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authorSergeanur <s.anureev@yandex.ua>2021-02-03 01:14:48 +0100
committerGitHub <noreply@github.com>2021-02-03 01:14:48 +0100
commitb47a23ab794e3520c6ec9d1ee19d3f4e3153494c (patch)
tree411b4fcc6a353de7809816672bf4197785f314fc /src/render/WaterCannon.cpp
parentMerge pull request #1017 from IlDucci/master (diff)
parentUse original animation names from VCS (diff)
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Diffstat (limited to 'src/render/WaterCannon.cpp')
-rw-r--r--src/render/WaterCannon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index f54b31b9..5cc9d0b8 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -231,7 +231,7 @@ void CWaterCannon::PushPeds(void)
ped->m_vecMoveSpeed.x = (0.6f * m_avecVelocity[j].x + ped->m_vecMoveSpeed.x) * 0.5f;
ped->m_vecMoveSpeed.y = (0.6f * m_avecVelocity[j].y + ped->m_vecMoveSpeed.y) * 0.5f;
- ped->SetFall(2000, AnimationId(ANIM_KO_SKID_FRONT + localDir), 0);
+ ped->SetFall(2000, AnimationId(ANIM_STD_HIGHIMPACT_FRONT + localDir), 0);
CFire *fire = ped->m_pFire;
if ( fire )