summaryrefslogtreecommitdiffstats
path: root/src/render/Timecycle.h
diff options
context:
space:
mode:
authoraap <aap@papnet.eu>2019-07-24 23:06:58 +0200
committeraap <aap@papnet.eu>2019-07-24 23:06:58 +0200
commitecf03d0f54850005efdcea682a9728c0613325de (patch)
tree1018843e4d41101e759e5c91112d991fd8270049 /src/render/Timecycle.h
parentfixed buoyancy; implemented CAutomobile::ProcessBuoyancy (diff)
parentMerge branch 'master' into master (diff)
downloadre3-ecf03d0f54850005efdcea682a9728c0613325de.tar
re3-ecf03d0f54850005efdcea682a9728c0613325de.tar.gz
re3-ecf03d0f54850005efdcea682a9728c0613325de.tar.bz2
re3-ecf03d0f54850005efdcea682a9728c0613325de.tar.lz
re3-ecf03d0f54850005efdcea682a9728c0613325de.tar.xz
re3-ecf03d0f54850005efdcea682a9728c0613325de.tar.zst
re3-ecf03d0f54850005efdcea682a9728c0613325de.zip
Diffstat (limited to 'src/render/Timecycle.h')
-rw-r--r--src/render/Timecycle.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/render/Timecycle.h b/src/render/Timecycle.h
index 71ddedb7..235d559c 100644
--- a/src/render/Timecycle.h
+++ b/src/render/Timecycle.h
@@ -119,6 +119,8 @@ public:
static int GetSunCoronaBlue(void) { return m_nCurrentSunCoronaBlue; }
static float GetSunSize(void) { return m_fCurrentSunSize; }
static float GetSpriteBrightness(void) { return m_fCurrentSpriteBrightness; }
+ static int GetShadowStrength(void) { return m_nCurrentShadowStrength; }
+ static int GetLightShadowStrength(void) { return m_nCurrentLightShadowStrength; }
static float GetFarClip(void) { return m_fCurrentFarClip; }
static float GetFogStart(void) { return m_fCurrentFogStart; }
@@ -138,4 +140,10 @@ public:
static void Initialise(void);
static void Update(void);
static CVector &GetSunPosition(void) { return m_VectorToSun[m_CurrentStoredValue]; }
+ static float GetShadowFrontX(void) { return m_fShadowFrontX[m_CurrentStoredValue]; }
+ static float GetShadowFrontY(void) { return m_fShadowFrontY[m_CurrentStoredValue]; }
+ static float GetShadowSideX(void) { return m_fShadowSideX[m_CurrentStoredValue]; }
+ static float GetShadowSideY(void) { return m_fShadowSideY[m_CurrentStoredValue]; }
+ static float GetShadowDisplacementX(void) { return m_fShadowDisplacementX[m_CurrentStoredValue]; }
+ static float GetShadowDisplacementY(void) { return m_fShadowDisplacementY[m_CurrentStoredValue]; }
};