summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authoraap <aap@papnet.eu>2019-06-16 19:06:01 +0200
committeraap <aap@papnet.eu>2019-06-16 19:06:01 +0200
commit2a207af49a922fe65bb3e69489aa3e075b72c3e3 (patch)
tree84a2905bb318205f01481a2512178c36133a63ea /src
parentMerge pull request #17 from gennariarmando/master (diff)
downloadre3-2a207af49a922fe65bb3e69489aa3e075b72c3e3.tar
re3-2a207af49a922fe65bb3e69489aa3e075b72c3e3.tar.gz
re3-2a207af49a922fe65bb3e69489aa3e075b72c3e3.tar.bz2
re3-2a207af49a922fe65bb3e69489aa3e075b72c3e3.tar.lz
re3-2a207af49a922fe65bb3e69489aa3e075b72c3e3.tar.xz
re3-2a207af49a922fe65bb3e69489aa3e075b72c3e3.tar.zst
re3-2a207af49a922fe65bb3e69489aa3e075b72c3e3.zip
Diffstat (limited to 'src')
-rw-r--r--src/Radar.cpp4
-rw-r--r--src/common.h6
-rw-r--r--src/main.cpp12
-rw-r--r--src/render/Draw.cpp17
-rw-r--r--src/render/Hud.cpp295
5 files changed, 167 insertions, 167 deletions
diff --git a/src/Radar.cpp b/src/Radar.cpp
index 3b2d6b26..63a84680 100644
--- a/src/Radar.cpp
+++ b/src/Radar.cpp
@@ -38,8 +38,8 @@ void CRadar::DrawMap() {
}
void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in) {
- out->x = in->x * SCREEN_STRETCH_X(47.0f) + SCREEN_STRETCH_X(47.0f + 20.0f);
- out->y = (SCREEN_STRETCH_Y(76.0f)) * 0.5f + RsGlobal.height - (SCREEN_STRETCH_Y(123.0f)) - in->y * (SCREEN_STRETCH_Y(76.0f)) * 0.5f;
+ out->x = in->x * HUD_STRETCH_X(47.0f) + HUD_STRETCH_X(47.0f + 20.0f);
+ out->y = (HUD_STRETCH_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (HUD_STRETCH_Y(123.0f)) - in->y * (HUD_STRETCH_Y(76.0f)) * 0.5f;
}
STARTPATCHES
diff --git a/src/common.h b/src/common.h
index d31ad18c..9635f01e 100644
--- a/src/common.h
+++ b/src/common.h
@@ -70,11 +70,15 @@ extern void **rwengine;
#define DEFAULT_SCREEN_HEIGHT (448)
#define SCREEN_WIDTH Float(RsGlobal.width)
#define SCREEN_HEIGHT Float(RsGlobal.height)
-#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) * Float((1.3333334f) / (SCREEN_ASPECT_RATIO))
+#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH)))
+#define SCREEN_STRETCH_X_AR(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH)) * (4.0/3.0f)/SCREEN_ASPECT_RATIO)
#define SCREEN_STRETCH_Y(a) Float((a) * (SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT)))
#define SCREEN_FROM_RIGHT(a) Float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
#define SCREEN_FROM_BOTTOM(a) Float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
+#define HUD_STRETCH_X SCREEN_STRETCH_X_AR
+#define HUD_STRETCH_Y SCREEN_STRETCH_Y
+
struct GlobalScene
{
RpWorld *world;
diff --git a/src/main.cpp b/src/main.cpp
index 38666979..976de407 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -86,7 +86,6 @@ RwRGBA gColourTop;
void
Idle(void *arg)
{
- CDraw::CalculateAspectRatio();
CTimer::Update();
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -141,7 +140,7 @@ Idle(void *arg)
Render2dStuff();
}else{
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
- // ASPECT
+ CDraw::CalculateAspectRatio();
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
@@ -162,7 +161,6 @@ Idle(void *arg)
void
FrontendIdle(void)
{
- CDraw::CalculateAspectRatio();
CTimer::Update();
CSprite2d::SetRecipNearClip();
CSprite2d::InitPerFrame();
@@ -174,7 +172,7 @@ FrontendIdle(void)
return;
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
- // ASPECT
+ CDraw::CalculateAspectRatio();
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
@@ -192,12 +190,11 @@ FrontendIdle(void)
bool
DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha)
{
- CDraw::CalculateAspectRatio();
CRGBA TopColor(TopRed, TopGreen, TopBlue, Alpha);
CRGBA BottomColor(BottomRed, BottomGreen, BottomBlue, Alpha);
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
- // ASPECT
+ CDraw::CalculateAspectRatio();
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
@@ -216,9 +213,8 @@ DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomR
bool
DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha)
{
- CDraw::CalculateAspectRatio();
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
- // ASPECT
+ CDraw::CalculateAspectRatio();
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index e1f79697..b411176f 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -15,16 +15,15 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90;
uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71;
uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53;
-void CDraw::CalculateAspectRatio() {
- if (FrontEndMenuManager.m_PrefsUseWideScreen) {
- ms_fAspectRatio = 1.7777778f;
- }
- else if (TheCamera.m_WideScreenOn) {
+void
+CDraw::CalculateAspectRatio()
+{
+ if(FrontEndMenuManager.m_PrefsUseWideScreen)
+ ms_fAspectRatio = 16.0f/9.0f;
+ else if(TheCamera.m_WideScreenOn)
ms_fAspectRatio = 1.25f;
- }
- else {
- ms_fAspectRatio = 1.3333334f;
- }
+ else
+ ms_fAspectRatio = 4.0f/3.0f;
}
static float hFov2vFov(float hfov)
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index d7529025..cb3a20bb 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -76,53 +76,54 @@ int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
int16 &CHud::PagerOn = *(int16*)0x95CCA0;
CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C;
-char *WeaponFilenames[] = { "fist",
- "fistm",
- "bat",
- "batm",
- "pistol",
- "pistolm",
- "uzi",
- "uzim",
- "shotgun",
- "shotgunm",
- "ak47",
- "ak47m",
- "m16",
- "m16m",
- "sniper",
- "sniperm",
- "rocket",
- "rocketm",
- "flame",
- "flamem",
- "molotov",
- "molotovm",
- "grenade",
- "grenadem",
- "detonator",
- "detonator_mask",
- "",
- "",
- "",
- "",
- "radardisc",
- "radardiscm",
- "pager",
- "pagerm",
- "",
- "",
- "",
- "",
- "bleeder",
- "",
- "sitesniper",
- "sitesniperm",
- "siteM16",
- "siteM16m",
- "siterocket",
- "siterocketm"
- };
+char *WeaponFilenames[] = {
+ "fist",
+ "fistm",
+ "bat",
+ "batm",
+ "pistol",
+ "pistolm",
+ "uzi",
+ "uzim",
+ "shotgun",
+ "shotgunm",
+ "ak47",
+ "ak47m",
+ "m16",
+ "m16m",
+ "sniper",
+ "sniperm",
+ "rocket",
+ "rocketm",
+ "flame",
+ "flamem",
+ "molotov",
+ "molotovm",
+ "grenade",
+ "grenadem",
+ "detonator",
+ "detonator_mask",
+ "",
+ "",
+ "",
+ "",
+ "radardisc",
+ "radardiscm",
+ "pager",
+ "pagerm",
+ "",
+ "",
+ "",
+ "",
+ "bleeder",
+ "",
+ "sitesniper",
+ "sitesniperm",
+ "siteM16",
+ "siteM16m",
+ "siterocket",
+ "siterocketm"
+};
RwTexture* gpSniperSightTex = (RwTexture*)0x8F5834;
RwTexture* gpRocketSightTex = (RwTexture*)0x8E2C20;
@@ -224,26 +225,26 @@ void CHud::Draw() {
if (CMenuManager::m_PrefsUseWideScreen) {
fWidescreenOffset[0] = 0.0f;
- fWidescreenOffset[1] = SCREEN_STRETCH_Y(18.0f);
+ fWidescreenOffset[1] = HUD_STRETCH_Y(18.0f);
}
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
- Float f3rdX = RsGlobal.maximumWidth * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
- Float f3rdY = RsGlobal.maximumHeight * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
+ Float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
+ Float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
- rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.6f);
- rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f * 0.6f);
- rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.6f);
- rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f * 0.6f);
+ rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f);
+ rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.6f);
+ rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.6f);
+ rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.6f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
- rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.4f);
- rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f * 0.4f);
- rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.4f);
- rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f * 0.4f);
+ rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.4f);
+ rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.4f);
+ rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.4f);
+ rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.4f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
@@ -251,36 +252,36 @@ void CHud::Draw() {
else {
if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f * 0.7f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f * 0.7f);
- rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f * 0.7f);
- rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f * 0.7f);
+ rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f * 0.7f);
+ rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f * 0.7f);
+ rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f * 0.7f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f * 0.7f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f);
+ rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
+ rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
rect.right = SCREEN_WIDTH / 2;
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f);
- rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
+ rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
+ rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f);
+ rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.right = (SCREEN_WIDTH / 2);
- rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
+ rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.bottom = (SCREEN_HEIGHT / 2);
- rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
- rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
+ rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
+ rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
@@ -291,14 +292,14 @@ void CHud::Draw() {
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
- CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_STRETCH_X(40.0f), SCREEN_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
+ CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, HUD_STRETCH_X(40.0f), HUD_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
}
}
else {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f);
- rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f);
- rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f);
+ rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f);
+ rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f);
+ rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
@@ -322,7 +323,7 @@ void CHud::Draw() {
CFont::SetPropOff();
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
@@ -331,10 +332,10 @@ void CHud::Draw() {
CFont::SetPropOff();
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(43.0f + 2.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(43.0f + 2.0f), sPrint);
CFont::SetColor(CRGBA(89, 115, 150, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(43.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), HUD_STRETCH_Y(43.0f), sPrint);
/*
DrawClock
@@ -344,10 +345,10 @@ void CHud::Draw() {
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(111.0f - 2.0f), SCREEN_STRETCH_Y(22.0f + 2.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(111.0f - 2.0f), HUD_STRETCH_Y(22.0f + 2.0f), sPrint);
CFont::SetColor(CRGBA(194, 165, 120, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(111.0f), SCREEN_STRETCH_Y(22.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(111.0f), HUD_STRETCH_Y(22.0f), sPrint);
/*
DrawAmmo
@@ -376,10 +377,10 @@ void CHud::Draw() {
AsciiToUnicode(sTemp, sPrint);
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(0.4f), SCREEN_STRETCH_Y(0.6f));
+ CFont::SetScale(HUD_STRETCH_X(0.4f), HUD_STRETCH_Y(0.6f));
CFont::SetJustifyOff();
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_STRETCH_X(640.0f));
+ CFont::SetCentreSize(HUD_STRETCH_X(640.0f));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
@@ -387,7 +388,7 @@ void CHud::Draw() {
if (WeaponType) {
if (WeaponType != 1) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(66.0f), SCREEN_STRETCH_Y(73.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(66.0f), HUD_STRETCH_Y(73.0f), sPrint);
}
}
}
@@ -396,7 +397,7 @@ void CHud::Draw() {
DrawWeaponIcon
*/
CHud::Sprites[WeaponType].Draw(
- CRect(SCREEN_FROM_RIGHT(99.0f), SCREEN_STRETCH_Y(27.0f), SCREEN_FROM_RIGHT(35.0f), SCREEN_STRETCH_Y(91.0f)),
+ CRect(SCREEN_FROM_RIGHT(99.0f), HUD_STRETCH_Y(27.0f), SCREEN_FROM_RIGHT(35.0f), HUD_STRETCH_Y(91.0f)),
CRGBA(255, 255, 255, 255),
0.015f,
0.015f,
@@ -411,7 +412,7 @@ void CHud::Draw() {
DrawHealth
*/
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetRightJustifyWrap(0.0f);
@@ -431,17 +432,17 @@ void CHud::Draw() {
AsciiToUnicode(sTemp, sPrint);
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- CFont::PrintString(SCREEN_FROM_RIGHT(164.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
+ CFont::PrintString(SCREEN_FROM_RIGHT(164.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
}
CFont::SetColor(CRGBA(186, 101, 50, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(65.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), HUD_STRETCH_Y(65.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- CFont::PrintString(SCREEN_FROM_RIGHT(164.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon);
+ CFont::PrintString(SCREEN_FROM_RIGHT(164.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
}
}
}
@@ -450,25 +451,25 @@ void CHud::Draw() {
DrawArmour
*/
if (CHud::m_ItemToFlash == 3 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 3) {
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
AsciiToUnicode("[", sPrintIcon);
sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
AsciiToUnicode(sTemp, sPrint);
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(182.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(182.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- CFont::PrintString(SCREEN_FROM_RIGHT(234.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
+ CFont::PrintString(SCREEN_FROM_RIGHT(234.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
}
CFont::SetColor(CRGBA(124, 140, 95, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(182.0f), SCREEN_STRETCH_Y(65.0f), sPrint);
+ CFont::PrintString(SCREEN_FROM_RIGHT(182.0f), HUD_STRETCH_Y(65.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
- CFont::PrintString(SCREEN_FROM_RIGHT(234.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon);
+ CFont::PrintString(SCREEN_FROM_RIGHT(234.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
}
}
}
@@ -477,7 +478,7 @@ void CHud::Draw() {
DrawWantedLevel
*/
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetRightJustifyOff();
@@ -488,13 +489,13 @@ void CHud::Draw() {
for (int i = 0; i < 6; i++) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(2.0f + SCREEN_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f + 2.0f), sPrintIcon);
+ CFont::PrintString(2.0f + SCREEN_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), HUD_STRETCH_Y(87.0f + 2.0f), sPrintIcon);
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
&& (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
+ 2000 || CTimer::GetFrameCounter() & 4)) {
CFont::SetColor(CRGBA(193, 164, 120, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(60.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f), sPrintIcon);
+ CFont::PrintString(SCREEN_FROM_RIGHT(60.0f + 23.0f * i), HUD_STRETCH_Y(87.0f), sPrintIcon);
}
}
@@ -571,9 +572,9 @@ void CHud::Draw() {
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage == 4)
- CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.8f), SCREEN_STRETCH_Y(1.2f));
+ CFont::SetScale(HUD_STRETCH_X(1.2f * 0.8f), HUD_STRETCH_Y(1.2f));
else
- CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
+ CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
@@ -667,9 +668,9 @@ void CHud::Draw() {
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
- CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
+ CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
else
- CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.85f), SCREEN_STRETCH_Y(1.2f));
+ CFont::SetScale(HUD_STRETCH_X(1.2f * 0.85f), HUD_STRETCH_Y(1.2f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
@@ -715,27 +716,27 @@ void CHud::Draw() {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), sTimer);
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(110.0f + 2.0f), sTimer);
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetColor(CRGBA(186, 101, 50, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(110.0f), sTimer);
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), HUD_STRETCH_Y(110.0f), sTimer);
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
CFont::SetPropOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 78.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 78.0f), HUD_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
CFont::SetColor(CRGBA(186, 101, 50, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 80.0f), SCREEN_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 80.0f), HUD_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
}
}
}
@@ -752,39 +753,39 @@ void CHud::Draw() {
if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
- CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f - 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(23.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
- CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f + 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
+ CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f - 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(23.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
+ CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f + 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
}
else {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(244, 20, 20, 255));
- CFont::SetWrapx(SCREEN_STRETCH_X(640.0f));
+ CFont::SetWrapx(HUD_STRETCH_X(640.0f));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), sTimer);
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(132.0f + 2.0f), sTimer);
CFont::SetColor(CRGBA(0, 106, 164, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(132.0f), sTimer);
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), HUD_STRETCH_Y(132.0f), sTimer);
}
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
CFont::SetPropOn();
- CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 59.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 59.0f), HUD_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
CFont::SetColor(CRGBA(0, 106, 164, 255));
- CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 61.0f), SCREEN_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 61.0f), HUD_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
}
}
}
@@ -827,10 +828,10 @@ void CHud::Draw() {
}
}
- CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_STRETCH_X(26.0f - PagerXOffset), SCREEN_STRETCH_Y(27.0f), SCREEN_STRETCH_X(160.0 + 26.0f - PagerXOffset), SCREEN_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
+ CHud::Sprites[HUD_PAGER].Draw(CRect(HUD_STRETCH_X(26.0f - PagerXOffset), HUD_STRETCH_Y(27.0f), HUD_STRETCH_X(160.0 + 26.0f - PagerXOffset), HUD_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(0.84f), SCREEN_STRETCH_Y(1.0f));
+ CFont::SetScale(HUD_STRETCH_X(0.84f), HUD_STRETCH_Y(1.0f));
CFont::SetColor(CRGBA(32, 162, 66, 205));
CFont::SetRightJustifyOff();
CFont::SetBackgroundOff();
@@ -838,7 +839,7 @@ void CHud::Draw() {
CFont::SetJustifyOff();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_PAGER);
- CFont::PrintString(SCREEN_STRETCH_X(52.0f - PagerXOffset), SCREEN_STRETCH_Y(54.0f), CHud::m_PagerMessage);
+ CFont::PrintString(HUD_STRETCH_X(52.0f - PagerXOffset), HUD_STRETCH_Y(54.0f), CHud::m_PagerMessage);
}
/*
@@ -846,7 +847,7 @@ void CHud::Draw() {
*/
if (CHud::m_ItemToFlash == 8 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 8) {
CRadar::DrawMap();
- CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_STRETCH_X(16.0f), SCREEN_FROM_BOTTOM(123.0f + 4.0f), SCREEN_STRETCH_X(94.0f + 20.0f + 5.0f), SCREEN_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
+ CHud::Sprites[HUD_RADARDISC].Draw(CRect(HUD_STRETCH_X(16.0f), SCREEN_FROM_BOTTOM(123.0f + 4.0f), HUD_STRETCH_X(94.0f + 20.0f + 5.0f), SCREEN_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
CRadar::DrawBlips();
}
}
@@ -868,7 +869,7 @@ void CHud::Draw() {
do {
if (CTheScripts::IntroTextLines[CounterB].m_awText[0] && CTheScripts::IntroTextLines[CounterB].field_29) {
- CFont::SetScale(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), SCREEN_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f));
+ CFont::SetScale(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), HUD_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f));
CFont::SetColor(CTheScripts::IntroTextLines[CounterB].m_sColor);
if (CTheScripts::IntroTextLines[CounterB].m_bJustify)
@@ -886,8 +887,8 @@ void CHud::Draw() {
else
CFont::SetCentreOff();
- CFont::SetWrapx(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX));
- CFont::SetCentreSize(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize));
+ CFont::SetWrapx(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX));
+ CFont::SetCentreSize(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize));
if (CTheScripts::IntroTextLines[CounterB].m_bBackground)
CFont::SetBackgroundOn();
@@ -907,7 +908,7 @@ void CHud::Draw() {
CFont::SetPropOff();
CFont::SetFontStyle(CTheScripts::IntroTextLines[CounterB].m_nFont);
- CFont::PrintString(SCREEN_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), SCREEN_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText);
+ CFont::PrintString(HUD_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), HUD_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText);
}
++CounterA;
++CounterB;
@@ -951,7 +952,7 @@ void CHud::Draw() {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
- CFont::SetScale(SCREEN_STRETCH_X(0.48f), SCREEN_STRETCH_Y(1.120f));
+ CFont::SetScale(HUD_STRETCH_X(0.48f), HUD_STRETCH_Y(1.120f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
@@ -976,13 +977,13 @@ void CHud::Draw() {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackGroundOnlyTextOff();
- CFont::SetScale(SCREEN_STRETCH_X(1.8f), SCREEN_STRETCH_Y(1.8f));
+ CFont::SetScale(HUD_STRETCH_X(1.8f), HUD_STRETCH_Y(1.8f));
CFont::SetPropOn();
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_STRETCH_X(615.0f));
+ CFont::SetCentreSize(HUD_STRETCH_X(615.0f));
CFont::SetColor(CRGBA(255, 255, 0, 255));
CFont::SetFontStyle(FONT_HEADING);
- if ((RsGlobal.maximumWidth - 20) <= BigMessageX[0]) {
+ if ((SCREENW - 20) <= BigMessageX[0]) {
BigMessageInUse[0] = BigMessageInUse[0] + CTimer::GetTimeStep();
if (BigMessageInUse[0] >= 120.0f) {
BigMessageInUse[0] = 120.0;
@@ -1005,10 +1006,10 @@ void CHud::Draw() {
BigMessageAlpha[0] = 255.0;
}
CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
- CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]);
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]);
CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
- CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f), m_BigMessage[0]);
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f), m_BigMessage[0]);
}
else {
BigMessageAlpha[0] = 0.0;
@@ -1033,9 +1034,9 @@ void CHud::Draw() {
CFont::SetBackgroundOff();
if (CGame::frenchGame || CGame::germanGame)
- CFont::SetScale(SCREEN_STRETCH_X(1.4f), SCREEN_STRETCH_Y(1.4f));
+ CFont::SetScale(HUD_STRETCH_X(1.4f), HUD_STRETCH_Y(1.4f));
else
- CFont::SetScale(SCREEN_STRETCH_X(2.0f), SCREEN_STRETCH_Y(2.0f));
+ CFont::SetScale(HUD_STRETCH_X(2.0f), HUD_STRETCH_Y(2.0f));
CFont::SetPropOn();
CFont::SetRightJustifyOn();
@@ -1137,20 +1138,20 @@ void CHud::DrawAfterFade() {
CFont::SetPropOn();
if (CGame::germanGame)
- CFont::SetScale(SCREEN_STRETCH_X(0.52f * 0.85f), SCREEN_STRETCH_Y(1.1f * 0.85f));
+ CFont::SetScale(HUD_STRETCH_X(0.52f * 0.85f), HUD_STRETCH_Y(1.1f * 0.85f));
else
- CFont::SetScale(SCREEN_STRETCH_X(0.52f), SCREEN_STRETCH_Y(1.1f));
+ CFont::SetScale(HUD_STRETCH_X(0.52f), HUD_STRETCH_Y(1.1f));
CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::SetJustifyOff();
- CFont::SetWrapx(SCREEN_STRETCH_X(200.0f + 26.0f - 4.0f));
+ CFont::SetWrapx(HUD_STRETCH_X(200.0f + 26.0f - 4.0f));
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff();
CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) };
CFont::SetBackgroundColor(BackColor);
CFont::SetColor(CRGBA(175, 175, 175, 255));
- CFont::PrintString(SCREEN_STRETCH_X(26.0f), SCREEN_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
+ CFont::PrintString(HUD_STRETCH_X(26.0f), HUD_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
CFont::SetAlphaFade(255.0f);
CFont::DrawFonts();
}
@@ -1165,17 +1166,17 @@ void CHud::DrawAfterFade() {
if (m_BigMessage[4][0]) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.5f));
+ CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.5f));
CFont::SetCentreOn();
CFont::SetPropOn();
- CFont::SetCentreSize(SCREEN_STRETCH_X(600.0f));
+ CFont::SetCentreSize(HUD_STRETCH_X(600.0f));
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]);
+ CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
CFont::SetColor(CRGBA(89, 115, 150, 255));
- CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]);
+ CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
}
@@ -1226,16 +1227,16 @@ void CHud::DrawAfterFade() {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_STRETCH_X(1.0f), SCREEN_STRETCH_Y(1.2f));
+ CFont::SetScale(HUD_STRETCH_X(1.0f), HUD_STRETCH_Y(1.2f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_FROM_RIGHT(20.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetFontStyle(FONT_BANK);
- CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
+ CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
CFont::SetColor(CRGBA(156, 91, 40, 255));
- CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
+ CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
}
/*
@@ -1247,15 +1248,15 @@ void CHud::DrawAfterFade() {
CFont::SetBackgroundOff();
if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
- CFont::SetScale(SCREEN_STRETCH_X(0.884f), SCREEN_STRETCH_Y(1.36f));
+ CFont::SetScale(HUD_STRETCH_X(0.884f), HUD_STRETCH_Y(1.36f));
else
- CFont::SetScale(SCREEN_STRETCH_X(1.04f), SCREEN_STRETCH_Y(1.6f));
+ CFont::SetScale(HUD_STRETCH_X(1.04f), HUD_STRETCH_Y(1.6f));
CFont::SetPropOn();
CFont::SetRightJustifyWrap(-500);
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
- if ((RsGlobal.width - 20) <= BigMessageX[1]) {
+ if ((SCREENW - 20) <= BigMessageX[1]) {
BigMessageInUse[1] = BigMessageInUse[1] + CTimer::GetTimeStep();
if (BigMessageInUse[1] >= 120.0f) {
BigMessageInUse[1] = 120.0;