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authorSergeanur <s.anureev@yandex.ua>2021-07-15 17:19:32 +0200
committerSergeanur <s.anureev@yandex.ua>2021-07-17 23:04:26 +0200
commitd0404cbdb77bd82abf578ce28093990db94743f2 (patch)
tree1a7232c3dcdd6c371ab5fbde0fc6bf04c5bc7005 /src/render/RenderBuffer.cpp
parentMerge pull request #1217 from Nopey/master (diff)
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Diffstat (limited to 'src/render/RenderBuffer.cpp')
-rw-r--r--src/render/RenderBuffer.cpp52
1 files changed, 0 insertions, 52 deletions
diff --git a/src/render/RenderBuffer.cpp b/src/render/RenderBuffer.cpp
deleted file mode 100644
index 6120dfe2..00000000
--- a/src/render/RenderBuffer.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-#include "common.h"
-
-#include "RenderBuffer.h"
-
-int32 TempBufferVerticesStored;
-int32 TempBufferIndicesStored;
-
-RwIm3DVertex TempBufferRenderVertices[TEMPBUFFERVERTSIZE];
-RwImVertexIndex TempBufferRenderIndexList[TEMPBUFFERINDEXSIZE];
-
-int RenderBuffer::VerticesToBeStored;
-int RenderBuffer::IndicesToBeStored;
-
-void
-RenderBuffer::ClearRenderBuffer(void)
-{
- TempBufferVerticesStored = 0;
- TempBufferIndicesStored = 0;
-}
-
-void
-RenderBuffer::StartStoring(int numIndices, int numVertices, RwImVertexIndex **indexStart, RwIm3DVertex **vertexStart)
-{
- if(TempBufferIndicesStored + numIndices >= TEMPBUFFERINDEXSIZE)
- RenderStuffInBuffer();
- if(TempBufferVerticesStored + numVertices >= TEMPBUFFERVERTSIZE)
- RenderStuffInBuffer();
- *indexStart = &TempBufferRenderIndexList[TempBufferIndicesStored];
- *vertexStart = &TempBufferRenderVertices[TempBufferVerticesStored];
- IndicesToBeStored = numIndices;
- VerticesToBeStored = numVertices;
-}
-
-void
-RenderBuffer::StopStoring(void)
-{
- int i;
- for(i = TempBufferIndicesStored; i < TempBufferIndicesStored+IndicesToBeStored; i++)
- TempBufferRenderIndexList[i] += TempBufferVerticesStored;
- TempBufferIndicesStored += IndicesToBeStored;
- TempBufferVerticesStored += VerticesToBeStored;
-}
-
-void
-RenderBuffer::RenderStuffInBuffer(void)
-{
- if(TempBufferVerticesStored && RwIm3DTransform(TempBufferRenderVertices, TempBufferVerticesStored, nil, rwIM3D_VERTEXUV)){
- RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, TempBufferRenderIndexList, TempBufferIndicesStored);
- RwIm3DEnd();
- }
- ClearRenderBuffer();
-}