif
-}
-
-#ifdef BUTTON_ICONS
-void
-CFont::DrawButton(float x, float y)
-{
- if (x <= 0.0f || x > SCREEN_WIDTH || y <= 0.0f || y > SCREEN_HEIGHT)
- return;
-
- if (PS2Symbol != BUTTON_NONE) {
- CRect rect;
- rect.left = x;
- rect.top = Details.scaleY + Details.scaleY + y;
- rect.right = Details.scaleY * 17.0f + x;
- rect.bottom = Details.scaleY * 19.0f + y;
-
- int vertexAlphaState;
- RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &vertexAlphaState);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
- ButtonSprite[PS2Symbol].Draw(rect, CRGBA(255, 255, 255, Details.color.a));
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)vertexAlphaState);
- }
-}
-#endif
-
-void
-CFont::PrintChar(float x, float y, wchar c)
-{
- if(x <= 0.0f || x > SCREEN_WIDTH ||
-#ifdef FIX_BUGS
- y <= 0.0f || y > SCREEN_HEIGHT)
-#else
- y <= 0.0f || y > SCREEN_WIDTH)
-#endif
- return;
-
- float w = GetCharacterWidth(c) / 32.0f;
- float xoff = c % 16;
- float yoff = c / 16;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont()) {
- w = 21.0f;
- xoff = (float)(c % 48);
- yoff = c / 48;
- }
-#endif
-
- if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
- if(Details.dropShadowPosition != 0){
- CSprite2d::AddSpriteToBank(
-#ifdef FIX_BUGS
- Details.bank + Details.style,
-#else
- Details.style, // BUG: game doesn't add bank
-#endif
-#ifdef FIX_BUGS
- CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
- y + SCREEN_SCALE_Y(Details.dropShadowPosition),
- x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
- y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f),
-#else
- CRect(x + Details.dropShadowPosition,
- y + Details.dropShadowPosition,
- x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f,
- y + Details.dropShadowPosition + 40.0f * Details.scaleY * 0.5f),
-#endif
- Details.dropColor,
- xoff/16.0f, yoff/12.8f,
- (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
- xoff/16.0f, (yoff+1.0f)/12.8f,
- (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f);
- }
- CSprite2d::AddSpriteToBank(
-#ifdef FIX_BUGS
- Details.bank + Details.style,
-#else
- Details.style, // BUG: game doesn't add bank
-#endif
- CRect(x, y,
- x + 32.0f * Details.scaleX * 1.0f,
- y + 40.0f * Details.scaleY * 0.5f),
- Details.color,
- xoff/16.0f, yoff/12.8f,
- (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
- xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f,
- (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f);
-#ifdef MORE_LANGUAGES
- }else if (IsJapaneseFont()) {
- if (Details.dropShadowPosition != 0) {
- CSprite2d::AddSpriteToBank(
-#ifdef FIX_BUGS
- Details.bank + Details.style,
-#else
- Details.style, // BUG: game doesn't add bank
-#endif
-#ifdef FIX_BUGS
- CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
- y + SCREEN_SCALE_Y(Details.dropShadowPosition),
- x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
- y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f),
-#else
- CRect(x + Details.dropShadowPosition,
- y + Details.dropShadowPosition,
- x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f,
- y + Details.dropShadowPosition + 40.0f * Details.scaleY / 2.75f),
-#endif
- Details.dropColor,
- xoff * w / 1024.0f, yoff / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
- xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
- }
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x, y,
- x + 32.0f * Details.scaleX * 1.0f,
- y + 40.0f * Details.scaleY / 2.75f),
- Details.color,
- xoff * w / 1024.0f, yoff / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
- xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
-#endif
- }else
- {
- CSprite2d::AddSpriteToBank(
-#ifdef FIX_BUGS
- Details.bank + Details.style,
-#else
- Details.style, // BUG: game doesn't add bank
-#endif
- CRect(x, y,
- x + 32.0f * Details.scaleX * w,
- y + 32.0f * Details.scaleY * 0.5f),
- Details.color,
- xoff/16.0f, yoff/16.0f,
- (xoff+w)/16.0f, yoff/16.0f,
- xoff/16.0f, (yoff+1.0f)/16.0f,
- (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f);
- }
-}
-
-#ifdef MORE_LANGUAGES
-bool CFont::IsJapanesePunctuation(wchar *str)
-{
- return (*str == 0xE7 || *str == 0x124 || *str == 0x126 || *str == 0x128 || *str == 0x104 || *str == ',' || *str == '>' || *str == '!' || *str == 0x99 || *str == '?' || *str == ':');
-}
-
-bool CFont::IsAnsiCharacter(wchar *s)
-{
- if (*s >= 'A' && *s <= 'Z')
- return true;
- if (*s >= 'a' && *s <= 'z')
- return true;
- if (*s >= '0' && *s <= ':')
- return true;
- if (*s == '(' || *s == ')')
- return true;
- if (*s == 'D' || *s == '$')
- return true;
- return false;
-}
-#endif
-
-void
-CFont::PrintString(float xstart, float ystart, wchar *s)
-{
- CRect rect;
- int numSpaces;
- float lineLength;
- float x, y;
- bool first;
- wchar *start, *t;
-
- if(*s == '*')
- return;
-
- if(Details.background){
- GetNumberLines(xstart, ystart, s); // BUG: result not used
- GetTextRect(&rect, xstart, ystart, s);
- CSprite2d::DrawRect(rect, Details.backgroundColor);
- }
-
- lineLength = 0.0f;
- numSpaces = 0;
- first = true;
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- y = ystart;
- start = s;
-
- // This is super ugly, I blame R*
- for(;;){
- for(;;){
- for(;;){
- if(*s == '\0')
- return;
- float xend = Details.centre ? Details.centreSize :
- Details.rightJustify ? xstart - Details.rightJustifyWrap :
- Details.wrapX;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont())
- xend -= SCREEN_SCALE_X(21.0f * 2.0f);
-#endif
- if(x + GetStringWidth(s) > xend && !first){
-#ifdef MORE_LANGUAGES
- if (IsJapanese() && IsJapanesePunctuation(s))
- s--;
-#endif
- // flush line
- float spaceWidth = !Details.justify || Details.centre ? 0.0f :
- (Details.wrapX - lineLength) / numSpaces;
- float xleft = Details.centre ? xstart - x/2 :
- Details.rightJustify ? xstart - x :
- xstart;
-#ifdef MORE_LANGUAGES
- PrintString(xleft, y, start, s, spaceWidth, xstart);
-#else
- PrintString(xleft, y, start, s, spaceWidth);
-#endif
- // reset things
- lineLength = 0.0f;
- numSpaces = 0;
- first = true;
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont())
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- else
-#endif
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
- start = s;
- }else
- break;
- }
- // advance by one word
- t = GetNextSpace(s);
- if(t[0] == '\0' ||
- t[0] == ' ' && t[1] == '\0')
- break;
- if(!first)
- numSpaces++;
- first = false;
- x += GetStringWidth(s) + GetCharacterSize(*t - ' ');
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont() && IsAnsiCharacter(s))
- x += 21.0f;
-#endif
- lineLength = x;
- s = t+1;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont() && !*s) {
- x += GetStringWidth(s);
- if (IsAnsiCharacter(s))
- x += 21.0f;
- float xleft = Details.centre ? xstart - x / 2 :
- Details.rightJustify ? xstart - x :
- xstart;
- if (PrintString(xleft, y, start, s, 0.0f, xstart))
- {
- start = s;
- if (!Details.centre && !Details.rightJustify)
- x = xstart;
- else
- x = 0.0f;
-
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- numSpaces = 0;
- first = true;
- lineLength = 0.0f;
- }
- }
-#endif
- }
- // print rest
- if(t[0] == ' ' && t[1] == '\0')
- t[0] = '\0';
- x += GetStringWidth(s);
- s = t;
- float xleft = Details.centre ? xstart - x/2 :
- Details.rightJustify ? xstart - x :
- xstart;
-#ifdef MORE_LANGUAGES
- if (PrintString(xleft, y, start, s, 0.0f, xstart) && IsJapaneseFont()) {
- start = s;
- if (!Details.centre && !Details.rightJustify)
- x = xstart;
- else
- x = 0.0f;
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- numSpaces = 0;
- first = true;
- lineLength = 0.0f;
- }
-#else
- PrintString(xleft, y, start, s, 0.0f);
-#endif
- }
-}
-
-int
-CFont::GetNumberLines(float xstart, float ystart, wchar *s)
-{
- int n;
- float x, y;
- wchar *t;
- n = 0;
-
-#ifdef MORE_LANGUAGES
- bool bSomeJapBool = false;
-
- if (IsJapanese()) {
- t = s;
- wchar unused;
- while (*t) {
- if (*t == JAP_TERMINATION || *t == '~')
- t = ParseToken(t, &unused, true);
- if (NewLine) {
- n++;
- NewLine = false;
- bSomeJapBool = true;
- }
- t++;
- }
- }
-
- if (bSomeJapBool) n--;
-#endif
-
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- y = ystart;
-
- while(*s){
-#ifdef FIX_BUGS
- float f = Details.centre ? Details.centreSize :
- Details.rightJustify ? xstart - Details.rightJustifyWrap :
- Details.wrapX;
-#else
- float f = (Details.centre ? Details.centreSize : Details.wrapX);
-#endif
-
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont())
- f -= SCREEN_SCALE_X(21.0f * 2.0f);
-#endif
-
- if(x + GetStringWidth(s) > f){
-#ifdef MORE_LANGUAGES
- if (IsJapanese())
- {
- if (IsJapanesePunctuation(s))
- s--;
- }
-#endif
- // reached end of line
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- n++;
- // Why even?
-#ifdef MORE_LANGUAGES
- if (IsJapanese())
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- else
-#endif
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
- }else{
- // still space in current line
- t = GetNextSpace(s);
- if(*t == '\0'){
- // end of string
- x += GetStringWidth(s);
-#ifdef MORE_LANGUAGES
- if (IsJapanese() && IsAnsiCharacter(s))
- x += 21.0f;
-#endif
- n++;
- s = t;
- }else{
- x += GetStringWidth(s);
-#ifdef MORE_LANGUAGES
- if (IsJapanese() && IsAnsiCharacter(s))
- x += 21.0f;
-#endif
- s = t+1;
- x += GetCharacterSize(*t - ' ');
-#ifdef MORE_LANGUAGES
- if (IsJapanese() && !*s)
- n++;
-#endif
- }
- }
- }
-
- return n;
-}
-
-void
-CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
-{
- int numLines;
- float x, y;
- int16 maxlength;
- wchar *t;
-
- maxlength = 0;
- numLines = 0;
-
-#ifdef MORE_LANGUAGES
- if (IsJapanese()) {
- numLines = GetNumberLines(xstart, ystart, s);
- }else{
-#endif
-
-#ifdef FIX_BUGS
- if(Details.centre || Details.rightJustify)
-#else
- if(Details.centre)
-#endif
- x = 0.0f;
- else
- x = xstart;
- y = ystart;
-
-#ifdef FIX_BUGS
- float xEnd = Details.centre ? Details.centreSize :
- Details.rightJustify ? xstart - Details.rightJustifyWrap :
- Details.wrapX;
-#else
- float xEnd = (Details.centre ? Details.centreSize : Details.wrapX);
-#endif
- while(*s){
- if(x + GetStringWidth(s) > xEnd){
- // reached end of line
- if(x > maxlength)
- maxlength = x;
-#ifdef FIX_BUGS
- if(Details.centre || Details.rightJustify)
-#else
- if(Details.centre)
-#endif
- x = 0.0f;
- else
- x = xstart;
- numLines++;
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
- }else{
- // still space in current line
- t = GetNextSpace(s);
- if(*t == '\0'){
- // end of string
- x += GetStringWidth(s);
- if(x > maxlength)
- maxlength = x;
- numLines++;
- s = t;
- }else{
- x += GetStringWidth(s);
- x += GetCharacterSize(*t - ' ');
- s = t+1;
- }
- }
- }
-#ifdef MORE_LANGUAGES
- }
-#endif
-
- if(Details.centre){
- if(Details.backgroundOnlyText){
- rect->left = xstart - maxlength/2 - 4.0f;
- rect->right = xstart + maxlength/2 + 4.0f;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont()) {
- rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
- rect->top = ystart - (4.0f / 2.75f);
- } else {
-#endif
- rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
- rect->top = ystart - 2.0f;
-#ifdef MORE_LANGUAGES
- }
-#endif
- }else{
- rect->left = xstart - Details.centreSize*0.5f - 4.0f;
- rect->right = xstart + Details.centreSize*0.5f + 4.0f;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont()) {
- rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
- rect->top = ystart - (4.0f / 2.75f);
- } else {
-#endif
- rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
- rect->top = ystart - 2.0f;
-#ifdef MORE_LANGUAGES
- }
-#endif
- }
- }else{
- rect->left = xstart - 4.0f;
- rect->right = Details.wrapX;
- // WTF?
- rect->bottom = ystart - 4.0f + 4.0f;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont())
- rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
- else
-#endif
- rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
- }
-}
-
-#ifdef MORE_LANGUAGES
-bool
-CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX)
-{
- wchar *s, c, unused;
-
- if (IsJapanese()) {
- float jx = 0.0f;
- for (s = start; s < end; s++) {
- if (*s == JAP_TERMINATION || *s == '~')
- s = ParseToken(s, &unused, true);
- if (NewLine) {
- NewLine = false;
- break;
- }
- jx += GetCharacterSize(*s - ' ');
- }
- s = start;
- if (Details.centre)
- x = japX - jx / 2.0f;
- else if (Details.rightJustify)
- x = japX - jx;
- }
-
- for (s = start; s < end; s++) {
- if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION))
- s = ParseToken(s, &unused);
- if (NewLine && IsJapanese()) {
- NewLine = false;
- end = s;
- return true;
- }
- c = *s - ' ';
- if (Details.slant != 0.0f && !IsJapanese())
- y = (Details.slantRefX - x) * Details.slant + Details.slantRefY;
-
-#ifdef BUTTON_ICONS
- if (PS2Symbol != BUTTON_NONE) {
- DrawButton(x, y);
- x += Details.scaleY * 17.0f;
- PS2Symbol = BUTTON_NONE;
- }
-#endif
-
- PrintChar(x, y, c);
- x += GetCharacterSize(c);
- if (c == 0 && (!NewLine || !IsJapanese())) // space
- x += spwidth;
- }
- return false;
-}
-#else
-void
-CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
-{
- wchar *s, c, unused;
-
- for(s = start; s < end; s++){
- if(*s == '~')
- s = ParseToken(s, &unused);
- c = *s - ' ';
- if(Details.slant != 0.0f)
- y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
- PrintChar(x, y, c);
- x += GetCharacterSize(c);
- if(c == 0) // space
- x += spwidth;
- }
-}
-#endif
-
-void
-CFont::PrintStringFromBottom(float x, float y, wchar *str)
-{
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont())
- y -= (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * GetNumberLines(x, y, str);
- else
-#endif
- y -= (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * GetNumberLines(x, y, str);
- PrintString(x, y, str);
-}
-
-#ifdef XBOX_SUBTITLES
-void
-CFont::PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor)
-{
- CRGBA textColor = Details.color;
- SetColor(outlineColor);
- CVector2D offsets[] = { {1.f, 1.f}, {1.f, -1.f}, {-1.f, 1.f}, {-1.f, -1.f} };
- for(int i = 0; i < ARRAY_SIZE(offsets); i++){
- if (fromBottom)
- PrintStringFromBottom(x + SCREEN_SCALE_X(offsets[i].x * outlineStrength), y + SCREEN_SCALE_Y(offsets[i].y * outlineStrength), str);
- else
- PrintString(x + SCREEN_SCALE_X(offsets[i].x * outlineStrength), y + SCREEN_SCALE_Y(offsets[i].y * outlineStrength), str);
- }
- SetColor(textColor);
-
- if (fromBottom)
- PrintStringFromBottom(x, y, str);
- else
- PrintString(x, y, str);
-}
-#endif
-
-float
-CFont::GetCharacterWidth(wchar c)
-{
-#ifdef MORE_LANGUAGES
- if (IsJapanese()) {
- if (!Details.proportional)
- return Size[0][Details.style][192];
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return Size_jp[c];
- default:
- return Size[0][Details.style][c];
- }
- }
- if (c < 254 && Details.style == FONT_PAGER)
- return 29.4f;
-
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return 29.4f;
- case FONT_BANK:
- return 10.0f;
- case FONT_PAGER:
- return 31.5f;
- default:
- return Size[0][Details.style][c];
- }
- }
-
- else if (Details.proportional)
- return Size[LanguageSet][Details.style][c];
- else
- return Size[LanguageSet][Details.style][192];
-#else
- if (Details.proportional)
- return Size[Details.style][c];
- else
- return Size[Details.style][192];
-#endif // MORE_LANGUAGES
-}
-
-float
-CFont::GetCharacterSize(wchar c)
-{
-#ifdef MORE_LANGUAGES
-
- if (IsJapanese())
- {
- if (!Details.proportional)
- return Size[0][Details.style][192] * Details.scaleX;
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return Size_jp[c] * Details.scaleX;
- default:
- return Size[0][Details.style][c] * Details.scaleX;
- }
- }
- if (c < 254 && (Details.style == FONT_PAGER))
- return 29.4f * Details.scaleX;
-
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return 29.4f * Details.scaleX;
- case FONT_BANK:
- return 10.0f * Details.scaleX;
- case FONT_PAGER:
- return 31.5f * Details.scaleX;
- default:
- return Size[0][Details.style][c] * Details.scaleX;
- }
- }
- else if(Details.proportional)
- return Size[LanguageSet][Details.style][c] * Details.scaleX;
- else
- return Size[LanguageSet][Details.style][192] * Details.scaleX;
-#else
- if (Details.proportional)
- return Size[Details.style][c] * Details.scaleX;
- else
- return Size[Details.style][192] * Details.scaleX;
-#endif // MORE_LANGUAGES
-}
-
-float
-CFont::GetStringWidth(wchar *s, bool spaces)
-{
- float w;
-
- w = 0.0f;
-#ifdef MORE_LANGUAGES
- if (IsJapanese())
- {
- do
- {
- if ((*s != ' ' || spaces) && *s != '\0') {
- do {
- while (*s == '~' || *s == JAP_TERMINATION) {
- s++;
-#ifdef BUTTON_ICONS
- switch (*s) {
-#if 0 // unused
- case 'U':
- case 'D':
- case '<':
- case '>':
-#endif
- case 'X':
- case 'O':
- case 'Q':
- case 'T':
- case 'K':
- case 'M':
- case 'A':
- case 'J':
- case 'V':
- case 'C':
- w += 17.0f * Details.scaleY;
- break;
- default:
- break;
- }
-#endif
- while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
- s++;
- }
- w += GetCharacterSize(*s - ' ');
- ++s;
- } while (*s == '~' || *s == JAP_TERMINATION);
- }
- } while (IsAnsiCharacter(s));
- } else
-#endif
- {
- for (; (*s != ' ' || spaces) && *s != '\0'; s++) {
- if (*s == '~') {
- s++;
-#ifdef BUTTON_ICONS
- switch (*s) {
-#if 0 // unused
- case 'U':
- case 'D':
- case '<':
- case '>':
-#endif
- case 'X':
- case 'O':
- case 'Q':
- case 'T':
- case 'K':
- case 'M':
- case 'A':
- case 'J':
- case 'V':
- case 'C':
- w += 17.0f * Details.scaleY;
- break;
- default:
- break;
- }
-#endif
- while (*s != '~') s++;
-#ifndef FIX_BUGS
- s++;
- if (*s == ' ' && !spaces)
- break;
- }
-#else
- } else
-#endif
- w += GetCharacterSize(*s - ' ');
- }
- }
- return w;
-}
-
-#ifdef MORE_LANGUAGES
-float
-CFont::GetStringWidth_Jap(wchar* s)
-{
- float w;
-
- w = 0.0f;
- for (; *s != '\0';) {
- do {
- while (*s == '~' || *s == JAP_TERMINATION) {
- s++;
- while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
- s++;
- }
- w += GetCharacterSize(*s - ' ');
- ++s;
- } while (*s == '~' || *s == JAP_TERMINATION);
- }
- return w;
-}
-#endif
-
-wchar*
-CFont::GetNextSpace(wchar *s)
-{
-#ifdef MORE_LANGUAGES
- if (IsJapanese()) {
- do
- {
- if (*s != ' ' && *s != '\0') {
- do {
- while (*s == '~' || *s == JAP_TERMINATION) {
- s++;
- while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
- s++;
- }
- ++s;
- } while (*s == '~' || *s == JAP_TERMINATION);
- }
- } while (IsAnsiCharacter(s));
- } else
-#endif
- {
- for(; *s != ' ' && *s != '\0'; s++)
- if(*s == '~'){
- s++;
- while(*s != '~') s++;
-#ifndef FIX_BUGS
- s++;
- if(*s == ' ')
- break;
-#endif
- }
- }
- return s;
-}
-
-#ifdef MORE_LANGUAGES
-wchar*
-CFont::ParseToken(wchar *s, wchar* ss, bool japShit)
-{
- s++;
- if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) {
- wchar c = *s;
- if (IsJapanese())
- c &= 0x7FFF;
- switch (c) {
- case 'N':
- case 'n':
- NewLine = true;
- break;
- case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
- case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
- case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
- case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
- case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
- case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
- case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
- case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
-#ifdef BUTTON_ICONS
-#if 0 // unused
- case 'U': PS2Symbol = BUTTON_UP; break;
- case 'D': PS2Symbol = BUTTON_DOWN; break;
- case '<': PS2Symbol = BUTTON_LEFT; break;
- case '>': PS2Symbol = BUTTON_RIGHT; break;
-#endif
- case 'X': PS2Symbol = BUTTON_CROSS; break;
- case 'O': PS2Symbol = BUTTON_CIRCLE; break;
- case 'Q': PS2Symbol = BUTTON_SQUARE; break;
- case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
- case 'K': PS2Symbol = BUTTON_L1; break;
- case 'M': PS2Symbol = BUTTON_L2; break;
- case 'A': PS2Symbol = BUTTON_L3; break;
- case 'J': PS2Symbol = BUTTON_R1; break;
- case 'V': PS2Symbol = BUTTON_R2; break;
- case 'C': PS2Symbol = BUTTON_R3; break;
-#endif
- }
- } else if (IsJapanese()) {
- if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n')
- NewLine = true;
- }
- while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++;
-#ifdef FIX_BUGS
- if (*(++s) == '~')
- s = ParseToken(s, ss, japShit);
- return s;
-#else
- return s + 1;
-#endif
-}
-#else
-wchar*
-CFont::ParseToken(wchar *s, wchar*)
-{
- s++;
- if(Details.color.r || Details.color.g || Details.color.b)
- switch(*s){
- case 'N':
- case 'n':
- NewLine = true;
- break;
- case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
- case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
- case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
- case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
- case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
- case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
- case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
- case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
-#ifdef BUTTON_ICONS
-#if 0 // unused
- case 'U': PS2Symbol = BUTTON_UP; break;
- case 'D': PS2Symbol = BUTTON_DOWN; break;
- case '<': PS2Symbol = BUTTON_LEFT; break;
- case '>': PS2Symbol = BUTTON_RIGHT; break;
-#endif
- case 'X': PS2Symbol = BUTTON_CROSS; break;
- case 'O': PS2Symbol = BUTTON_CIRCLE; break;
- case 'Q': PS2Symbol = BUTTON_SQUARE; break;
- case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
- case 'K': PS2Symbol = BUTTON_L1; break;
- case 'M': PS2Symbol = BUTTON_L2; break;
- case 'A': PS2Symbol = BUTTON_L3; break;
- case 'J': PS2Symbol = BUTTON_R1; break;
- case 'V': PS2Symbol = BUTTON_R2; break;
- case 'C': PS2Symbol = BUTTON_R3; break;
-#endif
- }
- while(*s != '~') s++;
- return s+1;
-}
-#endif
-
-void
-CFont::DrawFonts(void)
-{
- CSprite2d::DrawBank(Details.bank);
- CSprite2d::DrawBank(Details.bank+1);
- CSprite2d::DrawBank(Details.bank+2);
-#ifdef MORE_LANGUAGES
- if (IsJapanese())
- CSprite2d::DrawBank(Details.bank+3);
-#endif
-}
-
-
-void
-CFont::SetScale(float x, float y)
-{
-#ifdef MORE_LANGUAGES
- /*if (IsJapanese()) {
- x *= 1.35f;
- y *= 1.25f;
- }*/
-#endif
- Details.scaleX = x;
- Details.scaleY = y;
-}
-
-void
-CFont::SetSlantRefPoint(float x, float y)
-{
- Details.slantRefX = x;
- Details.slantRefY = y;
-}
-
-void
-CFont::SetSlant(float s)
-{
- Details.slant = s;
-}
-
-void
-CFont::SetColor(CRGBA col)
-{
- Details.color = col;
- if (Details.alphaFade < 255.0f)
- Details.color.a *= Details.alphaFade / 255.0f;
-}
-
-void
-CFont::SetJustifyOn(void)
-{
- Details.justify = true;
- Details.centre = false;
- Details.rightJustify = false;
-}
-
-void
-CFont::SetJustifyOff(void)
-{
- Details.justify = false;
- Details.rightJustify = false;
-}
-
-void
-CFont::SetCentreOn(void)
-{
- Details.centre = true;
- Details.justify = false;
- Details.rightJustify = false;
-}
-
-void
-CFont::SetCentreOff(void)
-{
- Details.centre = false;
-}
-
-void
-CFont::SetWrapx(float x)
-{
- Details.wrapX = x;
-}
-
-void
-CFont::SetCentreSize(float s)
-{
- Details.centreSize = s;
-}
-
-void
-CFont::SetBackgroundOn(void)
-{
- Details.background = true;
-}
-
-void
-CFont::SetBackgroundOff(void)
-{
- Details.background = false;
-}
-
-void
-CFont::SetBackgroundColor(CRGBA col)
-{
- Details.backgroundColor = col;
-}
-
-void
-CFont::SetBackGroundOnlyTextOn(void)
-{
- Details.backgroundOnlyText = true;
-}
-
-void
-CFont::SetBackGroundOnlyTextOff(void)
-{
- Details.backgroundOnlyText = false;
-}
-
-void
-CFont::SetRightJustifyOn(void)
-{
- Details.rightJustify = true;
- Details.justify = false;
- Details.centre = false;
-}
-
-void
-CFont::SetRightJustifyOff(void)
-{
- Details.rightJustify = false;
- Details.justify = false;
- Details.centre = false;
-}
-
-void
-CFont::SetPropOn(void)
-{
- Details.proportional = true;
-}
-
-void
-CFont::SetPropOff(void)
-{
- Details.proportional = false;
-}
-
-void
-CFont::SetFontStyle(int16 style)
-{
- Details.style = style;
-}
-
-void
-CFont::SetRightJustifyWrap(float wrap)
-{
- Details.rightJustifyWrap = wrap;
-}
-
-void
-CFont::SetAlphaFade(float fade)
-{
- Details.alphaFade = fade;
-}
-
-void
-CFont::SetDropColor(CRGBA col)
-{
- Details.dropColor = col;
- if (Details.alphaFade < 255.0f)
- Details.dropColor.a *= Details.alphaFade / 255.0f;
-}
-
-void
-CFont::SetDropShadowPosition(int16 pos)
-{
- Details.dropShadowPosition = pos;
-}
-
-wchar
-CFont::character_code(uint8 c)
-{
- if(c < 128)
- return c;
- return foreign_table[c-128];
-} \ No newline at end of file